Search found 708 matches
- Sat Aug 01, 2009 1:57 pm
- Forum: Programming Discussion
- Topic: [Solved]Visual Studio Linker Error
- Replies: 2
- Views: 332
Re: [Solved]Visual Studio Linker Error
Figured it out, thanks.
- Sat Aug 01, 2009 11:53 am
- Forum: Programming Discussion
- Topic: [Solved]Visual Studio Linker Error
- Replies: 2
- Views: 332
[Solved]Visual Studio Linker Error
Hey Guys, So I recently started putting together a new project in Visual Studio 2008. I am getting a linker error when I try to build telling me that some of my globals are already defined. I've used this same process before but for some reason it doesn't seem to be working any more. Here is the err...
- Thu Jul 30, 2009 2:08 pm
- Forum: General Gaming
- Topic: Worst game you've ever played
- Replies: 36
- Views: 7925
Worst game you've ever played
Steel Harbinger. The early graphics of PS1 have seen much, MUCH better days.
A close second would be Superman 64. What an epic failure...
A close second would be Superman 64. What an epic failure...
- Wed Jul 29, 2009 8:33 am
- Forum: Art, Music, and Design
- Topic: Games you'd like to see remade (or demade?)
- Replies: 120
- Views: 21529
Re: Games you'd like to see remade (or demade?)
Pickzell wrote:Final Fantasy 3, for SNES, not for NES(the DS remake of that sucked by the way). Same Game, except with HD graphics, for next-gen consoles, not handhelds.
The DS remake of FF3 was great. I really can't imagine why you would say otherwise.
- Tue Jul 28, 2009 2:38 pm
- Forum: Programming Discussion
- Topic: [SOLVED]
- Replies: 41
- Views: 3884
Re: Visual c++ 2008 version
I see the errrrrrooorrrr......
- Mon Jul 27, 2009 8:24 pm
- Forum: General/Off-Topic
- Topic: Holy Shi*t
- Replies: 15
- Views: 1222
Re: Holy Shi*t
Didn't help? Have you ever stepping into a flaming car? Actually, ever get close to a campfire? It's fucking hot! There were two professional firefighters on the scene and many people helping them. If the mother tried to interfere she might have made things worse.
- Mon Jul 27, 2009 5:14 pm
- Forum: Programming Discussion
- Topic: And you thought Chutes & Ladders was fun...
- Replies: 3
- Views: 343
- Mon Jul 27, 2009 2:50 pm
- Forum: Game Development
- Topic: Bop N' Pop! 360 Edition
- Replies: 119
- Views: 24339
Re: Bop N' Pop! 360 Edition
trufun202 wrote:
EDIT: I forgot to mention, as of October 22nd, all XNA games currently priced at 200 points will be reduced to 80 points ($1.00) - this includes Poop N' Scoop!
Nice!
- Mon Jul 27, 2009 9:20 am
- Forum: General/Off-Topic
- Topic: Hello World
- Replies: 5
- Views: 892
Re: Hello World
From my linux server. I'm digging Kubuntu. :D :D :D So ah, can we query the server? You know, send our love to your localwhore, I mean host :mrgreen: KDE sucks by the way, gnome/nautilus for life! Not sure why everyone is hating on KDE. Although I do find Gnome to be slightly faster. Probably becau...
- Mon Jul 27, 2009 8:40 am
- Forum: Game Development
- Topic: Game Engine
- Replies: 28
- Views: 3651
Re: Game Engine
Bludklok wrote: 4) Lastly the reason its so easy to make jokes about this guy is because he has shown us that he has the I.Q. level of a 10 year old.
In his defense. He may actually be a 10 year old. In which case I take back some of the comments I made earlier.
- Wed Jul 22, 2009 1:43 pm
- Forum: Art, Music, and Design
- Topic: Games you'd like to see remade (or demade?)
- Replies: 120
- Views: 21529
Re: Games you'd like to see remade (or demade?)
Blast Corps for the N64. That game was the shit back in the N64 days. I played it for hours when I was a kid. Link to a video of Blast Corps if you dont know what it is. http://www.youtube.com/watch?v=bPnzVyz2c7w Blast Corps was seriously underrated. Loved that game. I would love to see an HD remak...
- Wed Jul 22, 2009 1:37 pm
- Forum: Programming Discussion
- Topic: compiler showing nothing
- Replies: 7
- Views: 531
Re: compiler showing nothing
jtst1 wrote:I'm not at my computer right now, but a simple cout command wont work. And a console window appears, but no result of code.
Are you sure it was a compiler?......Are you sure it wasn't nothing?
- Wed Jul 22, 2009 1:31 pm
- Forum: Game Development
- Topic: Game Engine
- Replies: 28
- Views: 3651
Re: Game Engine
Way to introduce yourself MrGameMaker. Also, you are notorious for bad typing skills already... "Sounds gay but a remake ofthe first ever mrio game" ^^ First post +1 to get a new keyboard. Also, RPG Maker for PS1 was pretty sweet :mrgreen: Also, that was my 100th post. Woohooo Chaos Rift ...
- Wed Jul 22, 2009 1:30 pm
- Forum: Game Development
- Topic: Game Engine
- Replies: 28
- Views: 3651
Re: Game Engine
Way to introduce yourself MrGameMaker. Also, you are notorious for bad typing skills already...
"Sounds gay but
a remake ofthe first ever mrio game"
^^ First post
+1 to get a new keyboard. Also, RPG Maker for PS1 was pretty sweet
"Sounds gay but
a remake ofthe first ever mrio game"
^^ First post
+1 to get a new keyboard. Also, RPG Maker for PS1 was pretty sweet
- Wed Jul 22, 2009 1:27 pm
- Forum: Programming Discussion
- Topic: Collision Detection with Many Objects
- Replies: 8
- Views: 868
Re: Collision Detection with Many Objects
A quad-tree would probably be a good idea if you had many objects that could collide, but with a small number like 5 or so Marauder's idea of a special list of collision-specific objects is probably your best bet.