Search found 3 matches
- Sat Mar 22, 2014 12:44 pm
- Forum: Programming Discussion
- Topic: Anybody familiar with blitzplus?
- Replies: 3
- Views: 2594
Re: Anybody familiar with blitzplus?
Thanks for posting the answer. I hate when people say "Nvm, fixed." then carry on leaving the future Googlers baffled. 8-) The problem was easier to solve viewed from a different point of view, but I thought it was something else, I thought it was much more than that, but now, at least I'...
- Fri Mar 21, 2014 2:53 pm
- Forum: Programming Discussion
- Topic: Anybody familiar with blitzplus?
- Replies: 3
- Views: 2594
Re: Anybody familiar with blitzplus?
I "fixed" it. :oops: The problem existed in collision function (btw I had a problem with horizontal collision). Every shape is made of many other blocks that have same speed of falling down and their side "delta" movement Plus, I added nested Type in another so Type Tetris Field ...
- Mon Mar 17, 2014 4:14 pm
- Forum: Programming Discussion
- Topic: Anybody familiar with blitzplus?
- Replies: 3
- Views: 2594
Anybody familiar with blitzplus?
I have a problem, sort of. To a some degree I understand how types work, but the problem comes when I try to do this: New Type Field Xpos Field Ypos Field ..... . . . End Type For some_number = 0 to 3 type_pointer.Type = New Type type_pointer\Xpos = blahblah type_pointer\Ypos = blahblah Next For typ...