Search found 33 matches
- Tue May 18, 2010 4:55 pm
- Forum: Programming Discussion
- Topic: [SOLVED] SDL loading images problem
- Replies: 9
- Views: 727
Re: [SOLVED] SDL loading images problem
the post wasn't too harsh, made me go back and edit how I was drawing the tiles, I had no clue what could be messing it up, seemed like clipping but couldn't figure out why. I do not what the problem was, but I had an array for clipping, and 1-6 were set to something, but I ignored 0. so I went back...
- Tue May 18, 2010 9:37 am
- Forum: Programming Discussion
- Topic: [SOLVED] SDL loading images problem
- Replies: 9
- Views: 727
Re: SDL loading images problem
SOLVED!
- Mon May 17, 2010 5:20 pm
- Forum: Programming Discussion
- Topic: [SOLVED] SDL loading images problem
- Replies: 9
- Views: 727
Re: SDL loading images problem
I have no idea what code would even be relevant, I have two pictures of that it clips into 6, and on the 5th clip it generates the whole picture of the other, and can shrink and grow with the motion of the mouse, even though I don't have any mouse movement in this project, and I dunno why any code w...
- Mon May 17, 2010 4:19 pm
- Forum: Programming Discussion
- Topic: [SOLVED] SDL loading images problem
- Replies: 9
- Views: 727
[SOLVED] SDL loading images problem
My program is working fine, but when I try to add another image with SDL_Surface *image; the program clips a separate image incorrectly, but it only does 1 of the clips wrong and it is in the middle of the clipping, if I take away the new SDL_Surface *image; it works perfectly.
- Thu May 13, 2010 8:38 pm
- Forum: General/Off-Topic
- Topic: mysql in linux
- Replies: 2
- Views: 487
mysql in linux
I installed mySQL a while ago, and would like to reinstall it so I can start from scratch again, I've tried reinstalling mySQL from synaptic, but it saves the configuration files, any ideas on how to completely get rid of it?
- Thu May 13, 2010 4:22 pm
- Forum: Game Development
- Topic: My Tic-Tac-Toe program
- Replies: 1
- Views: 513
Re: My Tic-Tac-Toe program
with a game like tic-tac-toe can't you just hard code in the best responses, and if there is no response from what you hard coded, then go into the algorithm you have that checks where the best place to go, and I assume you have it check to see if it will win or lose, and places a piece there if it ...
- Mon May 10, 2010 1:05 pm
- Forum: Programming Discussion
- Topic: error with switch statement
- Replies: 9
- Views: 635
Re: error with switch statement
thanks for the help pritam, I found another problem, where I declared
as
Code: Select all
#define STATE_TITLE 0
Code: Select all
#define STATE_TITLE 0;
- Mon May 10, 2010 12:38 pm
- Forum: Programming Discussion
- Topic: error with switch statement
- Replies: 9
- Views: 635
error with switch statement
I keep getting an error message at a switch statement I made, from what I can tell the code looks right error message main.cpp:41: error: expected ‘:’ before ‘;’ token main.cpp:41: error: expected primary-expression before ‘:’ token main.cpp:41: error: expected ‘;’ before ‘:’ tok...
- Sat May 01, 2010 7:01 pm
- Forum: Programming Discussion
- Topic: coding improvement
- Replies: 13
- Views: 1382
Re: coding improvement
I am more comfortable with classes than functions, mainly because when I see them they are in the main folder, and I find it makes the code more messy, but they are a definite time saver.
- Sat May 01, 2010 6:58 pm
- Forum: Programming Discussion
- Topic: coding improvement
- Replies: 13
- Views: 1382
Re: coding improvement
so how would you go about changing a surfaces picture, should I just say tilesheet = IMG_Load("water.png"); or tilesheet = IMG_Load("dessert.png"); ? that is all I am really want to do, as you can see by compiling it with random pictures (with the right names) that are 128x128. T...
- Sat May 01, 2010 6:07 pm
- Forum: Programming Discussion
- Topic: coding improvement
- Replies: 13
- Views: 1382
Re: coding improvement
why do we not free the buffer? why would the program have a segmentation fault when I free those surfaces?
- Sat May 01, 2010 4:36 pm
- Forum: Programming Discussion
- Topic: coding improvement
- Replies: 13
- Views: 1382
Re: coding improvement
I kept on getting a segmentation fault when I changed tileSheet by pressing 1,2, or 3. so I took away the SDL_FreeSurface() for desert, water, and grass, and it screw up anymore, is this the correct way of handling it? How do I know when to free the surface?
- Sat May 01, 2010 1:43 pm
- Forum: Programming Discussion
- Topic: coding improvement
- Replies: 13
- Views: 1382
Re: coding improvement
I am using c++, and am semi familiar with classes, I do have some trouble calling functions from different classes, lets say I have 3 classes, a, b, and c, and I want b and c to be able to control something in a, then I wouldn't know how to do it off hand, the only thing I could think of is using po...
- Sat May 01, 2010 1:31 pm
- Forum: Programming Discussion
- Topic: coding improvement
- Replies: 13
- Views: 1382
coding improvement
I am trying to learn how to write my code better, I find when I use functions, I have to run through tons of code just to see what is going on, as you can see from the code below, the one upside I find with using functions is I can find errors faster in valgrind (my debugger). What suggestions would...
- Wed Apr 28, 2010 11:22 pm
- Forum: Programming Discussion
- Topic: opengl programming book
- Replies: 7
- Views: 674
opengl programming book
I am thinking of getting "beginning opengl game programming" would you recommend this book? if you wouldn't what book would you recommend?