Search found 312 matches
- Tue Jun 09, 2009 6:28 pm
- Forum: Programming Discussion
- Topic: Rotation
- Replies: 7
- Views: 575
Re: Rotation
Okay, well I download "SDL_gfx" the library that has a rotozoomer. And I had to use a new tar.gz extracter program to do it. I have a big list of files, and I'm not entirely sure how to add it to my program... I have done SDL_ttf and SDL_image, but this has .c files so I dont really know. ...
- Mon Jun 08, 2009 6:36 am
- Forum: Programming Discussion
- Topic: Rotation
- Replies: 7
- Views: 575
Re: Rotation
But I want it to have the best level of realism and be really smooth...
- Sun Jun 07, 2009 8:44 pm
- Forum: Programming Discussion
- Topic: Rotation
- Replies: 7
- Views: 575
Rotation
Okay, so i'm making a game with sdl, and i need to rotate an image a ceartain number of degrees depending on which way the character is facing. I've heard of using SDL_gfx's rotozoom, and prerotating and storing the images in an array, but doesnt this take up an insanely large amount of space? 4 fra...
- Tue May 19, 2009 10:15 pm
- Forum: Programming Discussion
- Topic: Abstract class problem?
- Replies: 15
- Views: 1494
Re: Abstract class problem?
I have animated with blenser before and exported it, and like in an MD2 file you can call different animations with irrlicht, how do you apply the ragdoll physics once your character dies? Can you accees the armatures that you created inside the 3D modelling program?
- Mon May 18, 2009 4:42 pm
- Forum: Programming Discussion
- Topic: Abstract class problem?
- Replies: 15
- Views: 1494
Re: Abstract class problem?
Hmm, do you think they make the characters body out of joints and sticks and then apply the arm mesh and leg mesh and head mesh to it? That how i'd do it Edit: I mean have a different mesh, and since each body part is its own bone, attach a mesh to each bone for graphixs purposes but still do collis...
- Fri May 15, 2009 6:38 am
- Forum: Programming Discussion
- Topic: Abstract class problem?
- Replies: 15
- Views: 1494
Re: Abstract class problem?
Oh, really? I was completely sure it'd be the first one. Well, does anyone here have irrlicht or newton experience that can point me in the rught direction?
- Fri May 15, 2009 6:36 am
- Forum: Programming Discussion
- Topic: Haha teacher gets OWNED
- Replies: 24
- Views: 2763
Re: Haha teacher gets OWNED
the fact that she was trying to show me how much more powerful excel is than real databases is what made me want to show her my php tests. And I wasnt trying to make her job harder or make her feel stupid when i was blinding her with database-related vocab, i thought she understood what I meant. And...
- Thu May 14, 2009 4:39 pm
- Forum: Programming Discussion
- Topic: Haha teacher gets OWNED
- Replies: 24
- Views: 2763
Re: Haha teacher gets OWNED
Yes, yes i was. Lol. But the teacher reslly doesnt know ehat she is doing. She is always yelling at people to "get off those sites" when they have my docukents open and are looking at their pictures...
- Wed May 13, 2009 6:47 pm
- Forum: Programming Discussion
- Topic: Abstract class problem?
- Replies: 15
- Views: 1494
Re: Abstract class problem?
I think I'll try hammer. I don't know what to use for a character, do people make the character in a 3D modeling program and animate it there too? Then when the character dies like in Halo 3, it turns into a ragdoll? Or GTA, the character is animated but then turns into a ragdoll when it's done... M...
- Wed May 13, 2009 6:45 pm
- Forum: Programming Discussion
- Topic: Haha teacher gets OWNED
- Replies: 24
- Views: 2763
Re: Haha teacher gets OWNED
Lol, It's middle school, so no choice. But, Excel to me is absolutely nothing like Php and MySql. Excel is completely a GUI and MySql is all letters and numbers in a text file.
- Tue May 12, 2009 10:36 pm
- Forum: Programming Discussion
- Topic: Haha teacher gets OWNED
- Replies: 24
- Views: 2763
Haha teacher gets OWNED
Okay, so I am in computers exploratory(i could teach the class), and my "teacher" is talking about how were gonna be learning to use databases, and instantly me ears perk up becaude i have been doing php with mysql development lately. I then raise my hand and wow he with all these terms an...
- Tue May 12, 2009 10:18 pm
- Forum: Programming Discussion
- Topic: Abstract class problem?
- Replies: 15
- Views: 1494
Re: Abstract class problem?
Well i rixed it, i iust moved a bunch of code around and into one file. Does anyone know an easy to use BSP map editor?
- Tue May 12, 2009 7:31 pm
- Forum: Programming Discussion
- Topic: Abstract class problem?
- Replies: 15
- Views: 1494
Abstract class problem?
I'm making a 3D Game with C++, Irrlicht(Graphics), and Newton(Physics). I decided to make my main.cpp code simple, and I have a game.cpp, main.cpp, main.h, and a game.h. I am trying to use the "CGame" class from my game.cpp... and it's having problems... MAIN.cpp CODE: #include "StdAf...
- Mon May 04, 2009 9:33 pm
- Forum: Programming Discussion
- Topic: Texturing???
- Replies: 4
- Views: 455
Re: Texturing???
i know how to UV unwrap, and load an image and drag each face to different parts of the image, but is that info encoded in the .x file? And in the game ill just texture it with my .jpg or png?
- Thu Apr 30, 2009 5:44 pm
- Forum: Programming Discussion
- Topic: Texturing???
- Replies: 4
- Views: 455
Texturing???
Okay, so I'm fairly proficient with Blender, a 3D Modeling program, and I have been wanting to begin texturing my models for use in games. I don't really understand any of the texturing(UV face things, texture paint, vertex paint)... So here are a few of my questions. PS: I use .x files(DirectX 3D m...