Search found 78 matches
- Tue Dec 07, 2010 3:42 am
- Forum: Programming Discussion
- Topic: Win32 API control expansion?
- Replies: 1
- Views: 364
Win32 API control expansion?
Hello, im midway through my first win32 program and started wondering about something. In my application i have an edit control and a button control. I hate having to get the width/height perfect for these two controls, and also hate that when you expand the window they do not expand with it, is the...
- Mon Nov 29, 2010 3:45 pm
- Forum: Art, Music, and Design
- Topic: Games you'd like to see remade (or demade?)
- Replies: 120
- Views: 22118
Re: Games you'd like to see remade (or demade?)
Im sure this has been said already (if not, you guys are slipping!).
Final fantasy 7.
This game is amazing, i just cant stand the graphics (almost to bad to play).
Final fantasy 7.
This game is amazing, i just cant stand the graphics (almost to bad to play).
- Sun Nov 28, 2010 10:22 pm
- Forum: Programming Discussion
- Topic: Can i get your opinion? [TL;DR post].
- Replies: 15
- Views: 3263
Re: Can i get your opinion? [TL;DR post].
I know screws will come in handy, but should I use slotted or Phillips heads? What about bolts? Are ratchet screwdrivers better than fixed-shaft? I'm worried about using power screwdrivers because they might not use them at the job I get. Oh no, I only learned about slotted heads! I'm screwed! (pun...
- Sun Nov 28, 2010 3:48 pm
- Forum: Programming Discussion
- Topic: Can i get your opinion? [TL;DR post].
- Replies: 15
- Views: 3263
Re: Can i get your opinion? [TL;DR post].
Once i learn Qt/Win32 i can just unleash my creativeness and make tons of helpful applications (since it looks like software development is going to be my new goal). So i have to disagree, theory is important, but you can only go so far with it. I don't think it would have been a good idea to conti...
- Sun Nov 28, 2010 2:01 pm
- Forum: Programming Discussion
- Topic: Can i get your opinion? [TL;DR post].
- Replies: 15
- Views: 3263
Re: Can i get your opinion? [TL;DR post].
Im still interested in what other people have to say, but i thought i'd reply to everyone so far. Oh, and there's still a question that hasnt been answered that im sort of stuck on. Since the majority of you think software development is a better idea, should i learn a multiplatform framework like Q...
- Sat Nov 27, 2010 11:20 pm
- Forum: General/Off-Topic
- Topic: how do you get promoted?
- Replies: 5
- Views: 1142
Re: how do you get promoted?
I think the levels are based on the amount of posts you have / make. That's how its normally is setup (sorry, dont have the exact numbers, or all of the tittles :(). Your rank will go up if you take part in helping/chatting with the community- not that its important or anything :P. That is exactly ...
- Sat Nov 27, 2010 11:12 pm
- Forum: Current Events and Science/Technology
- Topic: lol... silly popo
- Replies: 5
- Views: 1866
Re: lol... silly popo
Wow the whole thing is based on him fixing computers and knowing how to operate linux lol? I have 10 other suspects on my msn list that should be looked into immediately!
- Sat Nov 27, 2010 10:36 pm
- Forum: Programming Discussion
- Topic: Can i get your opinion? [TL;DR post].
- Replies: 15
- Views: 3263
Can i get your opinion? [TL;DR post].
If any of you have read my pasts posts, its no secret that im relatively new to the c++. Im going to be going to college soon to continue my learning, but as most people do, i've been doubting my future. I love video games be it making them, playing them, or even just reading about them. My problem ...
- Sat Nov 27, 2010 10:04 pm
- Forum: General/Off-Topic
- Topic: how do you get promoted?
- Replies: 5
- Views: 1142
Re: how do you get promoted?
sorry for the noobiness, but how would you be able to get a higher ranking in these forums? for example, my rank is chaos rift noob, but there is a higher ranking of chaos rift junior. so how would it work? I think the levels are based on the amount of posts you have / make. That's how its normally...
- Sat Nov 27, 2010 9:55 pm
- Forum: Programming Discussion
- Topic: Combining SDL libs/dlls ?
- Replies: 7
- Views: 1260
Re: Combining SDL libs/dlls ?
If you're on a Windows platform, the Librarian (Archiver for you *Nix fuckers) WILL allow you to link against/embed other libraries. For example, on Windows, I literally include the OpenGL/SDL libs inside of libGyro.lib and only have to link against the single library. In the GCC environment, appar...
- Wed Oct 20, 2010 4:03 pm
- Forum: Programming Discussion
- Topic: Combining SDL libs/dlls ?
- Replies: 7
- Views: 1260
Re: Combining SDL libs/dlls ?
SFML is one of my plans if i cant either statically link these dll's (im a noob, so no idea how to do this. Google was of no help either.) or physically combine all the dll's. I know its possible to do both options here (physically and legally), someone has to know how D: lol.
- Wed Oct 20, 2010 4:15 am
- Forum: Programming Discussion
- Topic: Combining SDL libs/dlls ?
- Replies: 7
- Views: 1260
Combining SDL libs/dlls ?
So i recently decided to add text rendering to my SDL "game" and noticed my project file is filling up quickly with SDL .dlls. All i do with SDL is load PNGs and JPEG images and yet i have like 5 dlls, thats just crazy. By the time my game has text and sound i could have 7-8 dlls! Is there...
- Mon Oct 18, 2010 2:33 am
- Forum: Programming Discussion
- Topic: SDL sprite sheet clipping
- Replies: 1
- Views: 438
SDL sprite sheet clipping
I decided to take up SDL and started reading tutorials from lazyfoo.net. Its going quite well so far, i just ran into a question after finishing up lesson 6 (Clip Blitting and Sprite Sheets). The tutorial did a good job of explaining how to "clip" and blit a simple sprite sheet, but what d...
- Fri Oct 15, 2010 9:56 pm
- Forum: Programming Discussion
- Topic: How do you keep interest?
- Replies: 14
- Views: 1214
Re: How do you keep interest?
I don't keep interest. when I get bored of programming complicated things, I go online and read about game development and other programming topics. The best way is to have a long term goal. Basically you're making text based games, so in the back of your mind you're thinking, "Why am I doing ...
- Fri Oct 15, 2010 9:24 pm
- Forum: Programming Discussion
- Topic: How do you keep interest?
- Replies: 14
- Views: 1214
Re: How do you keep interest?
Patience. I know that it's hard, but you need to stick with it. For example, I really did not get the point of pointers (pun intended) when I first started learning C++. So I kept re-reading the chapter in my C++ book on pointers. I made a few test programs to see what you can do with pointers, how...