Search found 241 matches

by Milch
Wed Aug 18, 2010 3:24 am
Forum: General/Off-Topic
Topic: E-Newsletter?
Replies: 125
Views: 21521

Re: E-Newsletter?

X Abstract X wrote:
GroundUpEngine wrote:
pritam wrote:Here's what I've come up with so far for the logo.
Image
SEXY!!
Beautiful.
I came.
by Milch
Wed Aug 18, 2010 3:23 am
Forum: Art, Music, and Design
Topic: Good Sprite Application
Replies: 13
Views: 4393

Re: Good Sprite Application

Wolfire once posted an article about doing pixel art in PS.
http://blog.wolfire.com/2010/01/How-to- ... -Photoshop
by Milch
Tue Aug 17, 2010 6:36 am
Forum: Game Development
Topic: Allegro vs SDL vs SFML (yea, many outdated topics out here)
Replies: 19
Views: 8695

Re: Allegro vs SDL vs SFML (yea, many outdated topics out here)

At the beginning I used 1.6 too, but as soon as I worked on a network-game there were some limitations that made me switch to 2.0.
by Milch
Fri Aug 13, 2010 2:37 am
Forum: Programming Discussion
Topic: Winsock2 linker error
Replies: 2
Views: 477

Re: Winsock2 linker error

You mean why doesnt the header file include the libs? Good question, I think this is because you would have to declare your path to the lib inside the .h file ( e.g #link LibLib.Lib ) - so if multiple people work on the same project that would be pretty annoying to change it all the time. But I thin...
by Milch
Tue Aug 10, 2010 2:31 am
Forum: Game Development
Topic: Blade Brothers Engine: Creating my first 2D Game Engine
Replies: 272
Views: 41397

Re: Blade Brothers Engine: Creating my first 2D Game Engine

Cool, screenies :3
Looks nice so far - keep up the good work!
by Milch
Sun Aug 08, 2010 11:16 am
Forum: Game Development
Topic: What API do YOU use and why?
Replies: 12
Views: 7365

Re: What API do YOU use and why?

Stupid poll - lets me only select one option
I use SFML and OpenGL
by Milch
Sat Aug 07, 2010 4:09 pm
Forum: Game Development
Topic: Blade Brothers Engine: Creating my first 2D Game Engine
Replies: 272
Views: 41397

Re: Blade Brothers Engine: Creating my first 2D Game Engine

As far as I know a process like this is used in most modern games - but I never thought about an actual implementation - and it doesnt even sound that complicate :D
Gonna have to test this...
by Milch
Sat Aug 07, 2010 6:17 am
Forum: Game Development
Topic: Blade Brothers Engine: Creating my first 2D Game Engine
Replies: 272
Views: 41397

Re: Blade Brothers Engine: Creating my first 2D Game Engine

Uhm Leon, one thing I might add. bool Sprite::OnDraw(SpriteTexture texture, Vector2 position, SDL_Rect tile) { glBindTexture(GL_TEXTURE_2D, texture.texture); glBegin(GL_QUADS); { float min_x = (float)(tile.x)/texture.width; float min_y = (float)(tile.y)/texture.height; float max_x = (float)(tile.x +...
by Milch
Sat Aug 07, 2010 6:09 am
Forum: Programming Discussion
Topic: Question on Lua
Replies: 4
Views: 557

Re: Question on Lua

Nah, you dont want to use textfiles, as you would have to write everything yourself. And scripting and programming is often pretty much the same. On both you have an idea an you have to make it happen. ( So you make a game ) So basically, you have 2 choices on how to implement this, both with Pros a...
by Milch
Sat Aug 07, 2010 5:47 am
Forum: Game Development
Topic: You Can't Stay Awake [Competition Game]
Replies: 47
Views: 9696

Re: You Can't Stay Awake [Competition Game]

Try to google Mono Framework, Sir!
by Milch
Fri Aug 06, 2010 8:32 am
Forum: Game Development
Topic: Blade Brothers Engine: Creating my first 2D Game Engine
Replies: 272
Views: 41397

Re: Blade Brothers Engine: Creating my first 2D Game Engine

You calculate wrong what part of the texture each quad should use.
Thats the only possible error I can think of.
Maybe post code.
Maybe not.
by Milch
Thu Aug 05, 2010 8:23 am
Forum: Game Development
Topic: Blade Brothers Engine: Creating my first 2D Game Engine
Replies: 272
Views: 41397

Re: Blade Brothers Engine: Creating my first 2D Game Engine

I'm currently online with my mobile phone so I can't post any links or so - but as far as I remember you have to create the screen in sdl with a special flag in order to use sdl functions with sdl ( something like sdl_blit) - and if I remember correctly there is a note in the docs that this shouldnt...
by Milch
Wed Aug 04, 2010 11:16 am
Forum: General/Off-Topic
Topic: Penny Arcade Expo 2010 Seattle
Replies: 10
Views: 1488

Re: Penny Arcade Expo 2010 Seattle

EccentricDuck wrote: Also, I want to hear Jonathan Coulton. Cody Monkey anyone?
http://www.youtube.com/watch?v=5W_wd9Qf0IE
Haha thank you for the link.
This song is awesome :D
by Milch
Tue Aug 03, 2010 1:09 pm
Forum: Programming Discussion
Topic: Question on Lua
Replies: 4
Views: 557

Re: Question on Lua

First, you need to know exactly what you want to do with the scripting language. Do you make new gamemodes with it? Do you want to make new enemies/world object/...? Do you want to make something like render independent shaders? ( like Quake has? ) Then, you have to decide what people should use you...
by Milch
Mon Aug 02, 2010 1:38 pm
Forum: Current Events and Science/Technology
Topic: Man gets paid to smoke pot! O_o
Replies: 7
Views: 1935

Re: Man gets paid to smoke pot! O_o

I hope that Marijauna will become legal someday.
I personally dont smoke - but I read about it and it said that it isnt as bad as alcohol in terms of hurting your body.
Also, I've never seen a high person who gets agressive - but alot of people who get agressive when they are drunk.