Oh. .
Well is fraps good for FPS benchmarking?
Search found 198 matches
- Mon Jul 30, 2012 1:48 pm
- Forum: Programming Discussion
- Topic: MSVCR90.dll isn't found {was:[Solved] C++ File Inclusion :(}
- Replies: 26
- Views: 8785
- Sun Jul 29, 2012 12:16 pm
- Forum: Programming Discussion
- Topic: MSVCR90.dll isn't found {was:[Solved] C++ File Inclusion :(}
- Replies: 26
- Views: 8785
Re: [Solved] C++ File Inclusion :(
Wow so in the new version of my engine I have completely phased out immediate mode and replaced it with retained mode and my CPU usage is consistently 1% or lower. As opposed to immediate mode which ran at 6% CPU usage and up to 25% ( no frame limit ). Also keep in mind that when I tested immediate ...
- Sat Jul 28, 2012 5:32 pm
- Forum: Programming Discussion
- Topic: MSVCR90.dll isn't found {was:[Solved] C++ File Inclusion :(}
- Replies: 26
- Views: 8785
Re: [Solved] C++ File Inclusion :(
Just curious if there are still people monitoring this forum.
What is a good FPS for rendering 2500 textures to the screen?
What is a good FPS for rendering 2500 textures to the screen?
- Fri Jul 27, 2012 3:03 pm
- Forum: Programming Discussion
- Topic: MSVCR90.dll isn't found {was:[Solved] C++ File Inclusion :(}
- Replies: 26
- Views: 8785
Re: C++ File Inclusion :(
Well it's okay I'll blank the screen on resize.
Marking as solved.
Marking as solved.
- Thu Jul 26, 2012 4:37 pm
- Forum: Programming Discussion
- Topic: MSVCR90.dll isn't found {was:[Solved] C++ File Inclusion :(}
- Replies: 26
- Views: 8785
Re: C++ File Inclusion :(
I have an application called PRGrep and I searched for various things within SDLs code that would be required for setting up a window. No results. I see SetVideoMode declared but not defined. How exactly is that possible? Is it in the DLLs? In that case how am I supposed to edit it? LATER: OK so I f...
- Thu Jul 26, 2012 9:21 am
- Forum: Programming Discussion
- Topic: MSVCR90.dll isn't found {was:[Solved] C++ File Inclusion :(}
- Replies: 26
- Views: 8785
Re: C++ File Inclusion :(
Does anyone know where SDL sets up the window ( in the code )?
If they use the windows API I may be able to modify SDL to do my bidding.
If they use the windows API I may be able to modify SDL to do my bidding.
- Wed Jul 25, 2012 1:56 pm
- Forum: Programming Discussion
- Topic: MSVCR90.dll isn't found {was:[Solved] C++ File Inclusion :(}
- Replies: 26
- Views: 8785
Re: C++ File Inclusion :(
I'm using SDL.
How do I make it so that it doesn't have black boxing when resizing?
How do I make it so that it doesn't have black boxing when resizing?
- Wed Jul 25, 2012 12:27 pm
- Forum: Programming Discussion
- Topic: MSVCR90.dll isn't found {was:[Solved] C++ File Inclusion :(}
- Replies: 26
- Views: 8785
Re: C++ File Inclusion :(
On a side note.
Does anyone know how to detect a window resize event for Microsoft Windows?
And handle them.
Does anyone know how to detect a window resize event for Microsoft Windows?
And handle them.
- Wed Jul 25, 2012 7:43 am
- Forum: Programming Discussion
- Topic: MSVCR90.dll isn't found {was:[Solved] C++ File Inclusion :(}
- Replies: 26
- Views: 8785
Re: C++ File Inclusion :(
Thank you bbguimaraes it was.
I mispelled utilities on the define. Well back to work.
I mispelled utilities on the define. Well back to work.
- Wed Jul 25, 2012 6:32 am
- Forum: Programming Discussion
- Topic: MSVCR90.dll isn't found {was:[Solved] C++ File Inclusion :(}
- Replies: 26
- Views: 8785
Re: C++ File Inclusion :(
Code: Select all
struct Time
{
unsigned short int year;
std::string month, dayOfWeek;
unsigned short int day, hour, minute, second, millisecond;
};
Code: Select all
'struct' type redefinition
- Tue Jul 24, 2012 6:56 pm
- Forum: Programming Discussion
- Topic: MSVCR90.dll isn't found {was:[Solved] C++ File Inclusion :(}
- Replies: 26
- Views: 8785
MSVCR90.dll isn't found {was:[Solved] C++ File Inclusion :(}
Here's my dilemma. I have an engine class which stores all me requisite variables( video, input etc. ) but all the classes contained in the engine must include the engine in order to know what the engine is int order to do things like debugging( which is handle by a debug class in engine ). Mainly j...
- Mon Jul 23, 2012 2:46 am
- Forum: Programming Discussion
- Topic: Template Class Syntax Errors :(
- Replies: 7
- Views: 2356
Re: Template Class Syntax Errors :(
Well thanks again Nokurn for the help. I'll use vector from now on.
It's fine and speed is more important to me than RAM anyways.
It's fine and speed is more important to me than RAM anyways.
- Sun Jul 22, 2012 11:45 pm
- Forum: Programming Discussion
- Topic: Template Class Syntax Errors :(
- Replies: 7
- Views: 2356
Re: Template Class Syntax Errors :(
But wouldn't std::vector have a bit more RAM overhead than a simple bare-bones class like mine?
- Sun Jul 22, 2012 11:03 am
- Forum: Programming Discussion
- Topic: Template Class Syntax Errors :(
- Replies: 7
- Views: 2356
Re: Template Class Syntax Errors :(
template <class type> class DynamicArray { public: DynamicArray() { DynamicArray<type>::arraySize = 0; } ~DynamicArray() { if( arraySize != 0 ) { delete[] pointer; } } void Initialize( unsigned long int size ) { if( arraySize != 0 ) { type *temp = new type[size]; for( unsigned long int i = 0; i < s...
- Sat Jul 21, 2012 11:10 pm
- Forum: Programming Discussion
- Topic: Template Class Syntax Errors :(
- Replies: 7
- Views: 2356
Template Class Syntax Errors :(
Here's the class: template <class type> class DynamicArray { public: DynamicArray(); ~DynamicArray(); void Initialize( unsigned long int size ); void SetIndex( unsigned long int index, type value ); type GetIndex( unsigned long int index ); unsigned long int GetSize(); private: unsigned long int arr...