Search found 44 matches
- Sun Nov 21, 2010 11:28 am
- Forum: Programming Discussion
- Topic: Anyone have any ideas for a console application
- Replies: 13
- Views: 2399
Re: Anyone have any ideas for a console application
What gives you—or anyone for that matter—the impression that the OP is prepared to advance into graphical programming? Have you considered the OP's previous posts to ensure that the OP is not lacking in any fundamental areas? It seems empirical that the OP selects something that would increase ...
- Sun Nov 21, 2010 6:11 am
- Forum: General/Off-Topic
- Topic: mac or pc
- Replies: 33
- Views: 5474
Re: mac or pc
What is AppleScript exactly? I've seen it, but have no idea what it is/does. From what I've heard/seen, it's a high level scripting language designed to automate common operations on the Mac OS, like renaming folders, emptying the trash and executing other applicaions. A friend showed it to me once...
- Sun Nov 21, 2010 6:08 am
- Forum: Programming Discussion
- Topic: Anyone have any ideas for a console application
- Replies: 13
- Views: 2399
Re: Anyone have any ideas for a console application
If you really don't want to go graphical using SDL or something similar (which I would recommend at this point), and you're bored of making text adventures, why don't you try something in between? Maybe code a game which is in a console window, where the player is physically denoted with an asterisk...
- Sat Nov 20, 2010 2:19 am
- Forum: Programming Discussion
- Topic: Anyone have any ideas for a console application
- Replies: 13
- Views: 2399
Re: Anyone have any ideas for a console application
Make an ASCII cartoon, because they're always fun.
Or, better still, make some software to convert a regular .avi video into an ASCII cartoon...
Or, better still, make some software to convert a regular .avi video into an ASCII cartoon...
- Wed Nov 17, 2010 3:27 pm
- Forum: General/Off-Topic
- Topic: Which Screen Capture Software?
- Replies: 9
- Views: 2323
Re: Which Screen Capture Software?
Noooooo! Don't use Camstudio, it's impossible to capture anything that actually moves!
Anyway, I look forward to seeing your game.
Anyway, I look forward to seeing your game.
- Wed Nov 17, 2010 3:25 pm
- Forum: Reviews
- Topic: Minecraft Review
- Replies: 52
- Views: 42408
Re: Minecraft Review
Obviously there are no OS->LaunchBSOD() calls in Minecraft's code. That's a function I wish was included in the Win32 API! :lol: I'm sure there's something with a similar function xD The irritating thing is that there actually isn't! The only way you can really launch BSOD in C++ (I've found) is to...
- Fri Nov 05, 2010 2:37 pm
- Forum: Art, Music, and Design
- Topic: How did they make Sonic?
- Replies: 47
- Views: 37941
Re: How did they make Sonic?
N64vSNES wrote:Could be the case, but to me it sounds a bit heavy for a genesis :/
Hmmm... When you consider the complex physics and gameplay mechanics already involved in sonic, the loop system starts to seem relatively simple
- Tue Nov 02, 2010 4:27 pm
- Forum: Game Development
- Topic: Azareal Online 3D Game/Engine Development:
- Replies: 16
- Views: 4319
Re: Azareal Online 3D Game/Engine Development:
Definitely.epicasian wrote:Camstudio SUCKS at recording anything interactive, so you're not the only one :D
But it's free, so I use it
- Tue Nov 02, 2010 4:16 pm
- Forum: Game Development
- Topic: Azareal Online 3D Game/Engine Development:
- Replies: 16
- Views: 4319
Re: Azareal Online 3D Game/Engine Development:
Looks amazing (I have no idea how I've been missing this thread) I really look forward to seeing progress on this :D Wow, this is why I love the Chaos Rift. The motivation I gained from that comment just translated into an 86 line C++ coding streak in about 10 minutes :) Thank you so much, eatcomic...
- Tue Nov 02, 2010 2:36 pm
- Forum: Game Development
- Topic: Azareal Online 3D Game/Engine Development:
- Replies: 16
- Views: 4319
Re: Azareal Online 3D Game/Engine Development:
OK, I haven't yet posted an update for this project, so here goes: Alpha 0.2 of the Engine/Client has been completed. New features include a Playscript-style Scripting System, Scriptable NPC AI, Conversations System and Scriptable Conversations. Although I'd implemented an XML scripting system for t...
- Sun Oct 31, 2010 12:44 pm
- Forum: Game Development
- Topic: Azareal Online 3D Game/Engine Development:
- Replies: 16
- Views: 4319
Re: Azareal Online 3D Game/Engine Development:
Nice screens ;) In which way are you using XML as a scripting language? Hey! Well, I'll be posting some actual in-game examples of this once I've finished working on it, but I thought XML would be an easy way to script in behaviours to NPCs, Monsters, Items etc. Here's an idea of the kind of thing ...
- Sun Oct 31, 2010 12:10 pm
- Forum: Game Development
- Topic: Azareal Online 3D Game/Engine Development:
- Replies: 16
- Views: 4319
Re: Azareal Online 3D Game/Engine Development:
I was wondering why I saw that awkwardly familiar panda3d demo scene. Haha, yep our current main artist (Tun) is only really working on character concepts and 2D sketches right now, so I'm stuck with rubbish Panda3D demo graphics and random models I grab off the web for now :(. Considering I'm only...
- Sun Oct 31, 2010 11:24 am
- Forum: Game Development
- Topic: Azareal Online 3D Game/Engine Development:
- Replies: 16
- Views: 4319
Re: Azareal Online 3D Game/Engine Development:
Thanks guys, I didn't expect to get so many responses! :oops: Looks pretty cool! This is one of the few projects that I see people talking about that I actually feel like there is a good future towards. Seems like a cool idea! Thank you, that means a lot! There's not much to show yet, although we ha...
- Sun Oct 31, 2010 4:48 am
- Forum: Game Development
- Topic: Azareal Online 3D Game/Engine Development:
- Replies: 16
- Views: 4319
Azareal Online 3D Game/Engine Development:
So, I've been working on a 3D game engine in C++ (OpenGL, with Panda3D for high end stuff) for a few days now, and I thought I would show off my progress. My development team and I have always dreamt of developing an MMO game, and we recently came up with the name of Azareal Online. We don't want to...
- Fri Oct 29, 2010 10:51 am
- Forum: Programming Discussion
- Topic: How Would I Teach Programming?
- Replies: 13
- Views: 1640
Re: How Would I Teach Programming?
Ismetteren worded it better than I did: listen to him instead!ismetteren wrote:I agree. I find that most classes are way more abstract than that and often the job of a class is to alter the state of other objects, not itself, which is something this approach don't teach.
*runs off and pretends he was never here*