Search found 23 matches
- Tue Dec 07, 2010 8:23 pm
- Forum: Programming Discussion
- Topic: Interface Builder Help
- Replies: 2
- Views: 473
Re: Interface Builder Help
Is it possible to use Interface Builder to launch an Applescript Script? I know, its very newbie, but my cousin is working on a map editor and wrote an applescript to take care of his launching of programs. If not, any alternative ideas? type "man osascript" in terminal and at the NSApple...
- Tue Dec 07, 2010 7:01 pm
- Forum: Programming Discussion
- Topic: Interface Builder Help
- Replies: 2
- Views: 473
Interface Builder Help
Is it possible to use Interface Builder to launch an Applescript Script? I know, its very newbie, but my cousin is working on a map editor and wrote an applescript to take care of his launching of programs. If not, any alternative ideas?
- Sun Nov 07, 2010 8:33 am
- Forum: Programming Discussion
- Topic: I would like an IDE that doesnt make suicide sound good
- Replies: 15
- Views: 2091
Re: I would like an IDE that doesnt make suicide sound good
Well since I keep offering help, and it seems you keep ignoring me. I'll just make a video how to setup SDL within xcode step by step. Im not trying to ignore you, I saw the wrong name on offer to help over skype/teamviewer. It would be great if you could do that. Im Zunedude123 on skype, and I cou...
- Sun Nov 07, 2010 1:29 am
- Forum: Programming Discussion
- Topic: I would like an IDE that doesnt make suicide sound good
- Replies: 15
- Views: 2091
Re: I would like an IDE that doesnt make suicide sound good
So I downloaded Qt and my computer couldnt read the file. I also have been trying Netbeans, but SDL wont compile. How do I fix that?
- Sat Nov 06, 2010 9:54 pm
- Forum: Programming Discussion
- Topic: I would like an IDE that doesnt make suicide sound good
- Replies: 15
- Views: 2091
Re: I would like an IDE that doesnt make suicide sound good
@avansc If you would show me around XCode, that would be great, thanks. Every tutorial I've had helped me with absolutely nothing. And about Dev-C++, yes, I love the simplicity. I made a new project, attached my API and it worked without struggle. I've using XCode for about 2 months now and no matte...
- Fri Nov 05, 2010 11:00 pm
- Forum: Programming Discussion
- Topic: I would like an IDE that doesnt make suicide sound good
- Replies: 15
- Views: 2091
I would like an IDE that doesnt make suicide sound good
I cant stand XCode, Code::Blocks, or Eclipse. Are there any IDEs for Mac that dont suck so bad that I hate life? Dev was so easy, you made a project and went. Why cant someone make something like that? Does anyone know anything like that? Please help
- Sat Oct 30, 2010 6:09 pm
- Forum: Programming Discussion
- Topic: Installing Allegro on Code::Blocks Mac
- Replies: 3
- Views: 640
Re: Installing Allegro on Code::Blocks Mac
Well, I have XCode but honestly, I cant stand it. Its very hard to use after using Dev for about a year. As for compiling allegro myself, I have no idea how i would do that
- Sat Oct 30, 2010 5:03 pm
- Forum: Programming Discussion
- Topic: Installing Allegro on Code::Blocks Mac
- Replies: 3
- Views: 640
Installing Allegro on Code::Blocks Mac
How on Earth do you install Allegro (or ANY api for that matter) on a mac? I have looked everywhere and it appears that I'm the only moron that cant figure this out. Dev-C++ was very straight forward and then I bought this new mac and couldnt do anything at all with it. Can anyone help me with this?
- Mon Aug 23, 2010 9:46 pm
- Forum: Programming Discussion
- Topic: Help with Collision
- Replies: 15
- Views: 1667
Re: Help with Collision
That last one didnt work either. Could someone post a simple thing they made so I can get the whole picture?
- Mon Aug 23, 2010 8:37 pm
- Forum: Programming Discussion
- Topic: Help with Collision
- Replies: 15
- Views: 1667
Re: Help with Collision
I changed the checkColl1() to checkColl when he did, but there are no values assigned. checkColl1 only existed because I thought i needed two checks to test for collision but I realized not and never changed it back.OP, are you relying on the return value of your checkColl1
- Mon Aug 23, 2010 7:58 pm
- Forum: Programming Discussion
- Topic: Help with Collision
- Replies: 15
- Views: 1667
Re: Help with Collision
AABB, ok that sounds firmiliar, but I never know that i was doing it. So with the code I've got, I have to squares sitting on the window, one moving on command, the other stationary. Oh, and a shit load of 0's. It cannot detect collision, so what is wrong with it?
- Mon Aug 23, 2010 7:41 pm
- Forum: Programming Discussion
- Topic: Help with Collision
- Replies: 15
- Views: 1667
Re: Help with Collision
So origionaly, my idea of assigning assigning values to each corner was to simulate a bounding box because I honestly had no idea what it was, other than a box that aids in collision. So I started doing that. What methods to you guys use other than what I'm doing? This is all my code at the moment, ...
- Mon Aug 23, 2010 5:00 pm
- Forum: Programming Discussion
- Topic: Help with Collision
- Replies: 15
- Views: 1667
Re: Help with Collision
Hey I tried the code and added a function to print the status of int collision and it's always set to 0. I dont think it works.
- Mon Aug 23, 2010 4:10 pm
- Forum: Programming Discussion
- Topic: Help with Collision
- Replies: 15
- Views: 1667
Help with Collision
Hey guys, Im learning the basics of game making and the one thing I cant get is how one would do collision. Basically, Im just drawing two green squares in Allegro and one is controlled by the arrow keys while the other is static. Here's my code. #include <allegro.h> #include <C:\Dev-Cpp\collfunctio...
- Tue Jun 15, 2010 3:22 pm
- Forum: Game Development
- Topic: C++ and Zune HD Game Development
- Replies: 0
- Views: 1894
C++ and Zune HD Game Development
Hey guys, I just rewatched pretty much the entire Gyrovorbis Adventures and Revolution Series and thought of this when Falco was talking about his iPod. There is a C++ Zune HD game development tool called Open ZDK (see: http://zunedevwiki.org/wiki/getting_started/end_user/installation) and it uses C...