Search found 54 matches

by derbon
Thu Oct 01, 2009 6:46 am
Forum: Game Development
Topic: Shattered Wrath dev update thread
Replies: 50
Views: 7364

Re: Shattered Wrath dev update thread

how long is it genna take until its finished
by derbon
Tue Sep 15, 2009 4:45 pm
Forum: Art, Music, and Design
Topic: Pixel art vs. Vector art?
Replies: 30
Views: 7944

Re: Pixel art vs. Vector art?

when you said vector art i immidetly the Vectrex which is a game console with vector graphics
by derbon
Sun Sep 13, 2009 12:27 pm
Forum: *(NULL) - Posts You Shouldn't Make
Topic: Scrolling Text
Replies: 13
Views: 9128

Re: Scrolling Text

ok i mean the text that "slowly pops up"
and i don't speak that script/php whatever-it-is
and didjya read the ffv part, GET AN EMULATER and test it out
by derbon
Fri Sep 11, 2009 7:05 am
Forum: *(NULL) - Posts You Shouldn't Make
Topic: Scrolling Text
Replies: 13
Views: 9128

Scrolling Text

hi. i need to know how to make scrolling text like in final fantasy v advance
help
by derbon
Mon Aug 31, 2009 5:35 pm
Forum: Game Development
Topic: free map editor
Replies: 9
Views: 1927

Re: free map editor

i forgot to say, moosetiles doesnt work on my computer. AND that i have only 1 year of be a programmer and half the time i was using Blitz+ SO, i dont make level editor
by derbon
Fri Aug 28, 2009 7:34 pm
Forum: Game Development
Topic: free map editor
Replies: 9
Views: 1927

free map editor

so like um is there a map editor with fstream io, works, simple and collision layer and multiple layer(s)
by derbon
Tue Aug 25, 2009 6:47 pm
Forum: Art, Music, and Design
Topic: Games you'd like to see remade (or demade?)
Replies: 120
Views: 22329

Re: Games you'd like to see remade (or demade?)

id like to see these games remade with 3D graphics:

Castlvania
Metroid
Clu Clu Land
Rambo
Robocop
Donkey Kong /Jr.
Super Mario Bros. 3
Altered Beast
Berserk
Frenzy
LadyBug
Super Metroid
Final Fantasy Tactics
by derbon
Sun Aug 23, 2009 12:10 pm
Forum: Programming Discussion
Topic: masked_stretch_blit()
Replies: 1
Views: 442

masked_stretch_blit()

Now, the subject is a function in allegro wich is masked_stretch_blit() and i am using it in a game called BNE and it isn't working, it returns with an error ever blessed time sht the function's parameters: masked_stretch_blit(BITMAP *source, BITMAP *dest, int source_x, int source_y, int source_widt...
by derbon
Fri Aug 21, 2009 5:56 pm
Forum: Game Development
Topic: help getting started with homebrew games for ds
Replies: 2
Views: 841

help getting started with homebrew games for ds

so like can you guys like tell me were to get started in making :worship: nintendo :worship: ds games
wich includes sdk, and api and/or whatnot
by derbon
Fri Aug 21, 2009 5:53 am
Forum: Game Development
Topic: New Gyromite
Replies: 105
Views: 27693

Re: New Gyromite

fcue?!?!?!?! i believe that i also use that emulator (but i don't wan't check now)
where are the 2nd players controls
by derbon
Fri Aug 14, 2009 7:12 pm
Forum: *(NULL) - Posts You Shouldn't Make
Topic: Am I the only one?
Replies: 16
Views: 12934

Re: Am I the only one?

dandymcgee wrote:What a useless post. Why don't you ask for help instead of aimlessly complaining about a problem you don't even attempt to describe? :|
totally agree
by derbon
Fri Aug 14, 2009 7:09 pm
Forum: General/Off-Topic
Topic: I'm freeeeeeeeeeeeeeeee!
Replies: 31
Views: 3188

Re: I'm freeeeeeeeeeeeeeeee!

im just all like... HOLY TOLEDO
by derbon
Fri Aug 14, 2009 7:06 pm
Forum: General/Off-Topic
Topic: help hooking up a Colecovision
Replies: 2
Views: 693

help hooking up a Colecovision

so.. i bought a colecovision :shock2: on ebay, and a can't plug it in to my tv, so i don't if works or not (because the original owner let it rot in their attic), i do have all the things that you plug into the colecovision (power supply, the thing ye plug into the tv, etc.) but i can't find the pla...
by derbon
Fri Aug 14, 2009 6:56 pm
Forum: Game Development
Topic: New Gyromite
Replies: 105
Views: 27693

Re: New Gyromite

In the original (which I'm assuming you haven't played) Yeah that makes a whole lotta sense. :roll: Unless my memory just utterly fails me, you could control Hector and the pipes on the same controller. I don't personally own an NES so I've done my most recent gyromiting on an emulator without cont...
by derbon
Wed Aug 12, 2009 8:47 pm
Forum: Game Development
Topic: New Gyromite
Replies: 105
Views: 27693

Re: New Gyromite

?