Ohahahahhaha
Sneaky, you.
Figured it out.
Search found 50 matches
- Sat Mar 31, 2012 1:54 am
- Forum: Game Development
- Topic: BrainScience for Android released!
- Replies: 12
- Views: 5889
- Sat Mar 31, 2012 1:54 am
- Forum: Game Development
- Topic: BrainScience for Android released!
- Replies: 12
- Views: 5889
Re: BrainScience for Android released!
Milch...
WTF.
I'm stuck at the impossible jump!
WTF.
I'm stuck at the impossible jump!
- Sun May 29, 2011 2:43 pm
- Forum: General/Off-Topic
- Topic: Soo... guess who just got their degree.
- Replies: 23
- Views: 6082
Re: Soo... guess who just got their degree.
Congrats to Gyro and other graduating game developers.
- Tue May 17, 2011 2:22 am
- Forum: Game Development
- Topic: Data Structures and Sorting Algorithms
- Replies: 3
- Views: 1673
Data Structures and Sorting Algorithms
Usually when I work on my development, usually I stick to the basic STL things like vectors and hash maps. Do programmers here tend to use other structures like LinkedLists, Queues, or other structures to hold data or algorithms to sort stuff?
- Thu May 12, 2011 12:27 am
- Forum: Game Development
- Topic: [Question] Lua/C++ Balance, sequencing and Lua questions.
- Replies: 7
- Views: 4115
Re: [Question] Lua/C++ Balance, sequencing and Lua questions
Thank you for making this thread. I had some similar issues that I could not particularly articulate. Definitely a universal benefit.
- Thu May 12, 2011 12:26 am
- Forum: Game Development
- Topic: angrybirds sprite sheets
- Replies: 2
- Views: 1714
Re: angrybirds sprite sheets
What are the limitations on using them?
- Sat Apr 30, 2011 1:58 am
- Forum: Game Development
- Topic: Game Developers in April
- Replies: 7
- Views: 2365
Game Developers in April
Why the hell have none of you shown any progress? April seems like the most unproductive month so far.
- Wed Apr 27, 2011 6:28 pm
- Forum: Game Development
- Topic: So You Want to Work in the Video Game Industry?
- Replies: 8
- Views: 2604
Re: So You Want to Work in the Video Game Industry?
I think this should be a requirement for all to watch this video before even considering the industry.
- Mon Apr 25, 2011 9:57 pm
- Forum: Programming Discussion
- Topic: Lua | ToLua++
- Replies: 2
- Views: 647
Re: Lua | ToLua++
Honestly, I have no idea what you're referring to, but I'll be talking to you in IRC soon. :D
- Mon Apr 25, 2011 5:11 pm
- Forum: Programming Discussion
- Topic: Lua | ToLua++
- Replies: 2
- Views: 647
Lua | ToLua++
Basically, I am trying to push a C object into the LUA stack but for some reason I can't seem to get this right. I've been trying to figure this small thing out for the past couple days. I'm getting fed up and I'm coming here. :evil: In C: Test* testthis = new Test(); ... tolua_pushuserdata(Luaobj->...
- Sat Apr 23, 2011 5:32 am
- Forum: Game Development
- Topic: Hexagon2D Engine
- Replies: 3
- Views: 1319
Hexagon2D Engine
Just wanted to post up my last three videos relating to it. I've been working on it a lot recently. Basic Info: Written in C++ in Microsoft Visual Studio Express Ed. API used: SDL (major fan) Tasks to complete: 1. Polish up the Quest system 2. Find more art... 3. Polish up some of my classes...( :oo...
- Wed Apr 06, 2011 11:23 am
- Forum: Game Development
- Topic: Nature - Top Down RPG Game (WIP)
- Replies: 8
- Views: 3034
Re: Nature - Top Down RPG Game (WIP)
This game is sexy and a half.
- Fri Mar 25, 2011 7:44 pm
- Forum: Game Development
- Topic: More Retro Edumacation!
- Replies: 11
- Views: 3110
Re: More Retro Edumacation!
Thanks for this!
- Tue Mar 15, 2011 8:32 pm
- Forum: Programming Discussion
- Topic: New to game dev: Classes Question
- Replies: 8
- Views: 1577
Re: New to game dev: Classes Question
What the hell?
Hidden link!!!!!
Hidden link!!!!!
- Fri Mar 11, 2011 10:52 pm
- Forum: Game Development
- Topic: Being Lazy with 2D graphics
- Replies: 4
- Views: 1327
Re: Being Lazy with 2D graphics
Ah, good to know. Thanks