Search found 298 matches
- Sat Nov 23, 2013 12:48 am
- Forum: General/Off-Topic
- Topic: College.
- Replies: 27
- Views: 14029
Re: College.
Right, but how do you even get an interview without a degree? Won't most people just throw out the application without a CS degree? It makes an easy filter. It depends on the area and position. Frankly, the skill set is in such high demand, your odds are pretty good even without degree. It's an uph...
- Sun Sep 01, 2013 11:27 pm
- Forum: Programming Discussion
- Topic: Programming Trivia Questions [HELP ME OUT!]
- Replies: 7
- Views: 8600
Re: Programming Trivia Questions [HELP ME OUT!]
Syntax is too language specific for large audiences. Falco's conceptual question seems more appropriate. If all else fails, you could revert to history questions like: "Who created the first compiler?" and "For which programming language was the compiler created?" That can be a ...
- Fri Aug 30, 2013 10:06 pm
- Forum: Programming Discussion
- Topic: Programming Trivia Questions [HELP ME OUT!]
- Replies: 7
- Views: 8600
Re: Programming Trivia Questions [HELP ME OUT!]
How about this: give me the declaration of a pointer to a function that takes a pointer to a function which accepts an int, const pointer to char and a pointer to a const double and returns an array of pointers to functions that accept a const pointer to const char and returns an array of pointers ...
- Wed Aug 28, 2013 10:09 am
- Forum: Programming Discussion
- Topic: Programming Trivia Questions [HELP ME OUT!]
- Replies: 7
- Views: 8600
Programming Trivia Questions [HELP ME OUT!]
I am preparing to host a programming trivia game at where I work. I haven't set a date yet, so, hopefully we have some time. Yes, I will be Googling around for a few trivia question repositories, but I wanted to come up with a few of my own and let you guys contribute a few. I want multiple choice o...
- Tue Aug 27, 2013 7:01 pm
- Forum: General Gaming
- Topic: Post every time you beat a game.
- Replies: 629
- Views: 893831
Re: Post every time you beat a game.
Aced Sephiroth with a single Omnislash.
- Fri Jul 19, 2013 1:22 pm
- Forum: Programming Discussion
- Topic: C++ default operator= implementation
- Replies: 12
- Views: 11131
Re: C++ default operator= implementation
Rereading this thread, I can see that I shouldn't have been posting after running a donation car wash in the Mojave Desert for 8 hours during July. ;) I can see the merits of your suggestion, but my main qualm with this implementation is that it assumes that copy-assignment requires full destructio...
- Mon Jul 15, 2013 11:47 am
- Forum: General Gaming
- Topic: Post every time you beat a game.
- Replies: 629
- Views: 893831
Re: Post every time you beat a game.
Finished Borderlands 2 playthrough #3 with my wife.
- Sun Jul 14, 2013 5:27 pm
- Forum: Programming Discussion
- Topic: Hoooooooly Shit (C++11)
- Replies: 9
- Views: 6430
Re: Hoooooooly Shit (C++11)
I still think C++ modules (proposed for C++14) will blow everything away. Move semantics are fantastic, but being able to dump #include would be too good.
- Sun Jul 14, 2013 4:47 pm
- Forum: Programming Discussion
- Topic: C++ default operator= implementation
- Replies: 12
- Views: 11131
Re: C++ default operator= implementation
@Nokurn, as was pointed out, you are incorrect. Foo f = g; That is just syntactic sugar to invoke the copy constructor. And trust me: I understand how initialization and assignment work in C++. From there, I think you missed the point of my post. I am referring strictly to the compiler-provided defa...
- Sat Jul 13, 2013 11:46 am
- Forum: Programming Discussion
- Topic: C++ default operator= implementation
- Replies: 12
- Views: 11131
C++ default operator= implementation
The more I work in C++, the more I've noticed a theme in my object design. To avoid repeating code, I often make a copy function and a destroy function. My copy constructor calls the copy function. My destructor calls the destroy function. My operator overload calls destroy followed by copy . Would ...
- Tue Jul 02, 2013 1:47 pm
- Forum: Game Development
- Topic: Software Engineering Philosophical Crisis
- Replies: 11
- Views: 18389
Re: Software Engineering Philosophical Crisis
Trust me. I love C# as a language. I think the C# spec runs circles around the Java spec. I simply refuse to use either one for any personal projects. Garbage collection and virtual machines are for chumps.eatcomics wrote:I love C#
- Fri Jun 28, 2013 3:17 pm
- Forum: Game Development
- Topic: Software Engineering Philosophical Crisis
- Replies: 11
- Views: 18389
Re: Software Engineering Philosophical Crisis
I write C# for a living too.dandymcgee wrote:Fix'd. *Goes back to writing C# for a living*
- Thu Jun 27, 2013 11:59 am
- Forum: Game Development
- Topic: Software Engineering Philosophical Crisis
- Replies: 11
- Views: 18389
Re: Software Engineering Philosophical Crisis
C# and Java can go die in a fire.
- Fri Jun 21, 2013 5:49 pm
- Forum: Game Development
- Topic: Software Engineering Philosophical Crisis
- Replies: 11
- Views: 18389
Re: Software Engineering Philosophical Crisis
You need to keep one thing in mind. Object-oriented programming is a set of tools to help you solve problems. If inheritance/polymorphism are frustrating you, that is not proof of faults in OOP. It just means you used those features in the wrong spot. You had bad design. A component-oriented design ...
- Mon Jun 03, 2013 4:41 pm
- Forum: Programming Discussion
- Topic: Are you kidding me, Java?
- Replies: 14
- Views: 10877
Re: Are you kidding me, Java?
PHP isn't even worthy of being considered a language.Ginto8 wrote:I still think it's less insane than PHP's false == "no" stuff.
http://me.veekun.com/blog/2012/04/09/ph ... ad-design/