Search found 6110 matches

by Falco Girgis
Sun May 05, 2013 12:58 pm
Forum: General/Off-Topic
Topic: So what are you guys doing these days?
Replies: 26
Views: 11822

Re: So what are you guys doing these days?

i decided to follow in the steps of marcel and learn qt. it sounds like an interesting sdk. I already have ideas about programming a software documentation suite, so maybe ill post a few videos to the forums when i get the chance In the steps of Marcel? I'm the only Toolkit developer. And yeah, it ...
by Falco Girgis
Fri May 03, 2013 8:59 am
Forum: Programming Discussion
Topic: The Secret that is OpenGL - Getting Started/Resources
Replies: 22
Views: 12017

Re: The Secret that is OpenGL

This topic went from eyerollingly vague to useful and completely awesome. I'm going to sticky this as a resource. Thanks to everyone who has contributed so far, and good luck to the OP.
by Falco Girgis
Wed May 01, 2013 10:37 am
Forum: Current Events and Science/Technology
Topic: SFML 2.0 Released
Replies: 5
Views: 8513

Re: SFML 2.0 Released

dandymcgee wrote:
Falco Girgis wrote:If I were just starting, I would probably choose this over SDL, but back in my day that was all we had...
Well.. the ONLY reason I would still choose SDL over SFML is the fact that SDL is a C library whereas SFML is C++. Rarely a problem, but important to remember.
This is true.
by Falco Girgis
Wed May 01, 2013 9:57 am
Forum: Current Events and Science/Technology
Topic: SFML 2.0 Released
Replies: 5
Views: 8513

Re: SFML 2.0 Released

It definitely sounds sexy. If I were just starting, I would probably choose this over SDL, but back in my day that was all we had...

I will definitely recommend this to newbies over SDL, though.
by Falco Girgis
Wed May 01, 2013 9:53 am
Forum: General Gaming
Topic: New Tomb Raider
Replies: 17
Views: 21985

New Tomb Raider

Is absolutely fucking amazing. It's like Uncharted with a huge exploration factor, RPG elements, and more responsive gameplay. It also has this really eerie, almost Residet Evil 4-esque atmosphere that I absolutely love. I haven't been this goddamn excited to play a video game in awhile, and I have ...
by Falco Girgis
Wed May 01, 2013 7:29 am
Forum: General Gaming
Topic: Video Game Collection App/Database?
Replies: 10
Views: 12021

Re: Video Game Collection App/Database?

So I found http://vgcollect.com, which appears to be fucking awesome... Only now I'm probably going to have to dedicate a full weekend to cataloging my games... More first world problems...
by Falco Girgis
Tue Apr 30, 2013 9:35 am
Forum: General Gaming
Topic: Video Game Collection App/Database?
Replies: 10
Views: 12021

Re: Video Game Collection App/Database?

Haha, good point... I'm totally not trying to sound like a douche either...

Saw some dude at the Flea Market selling a bunch of rare ass Sega Master System and Dreamast games, and I couldn't remember which ones I did and didn't own... Unacceptable!
by Falco Girgis
Mon Apr 29, 2013 7:59 pm
Forum: General Gaming
Topic: Video Game Collection App/Database?
Replies: 10
Views: 12021

Video Game Collection App/Database?

I have too many goddamn games. When I'm out game shopping, I will see something cool or rare, but I won't remember if I actually own it or not. Does anybody know of a website or iOS app or anything that you can use as a database for you games? I want to enter this shit once, then be able to search t...
by Falco Girgis
Mon Apr 29, 2013 1:24 pm
Forum: Programming Discussion
Topic: Convolution filter with x86 and SSE2 assembly
Replies: 3
Views: 3158

Re: Convolution filter with x86 and SSE2 assembly

Very sexy! By the way, dude, have you looked into auto-detecting the SSE version of a CPU? I haven't actually done any SSE programming, but I do a good deal of reading. I believe there should be some SSE version register that you can poll to determine what the CPU supports. Once you know that, you c...
by Falco Girgis
Sun Apr 28, 2013 11:36 am
Forum: Programming Discussion
Topic: Convolution filter with x86 and SSE2 assembly
Replies: 3
Views: 3158

Re: Convolution filter with x86 and SSE2 assembly

Damn, that's really fucking cool. Finding or seeing somebody find a great use for hardware accelerating an algorithm through SIMD instructions always gives me a boner. :worship:

I would recommend being more const-correct with your C-code, though. Your static LUT especially should be made const.
by Falco Girgis
Sun Apr 28, 2013 11:03 am
Forum: General Gaming
Topic: Falco's Biweekly Game Purchases
Replies: 74
Views: 67572

Re: Falco's Biweekly Game Purchases

About a year ago, I quit posting to this thread. I fell into a depression of sorts, had plenty of bills to pay, and wasn't particularly financially stable. It was also much easier to blow that kind of money on video games when I lived with my girlfriend who also made an engineering salary. Anyway, I...
by Falco Girgis
Sat Apr 27, 2013 10:43 am
Forum: Programming Discussion
Topic: c++ "The evil you most avoid"
Replies: 13
Views: 4003

Re: c++ "The evil you most avoid"

How do I create objects? And what happens when they are no longer needed? Is it my job to figure out which ones are unused and deallocate them? Bad. Calling having to manually manage your own memory "bad" without giving any further justification is pretty goddamn audacious. What does that...
by Falco Girgis
Thu Apr 25, 2013 4:26 pm
Forum: General/Off-Topic
Topic: Official "Hello, World! (I'm new!)" thread
Replies: 821
Views: 602185

Re: Official "Hello, World! (I'm new!)" thread

JesseH wrote:Never had one...Emulated and what not..but never had one. ;___;
BAN THIS MOTHERFUCKER RIGHT NOW.


































































Okay, don't really.
by Falco Girgis
Thu Apr 25, 2013 10:29 am
Forum: Game Development
Topic: HOW MANY Programming Languages have YOU learned?
Replies: 26
Views: 13139

Re: HOW MANY Programming Languages have YOU learned?

Hey, you're the one guy whose list is actually somewhat indicative of your programming experience. I'm not about to bitch about yours. :mrgreen:
by Falco Girgis
Thu Apr 25, 2013 6:55 am
Forum: Game Development
Topic: How does everybody do it?
Replies: 6
Views: 4438

Re: How does everybody do it?

Aspirer wrote:I guess it safe to say then that you're up to your armpits in debt then? lol
No... I graduated and work as an engineer. I have been paying them off.