Search found 3 matches
- Tue Jan 15, 2013 1:48 pm
- Forum: Programming Discussion
- Topic: C vs C++ style of interface for hardware abstraction layer
- Replies: 17
- Views: 10732
Re: C vs C++ style of interface for hardware abstraction lay
Awesome, thanks Falco! I think I'll take the C route, because I know that if I write ugly code, I will end up re-writing it later when I have to change something in that section of code (and I'm a bit very OCD with my code). I'll definitely read everything else posted here too. Thanks guys! Maybe I'...
- Sat Jan 12, 2013 9:28 pm
- Forum: Programming Discussion
- Topic: C vs C++ style of interface for hardware abstraction layer
- Replies: 17
- Views: 10732
C vs C++ style of interface for hardware abstraction layer
Hey, I've recently started a new game project and I've began working on the hardware abstraction layer. I cannot decide between a C or a C++ (OOP) style of interface for the rendering part. (Engine is in C++ and will be using DX11 for rendering on PC) When writing the vector library for the engine I...
- Sat Jan 12, 2013 8:39 pm
- Forum: General/Off-Topic
- Topic: Official "Hello, World! (I'm new!)" thread
- Replies: 821
- Views: 631597
Re: Official "Hello, World! (I'm new!)" thread
Hello, I'm a fairly competent programmer that always get too ambitious with projects and tends to break them with no backups