Search found 3 matches
- Wed Jan 25, 2017 11:20 am
- Forum: Programming Discussion
- Topic: Programming Professor shinanigains
- Replies: 4
- Views: 18641
Re: Programming Professor shinanigains
To my understanding (and please tell me if I'm an idiot), the biggest most important difference between a struct and a class is that a struct is public by default and a class is private by default. Any other differences mostly have to do with C compatibility with C++. So to me, when I walked out of...
- Sat Jan 14, 2017 11:13 pm
- Forum: Game Development
- Topic: Particle Engine written in C (source code available)
- Replies: 7
- Views: 28564
Re: Particle Engine written in C (source code available)
Very cool! The Proof of Concept tile engine is impressive as well. What do you plan on doing with the particle engine? Also, I noticed you're using immediate mode rendering. If you want to learn modern OpenGL and speed it up even more, I suggest https://learnopengl.com/ . Great website. In particul...
- Sat Jan 14, 2017 6:23 am
- Forum: Game Development
- Topic: Particle Engine written in C (source code available)
- Replies: 7
- Views: 28564
Particle Engine written in C (source code available)
I remember watching Falco demonstrate DCParticles a really long time ago, and I always thought it was badass. :bow: So I made my own in a similar style. Its controls are position, gravity, velocity, angle, size, lifespan, and RGBA color. I wrote this a while ago, rewrote it recently and I decided to...