Search found 297 matches
- Wed Mar 23, 2011 12:32 pm
- Forum: Programming Discussion
- Topic: OpenGL Texture Problem
- Replies: 16
- Views: 2518
Re: OpenGL Texture Problem
intermediary = SDL_CreateRGBSurface( NULL, texture.w, texture.h, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 ); That tells SDL that the surface uses ARGB, while glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, texture.surface->w, texture.surface->h, 0, GL_RGBA, GL_UNSIGNED_BYTE, texture.surface->pix...
- Tue Mar 22, 2011 10:41 pm
- Forum: Programming Discussion
- Topic: Flame Painter Dev Thread
- Replies: 81
- Views: 16007
Re: Flame Painter Dev Thread
Really? You don't say.SundayForever wrote:Thank you very much!I will go and have a look!
- Tue Mar 22, 2011 10:12 pm
- Forum: General/Off-Topic
- Topic: Favorite movies about computer/gaming/hacking
- Replies: 10
- Views: 2417
Re: Favorite movies about computer/gaming/hacking
I smell Ad bots necroing, man.
- Tue Mar 22, 2011 10:11 pm
- Forum: Programming Discussion
- Topic: Anybody have the PSP toolchain download link?
- Replies: 12
- Views: 3137
Re: Anybody have the PSP toolchain download link?
I was also unable to get the toolchain. I downloaded and installed that and have had success.
I'd recommend it :P
I'd recommend it :P
- Tue Mar 22, 2011 8:34 pm
- Forum: Programming Discussion
- Topic: OpenGL Texture Problem
- Replies: 16
- Views: 2518
Re: OpenGL Texture Problem
glEnable(GL_BLEND)
Try turning that off,
glDisable(GL_BLEND)
Try turning that off,
glDisable(GL_BLEND)
- Tue Mar 22, 2011 8:33 pm
- Forum: Programming Discussion
- Topic: Flame Painter Dev Thread
- Replies: 81
- Views: 16007
Re: Flame Painter Dev Thread
damn, thats Photoshop quality :) I wouldn't say so lol, it doesn't generate pretty things all the time. yeah this is very nice :) i would suggest you make this into a screensaver for us all to use. I will do that as soon as i have rendering fully complete... I still can tell that its made up of lin...
- Tue Mar 22, 2011 12:07 am
- Forum: Programming Discussion
- Topic: Flame Painter Dev Thread
- Replies: 81
- Views: 16007
- Thu Mar 17, 2011 11:41 am
- Forum: General/Off-Topic
- Topic: Any jobs?
- Replies: 11
- Views: 3115
Re: Any jobs?
Well... what would you want to do?
Your best bet would be to look at different game companies in your area and if they're offering internships...
Your best bet would be to look at different game companies in your area and if they're offering internships...
- Wed Mar 16, 2011 7:20 pm
- Forum: General/Off-Topic
- Topic: Can I be un - /ignored?
- Replies: 16
- Views: 3901
Re: Can I be un - /ignored?
Pretty much every modern browser has spell check built in...
Some forums even have a spell checker built with JS
Some forums even have a spell checker built with JS
- Wed Mar 16, 2011 7:05 pm
- Forum: General/Off-Topic
- Topic: Can I be un - /ignored?
- Replies: 16
- Views: 3901
Re: Can I be un - /ignored?
You can start by trying to spell. Seriously, I bet that most of your ignores come from the fact that you spell like a 5 year old. I have dyslexia :-( I do my best though. But you're not ignored from me either. Apperntly it is less people then I thought :-) Even if you have dyslexia, there's spell c...
- Wed Mar 16, 2011 1:14 pm
- Forum: Art, Music, and Design
- Topic: Fully Lucid Website
- Replies: 8
- Views: 2300
Re: Fully Lucid Website
Critiques: - Gloss is overdone. I'd opt in for a smooth gradient for the header, and a straight gloss line for the buttons (curved gloss doesn't look good imo) - When I looked at your website all I saw was the image and the horizontal rule. You have serious contrasting issues going on... the text is...
- Wed Mar 16, 2011 1:01 pm
- Forum: General/Off-Topic
- Topic: Can I be un - /ignored?
- Replies: 16
- Views: 3901
Re: Can I be un - /ignored?
You can start by trying to spell.
Seriously, I bet that most of your ignores come from the fact that you spell like a 5 year old.
Seriously, I bet that most of your ignores come from the fact that you spell like a 5 year old.
- Wed Mar 16, 2011 12:57 pm
- Forum: General/Off-Topic
- Topic: +1
- Replies: 11
- Views: 3127
Re: +1
+1
I also despise them as well...
I also despise them as well...
- Tue Mar 08, 2011 11:57 am
- Forum: Programming Discussion
- Topic: Input Handling a Key Press
- Replies: 14
- Views: 1471
Re: Input Handling a Key Press
First thing I noticed Uint8* InputHandler::currentKeyState = SDL_GetKeyState(NULL); Uint8* InputHandler::lastKeyState = SDL_GetKeyState(NULL); Shouldn't that be in the constructor with currentKeyState = SDL_GetKeyState(NULL); lastKeyState = SDL_GetKeyState(NULL); ? Your currentKeyState and lastKeyS...
- Mon Mar 07, 2011 11:56 pm
- Forum: Programming Discussion
- Topic: Current Selection Function for game and editor?
- Replies: 8
- Views: 1134
Re: Current Selection Function for game and editor?
How about you make the whole editor a class, and store a pointer to a base object that is selected?