Search found 3 matches
- Wed Feb 09, 2011 9:49 pm
- Forum: Game Development
- Topic: Mistakes in game design (whining newbie)
- Replies: 85
- Views: 31550
Re: Mistakes in game design
@jyscal1: I explained most of what you are talking about in later posts, so I'm not going to restate it all. I do take gyro too seriously, and I know he's taking me too seriously also. I'd post more stuff I've made, but I haven't got much. The source to that 3d terrain thing is on second page, and ...
- Wed Feb 09, 2011 8:16 pm
- Forum: Game Development
- Topic: Mistakes in game design (whining newbie)
- Replies: 85
- Views: 31550
Re: Mistakes in game design
Mistake 1: forming teams prematurely If you are going to design an "indie game," please don't get a team together until you've gotten the majority of the programming done! Artists are great to have, but they always leave shortly after, as they either lose interest Art can take a long time...
- Tue Feb 16, 2010 2:22 pm
- Forum: Game Development
- Topic: J-fail: Unstoppable
- Replies: 96
- Views: 11234
Re: J-fail: Unstoppable
Oh hi, um Avatar Showdown has been done for over a month, but we jfailed peer review twice and every time that happens you have to wait a week before you can submit again. And no "Falco" there's no way you could finish a samurai kirby clone that has avatars, online play, and adheres to al...