Search found 241 matches

by Milch
Wed May 12, 2010 3:37 pm
Forum: Programming Discussion
Topic: Vb6 and winsock...
Replies: 7
Views: 953

Re: Vb6 and winsock...

I know a little c++ but probably not enough to do the samething, but I could try. Although I haven't worked with a graphics library yet. If you want to make a GUI, you can try Qt. It has a simple network interface. SFML also has a very easy to use network library. If you use SFML for network, downl...
by Milch
Mon May 03, 2010 10:53 am
Forum: Programming Discussion
Topic: Questions on Using Lua in my Engine
Replies: 16
Views: 1046

Re: Questions on Using Lua in my Engine

@LeonBlade
If you want a scripting language only for testing purposes, try AngelScript (google it).
Its a C/C++ style scripting language - and if build in correctly you can just copy&past the code from the script in the actual code.
by Milch
Wed Apr 28, 2010 4:42 pm
Forum: General Gaming
Topic: Steam on Linux
Replies: 17
Views: 3366

Re: Steam on Linux

Trask wrote: 1 change I would love Steam to do is to keep my SAVE files on their server, especially since I have my laptop and desktop that I commonly game off of.
Isnt there a feature called 'Steam Cloud' what does exactly this?
by Milch
Fri Apr 23, 2010 3:54 pm
Forum: General/Off-Topic
Topic: Mega Man Movie Trailer
Replies: 19
Views: 1729

Re: Mega Man Movie Trailer

Gotta see this!
By the way - is it just me or does Roll really look like a guy ( or IS it a guy? :O )
by Milch
Thu Apr 22, 2010 2:45 pm
Forum: Programming Discussion
Topic: Render to Texture?
Replies: 8
Views: 903

Re: Render to Texture?

Is this also used for monitors and stuff?
Like in hl2? Or is this a 'render target'?
by Milch
Wed Apr 21, 2010 12:49 pm
Forum: Game Development
Topic: Your ideal free game development environment
Replies: 23
Views: 2531

Re: Your ideal free game development environment

dejai wrote:Image
You missed:
Image
by Milch
Tue Apr 20, 2010 9:01 am
Forum: Game Development
Topic: Your ideal free game development environment
Replies: 23
Views: 2531

Re: Your ideal free game development environment

Compiler/IDE: CodeBlocks ( on Windows and Linux )
Library/Engine: SFML, OpenGL, AngelScript and wxWidgets
Image Editor: Most of the time Paint ( XP ) and GIMP
by Milch
Fri Apr 02, 2010 10:53 am
Forum: General/Off-Topic
Topic: New Youtube
Replies: 27
Views: 3376

Re: New Youtube

I hate it! I looks ugly, it feels clumsy and I cant even look at the video description without shifting all the comments out of sight. And every time, the video description is a little bit longer than usual ( like the one from the Elysian Shadows Revolution: Episode 2 ) it just shifts everything far...
by Milch
Tue Mar 30, 2010 4:54 pm
Forum: General Gaming
Topic: PS3 and OpenGL ES
Replies: 14
Views: 2766

Re: PS3 and OpenGL ES

The PS3 will run current versions of Yellow Dog Linux (YDL). You've always been able to program for the PS3. They used to use an API called CTM (Close To Metal) for GPGPU processing which was developed by AMD. They scrapped it for OpenCL, so the CBE officially supports OpenCL at this point. In term...
by Milch
Tue Mar 30, 2010 1:17 pm
Forum: General Gaming
Topic: PS3 and OpenGL ES
Replies: 14
Views: 2766

Re: PS3 and OpenGL ES

I may be wrong - but as far as I know Ps3 supports OpenGL ES - but it isnt the way to go.
I read somewhere that it uses its own API for rendering ( forgot the name of it =/ )
by Milch
Mon Mar 29, 2010 4:29 pm
Forum: Programming Discussion
Topic: What is wrong with this Linked List destructor?
Replies: 21
Views: 1501

Re: What is wrong with this Linked List destructor?

I'm not sure - but where's the Constructor for LinkedList?
Maybe you didnt set first to NULL?
by Milch
Mon Mar 29, 2010 4:05 pm
Forum: General/Off-Topic
Topic: Forray Into The Land Of Linux
Replies: 17
Views: 1673

Re: Forray Into The Land Of Linux

Linux is tough to learn, but once you learn it you can do SO much with it. Keep up the good work! :mrgreen: I don't think that i.e. Ubuntu 9.10 is harder to learn than Windows 7 if you have absolutely no computer background. Things work different but not harder/easier. I myself have a virtual machi...
by Milch
Mon Mar 29, 2010 3:59 pm
Forum: Programming Discussion
Topic: What is wrong with this Linked List destructor?
Replies: 21
Views: 1501

Re: What is wrong with this Linked List destructor?

Do you set everytime you create a new object the pointer to the next element to NULL?
And by the way, start writing NULL instead of "0" for pointer comparisons ;)
by Milch
Sun Mar 28, 2010 7:45 am
Forum: Game Development
Topic: N00b Question concearning DOS console apps in C++
Replies: 4
Views: 575

Re: N00b Question concearning DOS console apps in C++

Hey and welcome!

Code: Select all

#include <windows.h>
system("cls");
Should do it!
Next time try to google it ;)