Search found 5 matches
- Sun May 30, 2010 6:56 am
- Forum: Programming Discussion
- Topic: Triangulation
- Replies: 2
- Views: 525
Re: Triangulation
Thank you! I can't believe I didn't see that part where I had p2 instead of p3. I tested with the polygons I tried before and it no longer crashes, though it's still not counting that first vert for some reason, and I don't think it's because I'm not using pointers. Edit: I fixed one thing that shou...
- Sat May 29, 2010 10:13 pm
- Forum: Programming Discussion
- Topic: Triangulation
- Replies: 2
- Views: 525
Triangulation
//use earclipping to generate a list of triangles to draw std::vector<vec> calcTriDraw(std::vector<vec> poly) { std::vector<double> polyAngles; //get angles for(unsigned int i = 0;i < poly.size();i++) { int p1 = i - 1; int p2 = i; int p3 = i + 1; if(p2 > int(poly.size())) p2 -= poly.size(); if(p1 <...
- Thu Sep 24, 2009 8:56 pm
- Forum: General/Off-Topic
- Topic: IRC lulz
- Replies: 316
- Views: 105719
Re: IRC lulz
Posted because Gyro told me to :worship: -->| Pedro (i=Pedro@200.8.17.1) has joined #elysian_shadows <Pedro> Hello <Pedro> Any windows user on here?, i need some help =] (Newbye questions) * M_D_K points at qpHalcy0n -->| avansc (n=avansc@adsl-065-005-195-064.sip.rdu.bellsouth.net) has joined #elysi...
- Wed Sep 16, 2009 6:17 pm
- Forum: Programming Discussion
- Topic: Falco's MSP430 (and now x86) Assembly Programs
- Replies: 41
- Views: 15980
Re: Falco's MSP430 Assembly Programs
Good work on this. I don't think that I will ever dare to code in assembly, it looks confusing as hell from what I've seen so far.
Omigawd that's a lot of comments!
Omigawd that's a lot of comments!
- Sun Sep 13, 2009 5:48 pm
- Forum: General/Off-Topic
- Topic: IRC lulz
- Replies: 316
- Views: 105719
Re: IRC lulz
So I got access to Falco's linux server's X session, and loaded up google images with the search "Big Dicks". This is what happened. Oh I also changed the nick in IRC from Gyrobuntu to M_D_K|PwndMe <M_D_K|PwndMe> MDK!!!!!!!!!!!!!!!!!!!!!!!!! <M_D_K> hehe <M_D_K> XD <M_D_K|PwndMe> I'm goin...