Search found 31 matches
- Wed Apr 28, 2010 6:16 pm
- Forum: Game Development
- Topic: 3D Graphics Engine Progress
- Replies: 294
- Views: 127125
Re: [GroundUpEngine] 3D Engine Progress
Heyaz ground great to hear an update, i've been lacking latley its about finals for the term and job searching have me extremelly busy atm, so hopefully i'll have my own update sooner rather then latter but anywayz back to your update! Update: Still figuring things out.. but a lotta code revision an...
- Fri Apr 23, 2010 3:39 am
- Forum: Game Development
- Topic: Project: VB.NET Direct X Game Engine (Working Title)
- Replies: 13
- Views: 5434
Re: Project: VB.NET Direct X Game Engine (Working Title)
As promissed I have uploaded a new vblog of my game design/programming. Going more in-depth into the new dialog class so check it out, i'll have more vblogs up for it next week and hopefully this weekend or begining of next week i'll have a new update on the editor for you all as well. Till then enj...
- Thu Apr 22, 2010 5:13 pm
- Forum: General/Off-Topic
- Topic: Official "Hello, World! (I'm new!)" thread
- Replies: 821
- Views: 629526
Re: Official "Hello, World! (I'm new!)" thread
LOL true and opps must of snuck in there, lesson learned here never say hello back when your half asleep lolMrDeathNote wrote:Am i the Mr.DeathNote your refering to??? If so i'm not really new lol
- Wed Apr 21, 2010 10:06 pm
- Forum: General/Off-Topic
- Topic: Official "Hello, World! (I'm new!)" thread
- Replies: 821
- Views: 629526
Re: Official "Hello, World! (I'm new!)" thread
Hello and a big welcome to Ben(Benjamen), Mr.DeathNote, xiphirx, and Episodeude2! Look forward to seeing you around the boards and hopefully seeing any projects you have to show. And dont mind the mess of bottles, cans, jugs, crates, and other various trash and the constant taping of keys, cheers, a...
- Wed Apr 21, 2010 9:59 pm
- Forum: Game Development
- Topic: Project: VB.NET Direct X Game Engine (Working Title)
- Replies: 13
- Views: 5434
Re: Project: VB.NET Direct X Game Engine (Working Title)
First sorry it took a while to get back to you all :) RL oui! Hmm, VB.NET seems powerful for map editors.. Nice job! I am also making a map editor, but its in C++/SDL. Homebrew GUI is a small pain :P Well the visual studio and .NET environment in genreal makes things easier, as it was designed to do...
- Thu Apr 15, 2010 2:14 pm
- Forum: Game Development
- Topic: Electrobud Games Dev Diary
- Replies: 46
- Views: 19763
Re: Electrobud Games Dev Diary
Yeah i have to agree the CT homage was just epic and sweet! Love the episode too very awsome stuff love to see more keep it upMaevik wrote:Nice Chrono Trigger homage
- Wed Apr 14, 2010 6:39 pm
- Forum: Game Development
- Topic: Project: VB.NET Direct X Game Engine (Working Title)
- Replies: 13
- Views: 5434
Re: Project: VB.NET Direct X Game Engine (Working Title)
Hey everyone back again with another update for you all! Still no new vblogs just yet but I am still working on the editor so let me share with you what I have done now and what i'm getting ready to do. First a few fixes I got done, scrolling the map works 100% perfect now (math oui) witch makes me ...
- Mon Apr 05, 2010 9:23 am
- Forum: Game Development
- Topic: 3D Graphics Engine Progress
- Replies: 294
- Views: 127125
Re: [GroundUpEngine] 3D Engine Progress
Very neat stuff, threads are definlty something I look forward to latter down the road as I move into C++ its one of things it does very well and is pretty much so handy for 3d games particluarly with todays hardware. Course I have a ways to go till that happens and as far as i know theres no 'easy ...
- Mon Apr 05, 2010 9:15 am
- Forum: Game Development
- Topic: Project: VB.NET Direct X Game Engine (Working Title)
- Replies: 13
- Views: 5434
Re: Project: VB.NET Direct X Game Engine (Working Title)
Hey you started an editor! Nice, looks good so far ;) Thanks, yeah I figured since well everyone else is pretty much and I know i would be anyway plus if i'm going to avoid latter headaches of re-writing my map files latter on I may as well really get it started now. Its acutally been quite enjoyab...
- Fri Apr 02, 2010 3:24 am
- Forum: Game Development
- Topic: Project: VB.NET Direct X Game Engine (Working Title)
- Replies: 13
- Views: 5434
Re: Project: VB.NET Direct X Game Engine (Working Title)
Hey all I got an up-to-date update for everyone no new vblog yet. I'm posting this here primarly cause your not going to see most of this done in the vblog and so I wanted to show it off. With my CDialog class done i've decided to take a break from the engine its self and start address some more of ...
- Wed Mar 24, 2010 11:58 pm
- Forum: Game Development
- Topic: Blade Brothers Engine: Creating my first 2D Game Engine
- Replies: 272
- Views: 42618
Re: Blade Brothers Engine: Creating my first 2D Game Engine
http://i39.tinypic.com/30upqpe.jpg This is what the editor looks like atm... shitty graphics I know (I can't sprite :lol:) I'm gonna add in the side panel to load all the sprites and UI to scroll through the full tilesheet. Then I'm going to add scrolling for the map... Then I'm going to make the b...
- Wed Mar 24, 2010 9:08 pm
- Forum: Game Development
- Topic: Blade Brothers Engine: Creating my first 2D Game Engine
- Replies: 272
- Views: 42618
Re: Blade Brothers Engine: Creating my first 2D Game Engine
Oh, and I want to use ColorKey to set a certain color to be transparent... except... I can't get that to work... So, I'm just using a regular PNG with transparency instead :roll: What code where you using for the ColorKey? I just was about to get you or someone else to help me out, but I got it wor...
- Tue Mar 23, 2010 3:42 pm
- Forum: Game Development
- Topic: Project: VB.NET Direct X Game Engine (Working Title)
- Replies: 13
- Views: 5434
Re: Project: VB.NET Direct X Game Engine (Working Title)
Heyaz everyone back again Things with my project are going really well, it feels good to make great progress! I've got anothe vblog up for you all. Its again 4 parts so encoruge everyone to check it out and let me know what you think! As always feel free to ask if you like to know more up to date in...
- Mon Mar 22, 2010 3:52 am
- Forum: Game Development
- Topic: 3D Graphics Engine Progress
- Replies: 294
- Views: 127125
Re: [GroundUpEngine] 3D Engine Progress
Awsome stuff on that editor and getting it rolling I bet you feel pumped its the little steps and seeing it start to really come together thats really its own reward you stop when its working even if its not 100% perfect and go 'damn I acutally will be able to make my own game' lol I tend to find my...
- Sun Mar 21, 2010 12:33 am
- Forum: Game Development
- Topic: Tic Tac Toe Game with AI in C++/SDL
- Replies: 6
- Views: 2356
Re: Tic Tac Toe Game with AI in C++/SDL
Very nice job james! And of course you have your kick ass music there, and sound effects. My partilcuar hands off to the AI, I like how it acutally took the time or at least gave the apprence of taking the time to think about its move. Awsome man look foward to seeing more