Search found 835 matches

by GroundUpEngine
Mon Dec 28, 2009 3:48 pm
Forum: General/Off-Topic
Topic: Avatar: Go see it
Replies: 14
Views: 1759

Re: Avatar: Go see it

I've seen it and I gotta say the effects are fucking crazy! :shock:

imo the blue guys are more funny than off putting :lol:
by GroundUpEngine
Sun Dec 27, 2009 6:29 pm
Forum: Programming Discussion
Topic: OpenGL data types
Replies: 7
Views: 581

Re: OpenGL data types

Edit:

What he said.
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by GroundUpEngine
Sun Dec 27, 2009 4:27 pm
Forum: Programming Discussion
Topic: OpenGL data types
Replies: 7
Views: 581

Re: OpenGL data types

Are they really necessary? I can just use the regular old data types in place of them right? Any pros and cons? There are no pros and cons as far as I know of, but what I do know is thier necessary because they are an important part of the OpenGL syntax e.g. The syntax for binding a texture is -> g...
by GroundUpEngine
Sun Dec 27, 2009 3:51 pm
Forum: Game Development
Topic: Tetris
Replies: 11
Views: 1671

Re: Tetris

EdEown wrote:Hey thanks for the tutorial link..it is good, but I forgot to tell that I want to focus on c#..sorry
Edit:

What he said.
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by GroundUpEngine
Sun Dec 27, 2009 2:41 pm
Forum: Programming Discussion
Topic: Omitting Curly Brace In Do-While Statement
Replies: 13
Views: 1349

Re: Omitting Curly Brace In Do-While Statement

GyroVorbis wrote:It's just as fine as doing:

Code: Select all

if() something;
else something;
Some programmers don't like that and always use curly braces for one-liners, but I think that's just being anal. If you asked me, I would say it's perfectly legit.
Agreed
by GroundUpEngine
Sun Dec 27, 2009 2:33 pm
Forum: Game Development
Topic: 3D Graphics Engine Progress
Replies: 294
Views: 125974

Re: [GroundUpEngine] 3D Engine Progress

You're getting really good at modelling/texturing! :O Thanks man! :) I actually took some time of programming to learn more about modelling e.g. poly-by-poly technique, UV maps and skinning technique. Where are the coconuts =( just for you bud :lol: http://groundupengine.webs.com/photos/Some-Models...
by GroundUpEngine
Sat Dec 26, 2009 12:14 pm
Forum: Game Development
Topic: 3D Graphics Engine Progress
Replies: 294
Views: 125974

Re: [GroundUpEngine] 3D Engine Progress

I suggest you add some more color... Looks dull, colors make it look more fun. atmo you could say the maps, models and textures are lazy "programmer art", and what I'm using now is a test level :lol: My excuse is I'm still coding and making the important stuff needed to make the games, so...
by GroundUpEngine
Fri Dec 25, 2009 5:15 pm
Forum: Game Development
Topic: 3D Graphics Engine Progress
Replies: 294
Views: 125974

Re: [GroundUpEngine] 3D Engine Progress

Master Jake wrote:"Attempt????" Pfft... best palm tree EVAR!!! =)

Add some sand and a pretty ocean and sky =D
Cheers!
aha good idea lol :lol:
by GroundUpEngine
Thu Dec 24, 2009 4:42 pm
Forum: Game Development
Topic: 3D Graphics Engine Progress
Replies: 294
Views: 125974

Re: [GroundUpEngine] 3D Engine Progress

Small Update:

Little Crysis-style Palm Tree attempt ;)

Image
by GroundUpEngine
Wed Dec 23, 2009 8:04 am
Forum: Game Development
Topic: Mad Pumpkin Entertainment Development thread
Replies: 15
Views: 2809

Re: MPEDevthread (PONG!!!)

So I figured I might post the pong game I made last night. It still has issues, just wanted to see how fast I could do it mostly. It's not balanced well either, as in the player is way better than the AI by default... Easily. http://www.megaupload.com/?d=WQA97NLY Filename: Pong.rar File description...
by GroundUpEngine
Tue Dec 22, 2009 3:57 pm
Forum: Game Development
Topic: 3D Graphics Engine Progress
Replies: 294
Views: 125974

Re: [GroundUpEngine] 3D Engine Progress

thbp wrote:yay dude that's awsome. good work like crazy.......
dandymcgee wrote:Haha, I love the dying animation.
aha Thanks for the positive comments, keeps me motivated to do more :mrgreen:
by GroundUpEngine
Mon Dec 21, 2009 7:33 pm
Forum: Game Development
Topic: 3D Graphics Engine Progress
Replies: 294
Views: 125974

Re: [GroundUpEngine] 3D Engine Progress

Following on from the previous screenshot, a video preview ->

Showing ->
- 3D Models with Textures and Shading
- New Animations
- Basic Particles
- Better Menu's
- Ingame Console Commands

# Failed to use some basic GLSL ingame
# Server-Client stuff still needs work

by GroundUpEngine
Mon Dec 21, 2009 8:09 am
Forum: Game Development
Topic: 3D Graphics Engine Progress
Replies: 294
Views: 125974

Re: [GroundUpEngine] 3D Engine Progress

I couldn't help but save that image :lol: But anyways, the engine looks great! I really want to get into 3D programming soon, but I suck at modeling! oh well, I can steal some models off the interwebs! Anyways great work, and don't stop! aha Ye I kinda suck at modelling too, but I keep looking for ...
by GroundUpEngine
Sun Dec 20, 2009 9:17 pm
Forum: Game Development
Topic: 3D Graphics Engine Progress
Replies: 294
Views: 125974

Re: [GroundUpEngine] 3D Engine Progress

Small update: ~I have written a simple particle class that updates and draws to the scene: atmo it just shoots small blue boxes from the end of the players gun :lol: The player rotates on the Y-axis when the camera is rotated so you always see the players back, the angle for the particle is found by...
by GroundUpEngine
Sun Dec 20, 2009 10:41 am
Forum: Game Development
Topic: What projects are you currently working on?
Replies: 500
Views: 183938

Re: What projects are you currently working on?

MrDeathNote wrote:I've been working on a platform game recently, I posted a few videos to show my progress. Let me know what you all think.
The finished product looks freakin sweet!! Great work m8 :)