Search found 303 matches
- Wed Sep 14, 2016 9:43 pm
- Forum: Game Development
- Topic: Small Games made in Short Time
- Replies: 2
- Views: 7944
Small Games made in Short Time
Hey! I just started some speed-game development, or what it is called - I make games in very few hours. So far, I have made two very small games. If you just want to watch, here you go. But more, and important stuff, is listed below. (The most interesting one is the second) Reaction/Timer game: xeTM...
- Sat Nov 07, 2015 1:06 pm
- Forum: General/Off-Topic
- Topic: Buying Speakers.
- Replies: 2
- Views: 7453
Re: Buying Speakers.
Just buy a headset and pass it along.
Jk. Any cheap 2.1 would be powerful enough to fill a room with over 20 people.
I have a set of cheap tabletop Creative speakers (with 1 small sub), and it can get really, really loud.
Quality is not the best, but would work wonders in a classroom.
Jk. Any cheap 2.1 would be powerful enough to fill a room with over 20 people.
I have a set of cheap tabletop Creative speakers (with 1 small sub), and it can get really, really loud.
Quality is not the best, but would work wonders in a classroom.
- Tue Oct 27, 2015 10:26 am
- Forum: Programming Discussion
- Topic: Sorting the code && Storing the files.
- Replies: 20
- Views: 25265
Re: Just questions.
Can someone explain the keywords static and final used in methods and variables? P.S. : (Optional) I'm trying to figure out also how public, private, protected work for both methods and variables, but I think i can figure this one out on my own.They are not hard to be explained/understood theoretic...
- Thu Oct 01, 2015 9:28 am
- Forum: Game Development
- Topic: Pong clone in C with SDL/GL (code example).
- Replies: 6
- Views: 11628
Re: Pong clone in C with SDL/GL (code example).
As you gain experience, you reach a point where basic examples (and R eading T he F ucking M anual) is enough to make you comfortable, but as a programming virgin it's daunting to slog through documentation and trying to make sense of it with no frame of reference. Hopefully this will help someone ...
- Sat Apr 18, 2015 5:00 pm
- Forum: General/Off-Topic
- Topic: Equality vs. Assignment
- Replies: 5
- Views: 9762
Re: Equality vs. Assignment
One time I was sick, I actually wrote if(x != true)
It's been a while since I wrote only one =, but when it happens, it takes forever to find the mistake, because who the fuck would think they wrote only one =? xD Always the last place I look.
It's been a while since I wrote only one =, but when it happens, it takes forever to find the mistake, because who the fuck would think they wrote only one =? xD Always the last place I look.
- Sun Mar 15, 2015 6:44 am
- Forum: General/Off-Topic
- Topic: Opinions
- Replies: 1
- Views: 6675
Re: Opinions
I agree with you. Boys and girls get raced differently, and they look at their mother and father and watch the difference between them. A boy might get action figures, toy cars and such for their birthday, and girls might get dolls, princess costume and such. There's a lot of factors that plays a ro...
- Sat Feb 28, 2015 5:04 pm
- Forum: Game Development
- Topic: What projects are you currently working on?
- Replies: 500
- Views: 186398
Re: What projects are you currently working on?
I am working on a 2D "turned based" Roguelike game, if I can call it that. You move from tile to tile each move. The game should go from floor to floor, and if you die, you must start all over again. I don't like to sit and think for too long about my moves, so I will try to make it more a...
- Mon Feb 09, 2015 5:30 pm
- Forum: Art, Music, and Design
- Topic: Best places for Free spirtes, tilesheets, etc
- Replies: 1
- Views: 7465
Re: Best places for Free spirtes, tilesheets, etc
Check out this site: http://www.pixelprospector.com/the-big- ... -graphics/
Browse through the "2D Graphics" section. Maybe you'll find something there.
Browse through the "2D Graphics" section. Maybe you'll find something there.
- Mon Dec 22, 2014 10:50 am
- Forum: Game Development
- Topic: Your view on Secrecy while in development
- Replies: 7
- Views: 11637
Your view on Secrecy while in development
I am curious about what you guys think is "too little" or "too much" to share when it comes to your projects. Do you want to share everything to the public, or do you try to keep everything a secret? Or somewhere inbetween? For me, I'm afraid that my ideas will be "stolen&qu...
- Mon Dec 22, 2014 10:31 am
- Forum: General/Off-Topic
- Topic: Developer's Resolution
- Replies: 11
- Views: 9778
Re: Developer's Resolution
Wow, that's amazing! Good luck with that. Please update us with this project. I would really love to see the progress :Dgamenovice wrote:[...]im aiming to make one good game for the wii u (I got on board for the wii u indie developer thing, so that's awesome!).
- Sun Dec 21, 2014 9:32 am
- Forum: General/Off-Topic
- Topic: Developer's Resolution
- Replies: 11
- Views: 9778
Re: Developer's Resolution
I'll start: For me, 2014 was mostly a mess for me, due to some personal issues, but I managed to get a whole lot stable when it comes to making games for Android. I'm almost done with my first serious game for the platform! Programming for PC was something that I just put aside and kinda forgot. Whi...
- Sun Dec 21, 2014 9:18 am
- Forum: General/Off-Topic
- Topic: Developer's Resolution
- Replies: 11
- Views: 9778
Developer's Resolution
2015 is slowly creeping in on us, and 2014 is soon just a thing of the past.
Please write a little about what you have accomplished in 2014, whether it be in code, art, or game development in general.
And write a little about what your hopes for 2015 are!
Please write a little about what you have accomplished in 2014, whether it be in code, art, or game development in general.
And write a little about what your hopes for 2015 are!
- Sun Dec 21, 2014 9:14 am
- Forum: Game Development
- Topic: What projects are you currently working on?
- Replies: 500
- Views: 186398
Re: What projects are you currently working on?
Well, I was working on rewriting my engine, mostly to switch over from SDL to OpenGL. But then I got distracted by libogc. So now what little I have done of my new engine, also cross-compiles to GameCube... so that's pretty cool :lol: Wow, that's cool! Would be awesome to make a game for the GameCu...
- Thu Dec 18, 2014 10:24 am
- Forum: Art, Music, and Design
- Topic: The Christmas Programmer [A story with background music]
- Replies: 5
- Views: 9818
Re: The Christmas Programmer [A story with background music]
Haha, I'm glad it did! Thank you ^^YourNerdyJoe wrote:This just made my day. Amazing!
- Fri Dec 12, 2014 7:08 am
- Forum: Art, Music, and Design
- Topic: The Christmas Programmer [A story with background music]
- Replies: 5
- Views: 9818
Re: The Christmas Programmer [A story with background music]
Thanks a lot! I'm really glad you liked it :Ddandymcgee wrote:Dude, this is epic. Haha, great work! Thanks for sharing.