Search found 228 matches

by Maevik
Mon Jun 01, 2009 1:11 am
Forum: General/Off-Topic
Topic: How much could I expect to make with a 4-6 year comp science
Replies: 23
Views: 1326

Re: How much could I expect to make with a 4-6 year comp science

Oh! and if you live in Scotland, university is free! (actually loads of stuff is free in Scotland, funded by the UK government) But I don't live in Scotland. Yeah, I went to Hogwarts in northern Scotland, it was totally free :P srsly though, mooch if at all possible. I thought I was so cool getting...
by Maevik
Sat May 23, 2009 7:18 pm
Forum: Game Development
Topic: Adventures in Game Development
Replies: 405
Views: 49005

Re: Adventures in Game Development

http://elysianshadows.com/project/team What happened to Marcel? Did he quit? :roll: Yes. We have not made an official announcement, but that, along with quite a bit of other things will be announced sometime this weekend in a new video. I'd assume the change is for the better for everyone or it wou...
by Maevik
Fri May 22, 2009 3:25 pm
Forum: General/Off-Topic
Topic: Moosader T-shirts for the sake of me having internet again
Replies: 15
Views: 1587

Re: Moosader T-shirts for the sake of me having internet again

Whoa! Those look nice!

I don't think I tried (or even saw) your game with the poo carrying gnome, but I'm considering buying it for the image alone.

Now to convince my wife that I need to spend money on a poo shirt...
by Maevik
Fri May 22, 2009 3:22 pm
Forum: General/Off-Topic
Topic: Someone Cue Alice Cooper...
Replies: 1
Views: 179

Someone Cue Alice Cooper...

W00t! School is officially over for me now (for the summer at least.) Just presented my C++ Final Project and got an A, so a big thanks to all you guys who helped me with stuff!
by Maevik
Thu May 21, 2009 8:47 pm
Forum: Reviews
Topic: MadWorld Review
Replies: 9
Views: 8692

Re: MadWorld Review

Look, I thoroughly disliked the game. I'm still wondering how you play a game that sucks for 7 hours. I'll give a game a good 45 minutes, if I think its crap, I just put down the controller and walk away. Two reasons, the first being that I was already intending to do a write up on it (although at ...
by Maevik
Thu May 21, 2009 11:13 am
Forum: Reviews
Topic: MadWorld Review
Replies: 9
Views: 8692

Re: MadWorld Review

Look, I thoroughly disliked the game. Sure it had some things it did well but most of my I experience I was annoyed so I had negative things to say about it. Sure it's not a thorough review of every aspect of the game, but like I said, it was an English paper. I sincerely wouldn't recommend it to a ...
by Maevik
Wed May 20, 2009 11:41 am
Forum: Reviews
Topic: MadWorld Review
Replies: 9
Views: 8692

Re: MadWorld Review

I finished it, there wasn't much to it. Even with the grindy game-play it took me ~7 hours to beat.
by Maevik
Wed May 20, 2009 11:39 am
Forum: General/Off-Topic
Topic: Dual Monitors
Replies: 16
Views: 1774

Re: Dual Monitors

Cool! Thanks for all the feedback. I'm probably going to pick my second monitor up Thursday :D
by Maevik
Tue May 19, 2009 2:42 pm
Forum: Reviews
Topic: MadWorld Review
Replies: 9
Views: 8692

Re: MadWorld Review

LoL, that's a great song. I like the version they did for Donnie Darko.

The review was actually something I just did for an english class. We were supposed to write a critique, and I had just bought this piece of crap...
by Maevik
Sun May 17, 2009 8:39 pm
Forum: General/Off-Topic
Topic: Dual Monitors
Replies: 16
Views: 1774

Dual Monitors

I'm thinking about dropping two bills on a second monitor. I'd like a 22" widescreen for gaming, and have no other use for the monitor I already have (19" Flat Panel.) So since my video card supports it I thought I'd try it out. I'd like to get the community's input on what they like/disli...
by Maevik
Sun May 17, 2009 8:04 pm
Forum: Programming Discussion
Topic: Using the vector<type>::iterator With const
Replies: 7
Views: 493

Re: Using the vector<type>::iterator With const

Sweet! So the program is fully functional like this (also added a loop to populate the vector): #include <iostream> #include <vector> using namespace std; void display( const vector<int>& data ); int main() { vector<int> nums; int counter = 0; for( int i = 0 ; i != 20 ; ++i ) { nums.push_back( (...
by Maevik
Sun May 17, 2009 7:42 pm
Forum: Programming Discussion
Topic: Using the vector<type>::iterator With const
Replies: 7
Views: 493

Using the vector<type>::iterator With const

So after Marauder gave me some sound advice, I've been trying to implement the use of iterators into my for loops. However, being the diligent little code monkey I am, I've been trying to use the const keyword wherever I can, and the two concepts are not playing nicely :( So when I pass a vector to ...
by Maevik
Sun May 17, 2009 2:41 am
Forum: General/Off-Topic
Topic: Official Forum Profile
Replies: 163
Views: 128543

Re: Official Forum Profile

No, I'm pretty sure I've never heard of that. The liquor store next to my house is run by a guy who prides himself on all the rare stuff he has, so I guess this is a chance to put him to the test! Thanks :D Side Note: While I was looking for this stuff online, I found what appears to be an online fr...
by Maevik
Fri May 15, 2009 2:01 am
Forum: Game Development
Topic: My First Game Finished
Replies: 19
Views: 3151

Re: My First Game Finished

My C++ teacher gave me 50 pts extra credit for this :D I just wanted to show it off. I'm still only halfway through tetris since my C++ final project is eating up all my time ><
by Maevik
Thu May 14, 2009 4:35 pm
Forum: Game Development
Topic: Adventures in Game Development
Replies: 405
Views: 49005

Re: Adventures in Game Development

"Asymptotes of Dipshittery"

I lol'd, funny stuff!