Search found 6 matches
- Wed Mar 04, 2015 10:59 am
- Forum: Programming Discussion
- Topic: OpenGL Textures with SDL
- Replies: 8
- Views: 4487
Re: OpenGL Textures with SDL
I ran into the same issue, for me it depended on if I was on my Mac or PC this was my solution: #ifdef __APPLE__ #define IMG_MODE GL_BGR #define IMG_MODE_A GL_BGRA #endif #ifdef _WIN32 #define IMG_MODE GL_RGB #define IMG_MODE_A GL_RGBA #endif //Called in the texture load function int mode = (surface...
- Tue Mar 03, 2015 9:26 pm
- Forum: Programming Discussion
- Topic: OpenGL Textures with SDL
- Replies: 8
- Views: 4487
Re: OpenGL Textures with SDL
Not sure if this will help you but I found this old segment of code I wrote to create OpenGL textures from SDL surfaces. SDL_Surface* surface = IMG_Load(path); GLuint textureId; glGenTextures(1, &textureId); glBindTexture(GL_TEXTURE_2D, textureId); int mode = (surface->format->BytesPerPixel == 4...
- Thu Jan 15, 2015 4:48 pm
- Forum: General/Off-Topic
- Topic: Funny IT Worker Stories
- Replies: 4
- Views: 7702
Re: Funny IT Worker Stories
This is only the tip of the iceberg my friend.dandymcgee wrote:Wow.. I would *much* rather have had my first job of cleaning out moving trucks than ever doing anything related to IT help desk. I would probably kill someone.
- Wed Jan 14, 2015 11:54 pm
- Forum: Programming Discussion
- Topic: Safe Division
- Replies: 12
- Views: 8156
Re: Safe Division
That just made my night... Saw this today. I don't even.. I'm speechless. private double SafeDivide(double p_fVal1, double p_fVal2) {//will not fail if dividing by zero double fReturn = 0; try { if ((p_fVal1 == 0) || (p_fVal2 == 0)) { fReturn = 0; } fReturn = p_fVal1 / p_fVal2; } catch { } return fR...
- Wed Jan 14, 2015 9:06 pm
- Forum: General/Off-Topic
- Topic: Funny IT Worker Stories
- Replies: 4
- Views: 7702
Funny IT Worker Stories
So recently I got a new job working at an accounting office two minutes away from my house. I used to have to commute 30+ minutes to my old job in NYC which was a pain and cost me a lot in gas. Recently I got an email from my old boss who knew I got a new job and that I was not going to be working f...
- Wed Jan 14, 2015 8:36 pm
- Forum: General/Off-Topic
- Topic: Where did it all begin for you?
- Replies: 45
- Views: 30106
Re: Where did it all begin for you?
I started when I was about 13. I got a game called Dawn Of War which used LUA to script levels. I wanted to create my own campaign for the game and taught myself LUA over the course of a few months and developed a lot of different levels for the game. After that I discovered AIGD and realized that I...