I've seen it and I gotta say the effects are fucking crazy!
imo the blue guys are more funny than off putting
Search found 835 matches
- Mon Dec 28, 2009 3:48 pm
- Forum: General/Off-Topic
- Topic: Avatar: Go see it
- Replies: 14
- Views: 1759
- Sun Dec 27, 2009 6:29 pm
- Forum: Programming Discussion
- Topic: OpenGL data types
- Replies: 7
- Views: 581
Re: OpenGL data types
Edit:
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- Sun Dec 27, 2009 4:27 pm
- Forum: Programming Discussion
- Topic: OpenGL data types
- Replies: 7
- Views: 581
Re: OpenGL data types
Are they really necessary? I can just use the regular old data types in place of them right? Any pros and cons? There are no pros and cons as far as I know of, but what I do know is thier necessary because they are an important part of the OpenGL syntax e.g. The syntax for binding a texture is -> g...
- Sun Dec 27, 2009 3:51 pm
- Forum: Game Development
- Topic: Tetris
- Replies: 11
- Views: 1671
Re: Tetris
Edit:EdEown wrote:Hey thanks for the tutorial link..it is good, but I forgot to tell that I want to focus on c#..sorry
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- Sun Dec 27, 2009 2:41 pm
- Forum: Programming Discussion
- Topic: Omitting Curly Brace In Do-While Statement
- Replies: 13
- Views: 1349
Re: Omitting Curly Brace In Do-While Statement
AgreedGyroVorbis wrote:It's just as fine as doing:Some programmers don't like that and always use curly braces for one-liners, but I think that's just being anal. If you asked me, I would say it's perfectly legit.Code: Select all
if() something; else something;
- Sun Dec 27, 2009 2:33 pm
- Forum: Game Development
- Topic: 3D Graphics Engine Progress
- Replies: 294
- Views: 125974
Re: [GroundUpEngine] 3D Engine Progress
You're getting really good at modelling/texturing! :O Thanks man! :) I actually took some time of programming to learn more about modelling e.g. poly-by-poly technique, UV maps and skinning technique. Where are the coconuts =( just for you bud :lol: http://groundupengine.webs.com/photos/Some-Models...
- Sat Dec 26, 2009 12:14 pm
- Forum: Game Development
- Topic: 3D Graphics Engine Progress
- Replies: 294
- Views: 125974
Re: [GroundUpEngine] 3D Engine Progress
I suggest you add some more color... Looks dull, colors make it look more fun. atmo you could say the maps, models and textures are lazy "programmer art", and what I'm using now is a test level :lol: My excuse is I'm still coding and making the important stuff needed to make the games, so...
- Fri Dec 25, 2009 5:15 pm
- Forum: Game Development
- Topic: 3D Graphics Engine Progress
- Replies: 294
- Views: 125974
Re: [GroundUpEngine] 3D Engine Progress
Cheers!Master Jake wrote:"Attempt????" Pfft... best palm tree EVAR!!! =)
Add some sand and a pretty ocean and sky =D
aha good idea lol
- Thu Dec 24, 2009 4:42 pm
- Forum: Game Development
- Topic: 3D Graphics Engine Progress
- Replies: 294
- Views: 125974
Re: [GroundUpEngine] 3D Engine Progress
Small Update:
Little Crysis-style Palm Tree attempt
Little Crysis-style Palm Tree attempt
- Wed Dec 23, 2009 8:04 am
- Forum: Game Development
- Topic: Mad Pumpkin Entertainment Development thread
- Replies: 15
- Views: 2809
Re: MPEDevthread (PONG!!!)
So I figured I might post the pong game I made last night. It still has issues, just wanted to see how fast I could do it mostly. It's not balanced well either, as in the player is way better than the AI by default... Easily. http://www.megaupload.com/?d=WQA97NLY Filename: Pong.rar File description...
- Tue Dec 22, 2009 3:57 pm
- Forum: Game Development
- Topic: 3D Graphics Engine Progress
- Replies: 294
- Views: 125974
Re: [GroundUpEngine] 3D Engine Progress
thbp wrote:yay dude that's awsome. good work like crazy.......
aha Thanks for the positive comments, keeps me motivated to do moredandymcgee wrote:Haha, I love the dying animation.
- Mon Dec 21, 2009 7:33 pm
- Forum: Game Development
- Topic: 3D Graphics Engine Progress
- Replies: 294
- Views: 125974
Re: [GroundUpEngine] 3D Engine Progress
Following on from the previous screenshot, a video preview ->
Showing ->
- 3D Models with Textures and Shading
- New Animations
- Basic Particles
- Better Menu's
- Ingame Console Commands
# Failed to use some basic GLSL ingame
# Server-Client stuff still needs work
Showing ->
- 3D Models with Textures and Shading
- New Animations
- Basic Particles
- Better Menu's
- Ingame Console Commands
# Failed to use some basic GLSL ingame
# Server-Client stuff still needs work
- Mon Dec 21, 2009 8:09 am
- Forum: Game Development
- Topic: 3D Graphics Engine Progress
- Replies: 294
- Views: 125974
Re: [GroundUpEngine] 3D Engine Progress
I couldn't help but save that image :lol: But anyways, the engine looks great! I really want to get into 3D programming soon, but I suck at modeling! oh well, I can steal some models off the interwebs! Anyways great work, and don't stop! aha Ye I kinda suck at modelling too, but I keep looking for ...
- Sun Dec 20, 2009 9:17 pm
- Forum: Game Development
- Topic: 3D Graphics Engine Progress
- Replies: 294
- Views: 125974
Re: [GroundUpEngine] 3D Engine Progress
Small update: ~I have written a simple particle class that updates and draws to the scene: atmo it just shoots small blue boxes from the end of the players gun :lol: The player rotates on the Y-axis when the camera is rotated so you always see the players back, the angle for the particle is found by...
- Sun Dec 20, 2009 10:41 am
- Forum: Game Development
- Topic: What projects are you currently working on?
- Replies: 500
- Views: 183938
Re: What projects are you currently working on?
The finished product looks freakin sweet!! Great work m8MrDeathNote wrote:I've been working on a platform game recently, I posted a few videos to show my progress. Let me know what you all think.