Search found 708 matches

by hurstshifter
Thu Mar 25, 2010 8:14 am
Forum: General/Off-Topic
Topic: You guys have seen Pulp Fiction, right?
Replies: 18
Views: 2248

Re: You guys have seen Pulp Fiction, right?

I do like Pulp Fiction and that wallet is pretty damn funny, but I really reall y do not like Quentin Tarantino. Pretty much all of his movies are overrated and he just comes across as a very cocky and self-indulgent person. My favorite movie of his was Reservoir Dogs but after than I feel that ther...
by hurstshifter
Tue Mar 23, 2010 7:52 pm
Forum: Programming Discussion
Topic: Inserting a space in function calls/definitions
Replies: 20
Views: 1575

Re: Inserting a space in function calls/definitions

Using the proper amount of whitespace is an art.
by hurstshifter
Tue Mar 23, 2010 1:13 pm
Forum: Programming Discussion
Topic: [SOLVED][SDL/LIBPNG] Noob here.
Replies: 10
Views: 1733

Re: [SDL/LIBPNG] Noob here.

xiphirx wrote: Well gee.. this is embarrassing :(
I figured out that I put the old png.h in my project directory, and VS used that instead of the one in my include directory...
Image


jk, glad you fixed it
by hurstshifter
Tue Mar 23, 2010 12:59 pm
Forum: Programming Discussion
Topic: New to game programming
Replies: 48
Views: 3758

Re: New to game programming

VS is good. But i'v sent the .EXE file, that the compiler produced, to my friend, and it didn't work :x , i didn't use sdl,just C++ codes , my practice as a beginner. you now, like simple Guess my number games just for practice... My friend said the error said : "This application has failed to...
by hurstshifter
Tue Mar 23, 2010 8:36 am
Forum: Programming Discussion
Topic: New to game programming
Replies: 48
Views: 3758

Re: New to game programming

The links you'v sent are very helpful! thanks. But i have one problem. I'm using c++ now with the visual c++ express, and although its good, i'v sent one of my programs to my friend, and he couldn't run it! i'v read on the internet that for running programs that were developed in visual c++ you nee...
by hurstshifter
Mon Mar 22, 2010 6:13 pm
Forum: Programming Discussion
Topic: [SOLVED]...functions being run when I haven't called them?
Replies: 6
Views: 614

Re: Why are my functions being run when I haven't called them?

I think avansc was trying to point out that on these two lines of code, you are actually executing the attack() functions. Did you not intend to do this and what were you expecting from these procedures? int enemyAttack = newEnemy.attack(newPlayer.ptrToHP()); int playerAttack = newPlayer.attack(enem...
by hurstshifter
Mon Mar 22, 2010 3:59 pm
Forum: Programming Discussion
Topic: Making a Button
Replies: 15
Views: 1503

Re: Making a Button

K-Bal wrote:
GyroVorbis wrote:"what in the FUCK is a delegate!?!"
Well, what is it? (Resident evil quotation :lol:)
What a mansion!
by hurstshifter
Mon Mar 22, 2010 2:02 pm
Forum: Programming Discussion
Topic: C++ Pointer/HEAP Question
Replies: 16
Views: 1709

Re: C++ Pointer/HEAP Question

This thread pulls most of it together for me, but when do you delete the allocated memory? I know "when you're done with it" is the basic answer Yes. You delete it when you are done with it, usually at the end of the function that created it but that is not always the case. Where do you d...
by hurstshifter
Mon Mar 22, 2010 12:26 pm
Forum: General/Off-Topic
Topic: Reality...?
Replies: 6
Views: 773

Re: Reality...?

:lol:
by hurstshifter
Fri Mar 19, 2010 5:45 pm
Forum: Reviews
Topic: Starcraft II: Beta
Replies: 35
Views: 26529

Re: Starcraft II: Beta

short wrote:sweeet got into beta :)
Bastard!


Let us know what you think
by hurstshifter
Thu Mar 18, 2010 6:05 pm
Forum: General/Off-Topic
Topic: Am I Evil?
Replies: 10
Views: 1645

Re: Am I Evil?

You've been planning this for a while havent you.
by hurstshifter
Thu Mar 18, 2010 2:16 pm
Forum: Programming Discussion
Topic: [SOLVED]Structuring my 2D game engine/framework
Replies: 9
Views: 1490

Re: Structuring my 2D game engine/framework

Dun use singletons you wont really need them, So ye the Engine Core does include your Graphics class, same with other classes. So you something like -> zaEngine::zaEngine() { Graphics = new zaGraphics; } //example of use zaEngine::DrawPlaya(Sprite &Sprite) { Graphics->DrawSprite(Sprite); } This...
by hurstshifter
Thu Mar 18, 2010 1:14 pm
Forum: General Gaming
Topic: Stage/Area/Place of Nostalgia
Replies: 22
Views: 4872

Re: Stage/Area/Place of Nostalgia

Pallet town from pokemon red/blue. I remember my mother drove me and my brother like 50 miles just to find a copy of it and we managed to find a red & blue (last copy of red left in the store!). I was playing on my first generation gameboy and had my mom leave the light in the car on while we dr...
by hurstshifter
Thu Mar 18, 2010 9:22 am
Forum: Programming Discussion
Topic: New to game programming
Replies: 48
Views: 3758

Re: 1b Re: New to game programming2e

So i see that learning c++ has great value... i'll get on it now. And by the way, i wanted to ask a question. I'v just started learning, and i saw the use for cin and cout. they're not keywords, so i guess their coming from a library (maybe iostream?) if i'm right, how can you print letters in c++ ...