Search found 11 matches
- Sat May 15, 2010 3:39 am
- Forum: Game Development
- Topic: What projects are you currently working on?
- Replies: 500
- Views: 186398
Re: What projects are you currently working on?
nice sig, but IDK if its okay on these forums... at least do some kind of spoiler and say NSFW, although at work those marked NSFW are the only emails I would look at :D :\, Haven't gotten any complaints so far. If I do, I'll be sure to take em' down. And so far I have a simple sprites loader and c...
- Sat May 15, 2010 3:37 am
- Forum: Game Development
- Topic: What projects are you currently working on?
- Replies: 500
- Views: 186398
Re: What projects are you currently working on?
nice sig, but IDK if its okay on these forums... at least do some kind of spoiler and say NSFW, although at work those marked NSFW are the only emails I would look at :D :\, Haven't gotten any complaints so far. If I do, I'll be sure to take em' down. And so far I have a simple sprites loader and c...
- Fri May 14, 2010 5:36 pm
- Forum: Programming Discussion
- Topic: VC++ 2010
- Replies: 11
- Views: 1262
Re: VC++ 2010
*Request Lock*
Never mind, I found out what went wrong..and it was so easy to fix, I should of checked twice before posting
Never mind, I found out what went wrong..and it was so easy to fix, I should of checked twice before posting
- Fri May 14, 2010 3:09 pm
- Forum: Programming Discussion
- Topic: VC++ 2010
- Replies: 11
- Views: 1262
Re: VC++ 2010
I need some information or some advice - I've setup and installed Visual C++ 2010, because it's nice as hell, I've set up my directories via Project Properties (they've moved it), and I've set up my Linker to what it's supposed to be. I've done this in Visual C++ 2008, and it works. And I'm trying ...
- Fri May 14, 2010 2:58 pm
- Forum: Programming Discussion
- Topic: VC++ 2010
- Replies: 11
- Views: 1262
VC++ 2010
I need some information or some advice - I've setup and installed Visual C++ 2010, because it's nice as hell, I've set up my directories via Project Properties (they've moved it), and I've set up my Linker to what it's supposed to be. I've done this in Visual C++ 2008, and it works. And I'm trying t...
- Fri May 14, 2010 12:34 pm
- Forum: Reviews
- Topic: Lazy foo tutorials
- Replies: 8
- Views: 10834
Re: Lazy foo tutorials
Before I got a book, this would definitely be the one that set me on my path with SDL & OpenGL game development.
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Agreed!
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Agreed!
- Fri May 14, 2010 12:27 pm
- Forum: Game Development
- Topic: Open Sonic Engine
- Replies: 7
- Views: 1504
Re: Open Sonic Engine
That's pretty sexy
- Fri May 14, 2010 1:21 am
- Forum: Game Development
- Topic: What projects are you currently working on?
- Replies: 500
- Views: 186398
Re: What projects are you currently working on?
nice sig, but IDK if its okay on these forums... at least do some kind of spoiler and say NSFW, although at work those marked NSFW are the only emails I would look at :D :\, Haven't gotten any complaints so far. If I do, I'll be sure to take em' down. And so far I have a simple sprites loader and c...
- Thu May 13, 2010 4:47 am
- Forum: Game Development
- Topic: What projects are you currently working on?
- Replies: 500
- Views: 186398
Re: What projects are you currently working on?
5/13/2010, 4:44 AM: About 3-4 hours ago I randomly started a new project straight out of being bored. My super beast awesome sex mate knows PHP, so I have an engine programming ( myself ), and a web developer. Have I gotten somewhere? am I being xXStillAVirginXx? I haven't slept because I've been ha...
- Tue May 11, 2010 8:52 am
- Forum: Programming Discussion
- Topic: Halp
- Replies: 6
- Views: 787
Re: Halp
I always favor the C method to the C++ method in this scenario. With C++ you're going from a string stream, to a C++ string ,to a C string. In C, it's a simple function call to sprintf: char buffer[200]; sprintf(buffer, "The number is: %d", number); text = TTF_RenderText_Solid( font, buff...
- Tue May 11, 2010 6:51 am
- Forum: Programming Discussion
- Topic: Halp
- Replies: 6
- Views: 787
Halp
I'm not retarded or anything, although I wouldn't say I'm the new to the SDL API. I kinda skimmed through my book, and seemingly read bits and pieces. I stopped for about a week and trying to get dedicated again. Anyways, I've been viewing some shit online and in my book, and wanted to try something...