Search found 2 matches

by abcd
Sun Jan 12, 2014 5:05 am
Forum: Programming Discussion
Topic: Camera rotation problems (SOLVED)
Replies: 2
Views: 2801

Re: Camera rotation problems (SOLVED)

I am a fucking moron. This code totally works. I just forgot to scale the textures. I am not a smart man. void CCamera::mapWorldToScreen(COutput & output, float worldX, float worldY, float* screenX, float* screenY) { static float degToRad = 57.29577; float sinAng = sin(rotation/degToRad); float ...
by abcd
Sat Jan 11, 2014 6:18 pm
Forum: Programming Discussion
Topic: Camera rotation problems (SOLVED)
Replies: 2
Views: 2801

Camera rotation problems (SOLVED)

I have been designing/coding a 2D side scroller for a while now. I am now adding the functionality of rotating the camera. I use the below method to get the position of where each game object should be rendered relative to the camera position (posX and posY). void CCamera::mapWorldToScreen(COutput &...