Search found 10 matches

by jaymonster138
Sun Nov 29, 2009 11:42 pm
Forum: Game Development
Topic: help getting directx sdk working with dev c++
Replies: 4
Views: 1106

Re: help getting directx sdk working with dev c++

yeah i think i will go with what you said and go with visual c++.
by jaymonster138
Sun Nov 29, 2009 11:13 pm
Forum: Game Development
Topic: help getting directx sdk working with dev c++
Replies: 4
Views: 1106

help getting directx sdk working with dev c++

All I can find is this link http://nexe.gamedev.net/directKnowledge/default.asp?p=DirectX%20Development%20Using%20DevCpp but im having trouble figuring this out. I downloaded MinGW and i tried typing in what they said and didn't work. It says reimp is not recognized. I am not sure if i have the path...
by jaymonster138
Sat Nov 28, 2009 7:26 pm
Forum: Programming Discussion
Topic: getting into the industry (sdks or not?)
Replies: 3
Views: 462

Re: getting into the industry (sdks or not?)

@Andrew hmm I like the link you sent.

@k-bal yeah I want to be a programmer
by jaymonster138
Sat Nov 28, 2009 12:49 pm
Forum: Programming Discussion
Topic: getting into the industry (sdks or not?)
Replies: 3
Views: 462

getting into the industry (sdks or not?)

I was looking at an older topic which asks if using a program like dark gdk is a cheap way to go about programming a game. http://elysianshadows.com/phpBB3/viewtopic.php?f=6&t=2856&p=30677&hilit=dark+gdk#p30677 I want to make this hobby my career and I want to take the most efficient way...
by jaymonster138
Thu Nov 26, 2009 11:51 pm
Forum: Programming Discussion
Topic: first post, first game, first problem
Replies: 6
Views: 648

Re: first post, first game, first problem

yeah i will need more help. Is your yahoo i.m. the same as your name on here?
by jaymonster138
Thu Nov 26, 2009 12:17 pm
Forum: Programming Discussion
Topic: first post, first game, first problem
Replies: 6
Views: 648

Re: first post, first game, first problem

I changed what i was going to do and got it to work. Just in case your curious now it can only change to blue while your holding the down key and the space bar. i think this may work better with the idea of the game. void down() { if(dbDownKey() == 1) { dbSprite(2, 315, 200, 2); if(dbSpaceKey() == 1...
by jaymonster138
Thu Nov 26, 2009 12:12 pm
Forum: Game Development
Topic: Raycaster
Replies: 11
Views: 2303

Re: Raycaster

So does the program recognize which way you are looking and decides to build where your looking? or am I way off? Whats the point of tracing the rays?
by jaymonster138
Thu Nov 26, 2009 11:38 am
Forum: Programming Discussion
Topic: first post, first game, first problem
Replies: 6
Views: 648

Re: first post, first game, first problem

That did help! thank you. Don't you hate when someone gives you such a simple fix that you know, just couldn't think of. i haven't programmed in about a half a year so I'm a bit rusty, plus this is my first time using c++, I'm used to java. But thanks that helped me. It's still not doing exactly wha...
by jaymonster138
Thu Nov 26, 2009 1:57 am
Forum: Game Development
Topic: Raycaster
Replies: 11
Views: 2303

Re: Raycaster

thats really tight. What exactly is a "Raycaster"?
by jaymonster138
Thu Nov 26, 2009 1:28 am
Forum: Programming Discussion
Topic: first post, first game, first problem
Replies: 6
Views: 648

first post, first game, first problem

The idea is when the down key is pressed to display the red bar, when it is released it goes away (i got that to work fine) now i am trying to make the bar change from red to blue each time the space bar is pressed (whether the bar is visible or not). In the code below, the image 2 is red and image ...