Search found 305 matches

by EccentricDuck
Thu Mar 28, 2013 9:26 pm
Forum: General/Off-Topic
Topic: How did you stumble across the Elysian Shadows Project?
Replies: 32
Views: 38061

Re: How did you stumble across the Elysian Shadows Project?

I was looking for "how to get into game development" videos or something along those lines and that's where I stumbled upon this video: https://www.youtube.com/watch?v=JZLDgxVMcHI I found it to be very honest (despite the fact that I think it honestly takes a musician just as long, if not ...
by EccentricDuck
Sat Aug 25, 2012 2:04 am
Forum: Current Events and Science/Technology
Topic: OUYA! Open Game Console
Replies: 6
Views: 11679

Re: OUYA! Open Game Console

A friend I work with bought the SDK for it. It arrives in December. He's already moving along quite nicely on porting his flash platformer game to Java and making it run on Android. I think he may have one of the first hits on the OUYA, judging by the quality of his flash game and his serious talent...
by EccentricDuck
Wed May 23, 2012 5:26 pm
Forum: Programming Discussion
Topic: Great AI in games
Replies: 4
Views: 3246

Great AI in games

A curious thought popped into my mind today. What sort of approaches has Nintendo used for AI in their Zelda games? Do they make use of state machines? Do they make much use of fuzzy logic (certainly not much in the N64 and earlier games, but enemies in more recent games certainly seem less predicta...
by EccentricDuck
Wed May 09, 2012 11:34 pm
Forum: Art, Music, and Design
Topic: 8-bit Platformer Pixel Artist Needed
Replies: 4
Views: 9913

Re: 8-bit Platformer Pixel Artist Needed

Heyo. Let's keep this in the art forum because it's most relevant here. Also, thanks for the feedback Moosader. The style is just as shown in the game (8-bit version, not the vector graphics version). However, I realize it would also be nice to see examples of what our sprite art currently looks lik...
by EccentricDuck
Tue May 01, 2012 10:48 pm
Forum: General/Off-Topic
Topic: College.
Replies: 27
Views: 14029

Re: College.

Go to school. Aim for scholarships or a state college if you're really worried about the debt. Take on side projects while going to school and pursue every opportunity that interests you while you're there (unless you really need to cut something out to keep up - but in that case it's because you ha...
by EccentricDuck
Tue May 01, 2012 10:38 pm
Forum: Art, Music, and Design
Topic: 8-bit Platformer Pixel Artist Needed
Replies: 4
Views: 9913

8-bit Platformer Pixel Artist Needed

Hey all, I've been super busy with work and side projects so I haven't been around the forums much lately. Recently I dropped some other projects to focus on a platformer title. It just so happens that I work with an incredibly talented programmer at my day job named Jeremy who has a burning passion...
by EccentricDuck
Thu Feb 16, 2012 7:02 pm
Forum: General/Off-Topic
Topic: Interview with GE
Replies: 16
Views: 9443

Re: Interview with GE

Thanks, you as well. Sounds like the Intel position will be a good fit for you with embedded C/++ programming - as this shall be a good fit for myself with lots of UI and cross-system stuff so I get to deal with the human interaction side as well as dealing with multiple system layers which tickles ...
by EccentricDuck
Thu Feb 16, 2012 12:54 pm
Forum: General/Off-Topic
Topic: Interview with GE
Replies: 16
Views: 9443

Re: Interview with GE

Well, I walked in and was like: "I'm the bause..." and the rest is history. But in actual fact, I just heard back this morning - I've got the job :mrgreen: Thanks for the feedback guys! It ended up being a 1hr interview that was fairly light on technical questions, but they asked a combina...
by EccentricDuck
Mon Feb 13, 2012 2:25 pm
Forum: General/Off-Topic
Topic: Interview with GE
Replies: 16
Views: 9443

Re: Interview with GE

Just finished talking with a contact there. Looks like there's more front-end work with jQuery than I had realized. Time to brush up!
by EccentricDuck
Mon Feb 13, 2012 1:14 pm
Forum: General/Off-Topic
Topic: Interview with GE
Replies: 16
Views: 9443

Re: Interview with GE

hahaha for real!? I work at GE as an electrical engineer in validation for residential watt hour meters in Atlanta. Been here for 2 years. Do you know where the position would be? Do you know if it's inside digital energy division? I'm at work now but i'll talk to you about the interview, company, ...
by EccentricDuck
Mon Feb 13, 2012 11:14 am
Forum: General/Off-Topic
Topic: Interview with GE
Replies: 16
Views: 9443

Interview with GE

I have an interview with General Electric on Wednesday for a position as a .NET Developer. It will be under their Intelligent Platforms branch. I'm going through a staffing agency, and from the sounds of it the focus of the interview with GE is less on hard technical skills and more on behavior asse...
by EccentricDuck
Thu Feb 09, 2012 4:06 am
Forum: Game Development
Topic: I feel down...
Replies: 5
Views: 3167

Re: I feel down...

The best lesson I've learned: you can focus that energy or you can vent it. You can take that concept and push it to the next level. Aim to make something even better. You can use the best of what the game had and use that as a platform for building even greater games. You can put yourself in situat...
by EccentricDuck
Sat Feb 04, 2012 11:51 am
Forum: Programming Discussion
Topic: Tile: Entity or its own thing?
Replies: 13
Views: 4605

Re: Tile: Entity or its own thing?

It seems not to make the slightest bit of difference whether I load the content on one struct (or object) per tile type and just reference that in my array, or create hundreds of unique ones containing the same values. My guess is that C# is just optimizing everything on the back-end, treating all t...
by EccentricDuck
Thu Feb 02, 2012 8:55 pm
Forum: Programming Discussion
Topic: Tile: Entity or its own thing?
Replies: 13
Views: 4605

Re: Tile: Entity or its own thing?

So if I'm understanding correctly, my Tile struct should basically reference data that is pre-loaded elsewhere. After doing some digging, I've confirmed that's what is happening via the XNA Content Pipeline. I was looking at my level class which loads tiles based on lines read in from a .txt file, a...
by EccentricDuck
Thu Feb 02, 2012 6:42 pm
Forum: Game Development
Topic: My first game: A Zombie RPG
Replies: 163
Views: 53216

Re: My first game: A Zombie RPG

That is a wicked conversion rate - congrats.

The loss on the score tracker app is no big deal - a piddly amount lost for learning about UI (which I thought your score tracker did an excellent job of, along with the music and general ambience).