Search found 228 matches

by Maevik
Sun Apr 12, 2009 2:17 am
Forum: Game Development
Topic: My First Game Finished
Replies: 19
Views: 3243

My First Game Finished

Pong Type Game: http://s000.tinyupload.com/index.php?file_id=00469941102243608737&gk=forex Been done for a week or so now actually. Unfortunately, you'll need the .NET framework to play it. http://www.microsoft.com/downloads/details.aspx?familyid=333325FD-AE52-4E35-B531-508D977D32A6&displayl...
by Maevik
Fri Apr 10, 2009 4:38 pm
Forum: Programming Discussion
Topic: OO Design Question
Replies: 17
Views: 2079

Re: OO Design Question

Thanks, I'm still not quite to the bottom of it, but I'm close. If I remove #include "Game.h" from the Renderer.h code, it compiles fine, and it wont if I add it back in. This is pretty consistant and I've tried many times. The thing that still baffles me is that I've gone over the code in...
by Maevik
Fri Apr 10, 2009 4:29 pm
Forum: Current Events and Science/Technology
Topic: Open-mindedness
Replies: 15
Views: 5127

Re: Open-mindedness

Sometimes I feel like only two sentences of my posts are read. So here are the cliff notes: LoL, you're half right. I was unclear about what part of your post I was responding too. I got lazy and just quoted the whole fuckin thing . This is what I was responding to: Reason and justification are irr...
by Maevik
Thu Apr 09, 2009 4:19 pm
Forum: General/Off-Topic
Topic: D&D
Replies: 11
Views: 1309

Re: D&D

That's wild. Gary gygax just passed not even a year ago.
by Maevik
Thu Apr 09, 2009 12:53 pm
Forum: Current Events and Science/Technology
Topic: Open-mindedness
Replies: 15
Views: 5127

Re: Open-mindedness

Interesting. It's important to note that the video does contradict itself a bit. While the scientific or logical conclusions do allow you to be more open-minded, to say that it 'proves' anything in an absolute way is absurd. Science does and has always changed its methods and conclusions constantly...
by Maevik
Thu Apr 09, 2009 12:22 pm
Forum: Programming Discussion
Topic: OO Design Question
Replies: 17
Views: 2079

Re: OO Design Question

So this just started working when I created a test class to see if it was happening with any other classes that I make members. So although I was still confused about what had happened and why, I continued on with my project. After about 10 minutes, it just stopped compiling again. The exact line I...
by Maevik
Thu Apr 09, 2009 12:20 pm
Forum: Programming Discussion
Topic: OO Design Question
Replies: 17
Views: 2079

Re: OO Design Question

error C2061: syntax error : identifier 'Renderer' It's been happening on and off still, to the point where I'm almost convinced it's a Visual Studio 9 bug. I'm really hesitant to chok it up to that though, especially when I'm learning. I just can't find any reason for the behavior I'm seeing, and I'...
by Maevik
Thu Apr 09, 2009 2:01 am
Forum: Current Events and Science/Technology
Topic: UFO leaves UK wind turbine in peices.
Replies: 15
Views: 5961

Re: UFO leaves UK wind turbine in peices.

eatcomics wrote:
elysiumguy wrote:i heard about this on the local news, i also heard that the UFO was carrying a cow and it was the cow that smashed the turbine :lol:
Then wouldn't there be cow guts everywhere???? :lol:
Not if it's a massive cow conspiracy there wouldn't!
by Maevik
Thu Apr 09, 2009 1:42 am
Forum: Programming Discussion
Topic: OO Design Question
Replies: 17
Views: 2079

Re: OO Design Question

So this just started working when I created a test class to see if it was happening with any other classes that I make members. So although I was still confused about what had happened and why, I continued on with my project. After about 10 minutes, it just stopped compiling again. The exact line I ...
by Maevik
Thu Apr 09, 2009 12:49 am
Forum: Programming Discussion
Topic: OO Design Question
Replies: 17
Views: 2079

Re: OO Design Question

I have something like class Game { Renderer renderer; vector<Object*> objects; void init(); void handleInput(); void update(); //Update positions void drawAll(); }; class Object { int x, y; SDL_Surface* mySurface; //This is also an element in Renderer::loadedTextures public: SDL_Surface* getSurface...
by Maevik
Wed Apr 08, 2009 10:48 pm
Forum: General/Off-Topic
Topic: D&D
Replies: 11
Views: 1309

Re: D&D

Gyro and I used to play back when we were lads. Since then it's mostly been small campaigns in a group of friends. They try to include me in serious games, but I usually don't have much time and end up playing Magic the Gathering. ;p Geez, I haven't played MTG in years. I stopped playing since my f...
by Maevik
Wed Apr 08, 2009 11:58 am
Forum: Programming Discussion
Topic: "Where to Begin?"
Replies: 38
Views: 4086

Re: "Where to Begin?"

antiRTFM has a some really good C++ tutorials on YouTube that helped me out a lot. They were the best vid tutorials I could find.
by Maevik
Tue Apr 07, 2009 4:13 pm
Forum: Game Development
Topic: My new youtube series
Replies: 25
Views: 3945

Re: My new youtube series

My group is about play our 12th installment of our 4th ed campaign.. I don't know what that means.. I never understood D&D, could someone explain the basic concept of what you do? How do you decide what happens and stuff, do you just randomly make it up? I'm just trying to see how it's fun, hah...
by Maevik
Tue Apr 07, 2009 4:11 pm
Forum: General/Off-Topic
Topic: D&D
Replies: 11
Views: 1309

D&D

My group is about play our 12th installment of our 4th ed campaign.. I don't know what that means.. I never understood D&D, could someone explain the basic concept of what you do? How do you decide what happens and stuff, do you just randomly make it up? I'm just trying to see how it's fun, hah...
by Maevik
Tue Apr 07, 2009 11:57 am
Forum: Programming Discussion
Topic: getline() Can Bite My Ass!!!
Replies: 6
Views: 501

Re: getline() Can Bite My Ass!!!

Visual Studion 2008 (Professional)
9.0.30729.1 SP