http://love2d.org/
Open source 2D Lua ran game engine. w00t
Search found 11 matches
- Fri Apr 01, 2011 9:37 am
- Forum: Game Development
- Topic: Free development utilities (not a free trial, its all free)
- Replies: 77
- Views: 126146
- Thu Aug 05, 2010 9:58 am
- Forum: Game Development
- Topic: Blade Brothers Engine: Creating my first 2D Game Engine
- Replies: 272
- Views: 42618
Re: Blade Brothers Engine: Creating my first 2D Game Engine
I'll look more into how to create textures without SDL when I wake up, it's 10 AM time for sleep haha. :lol: Thanks for the help Milch ! If you'd like, I can give you my TextureLoader C++ class that I made for my engine. It's not great, but it'll show you the basics of loading a .png image with lib...
- Sun Jul 25, 2010 12:37 am
- Forum: Programming Discussion
- Topic: Tile maps collision detection on top-down view. C++/Allegro.
- Replies: 9
- Views: 1846
Re: Tile maps collision detection on top-down view. C++/Allegro.
Quick question(so I can give you the easiest answer to your question)...Are you doing a pixel, or tile movement? Like, each time the player presses the up arrow, does he move a certain number of pixels, or just one tile up?
- Fri Jul 23, 2010 10:45 am
- Forum: General/Off-Topic
- Topic: Official "Hello, World! (I'm new!)" thread
- Replies: 821
- Views: 629526
Re: Official "Hello, World! (I'm new!)" thread
Thanks for the welcome! It seems like an awesome community, so hopefully I can make it my home for awhile. ^^
woo! It's awesome meeting someone who lives in the same area. :D
woo! It's awesome meeting someone who lives in the same area. :D
- Fri Jul 23, 2010 9:47 am
- Forum: General/Off-Topic
- Topic: Official "Hello, World! (I'm new!)" thread
- Replies: 821
- Views: 629526
Re: Official "Hello, World! (I'm new!)" thread
(I'm not good at these things.) Hey everyone, I'm Sam at 16 year old guy. I've been teaching myself how to program for about 3 years now, but just recently really started building some nice things.(it's pretty much all been test/learning programs up till now) I only know 2D programming, I've never t...
- Fri Jul 23, 2010 9:41 am
- Forum: Programming Discussion
- Topic: Is win32 a requirement? [SOLVED]
- Replies: 7
- Views: 879
Re: Is win32 a requirement?
That's my opinion too. Especially because Mac users are on the rise, DirectX will most likely die out as the "industry standard". It mostly already has, except for Xbox360 titles. C/++ and OpenGL ftw!K-Bal wrote:Hell no Multiplatform is the future.
- Wed Jul 21, 2010 11:09 pm
- Forum: Programming Discussion
- Topic: Weird SDL error?
- Replies: 3
- Views: 653
Re: Weird SDL error?
I've found that Visual C++ 2010 gives weird errors with things...I'm not sure if this is the case with your problem, but it might be. If no one knows a answer, you may want to try your code in Visual C++ 2008. That switch fixed a problem I had several months ago, it was weird...
- Wed Jul 21, 2010 8:24 pm
- Forum: General Gaming
- Topic: "Alien Swarm"
- Replies: 16
- Views: 4369
Re: "Alien Swarm"
I <3 SC2. Such an amazing game...eatcomics wrote:If you guys weren't too keen on it, I'll stick to SC2 and Gmod :D
- Wed Jul 21, 2010 11:45 am
- Forum: Game Development
- Topic: An SDL C++ Platformer
- Replies: 10
- Views: 1799
Re: An SDL C++ Platformer
Looks like an awesome start. Nice job. ^^
- Tue Jul 20, 2010 1:32 pm
- Forum: General Gaming
- Topic: "Alien Swarm"
- Replies: 16
- Views: 4369
Re: "Alien Swarm"
I just hope they port it to Mac soon, cause it looks pretty fun.
- Mon Jul 19, 2010 9:44 pm
- Forum: Programming Discussion
- Topic: SDL or Allegro
- Replies: 8
- Views: 1064
Re: SDL or Allegro
Hey every one. I'm new here, know the basics of C++ and is learning about game development. But what what library should i use. Simplicity helps, all I care about doing is making 2d rpg's. Screw the rest. So which one should i use? Allegro or SDL And any helpfull tutorials concerning what I want to...