Search found 53 matches
- Wed Jun 27, 2012 12:10 pm
- Forum: Game Development
- Topic: Twilight Hop - my iPhone Game - NOW LIVE!
- Replies: 8
- Views: 5373
Re: Twilight Hop - my iPhone Game - NOW LIVE!
Awesome! Congratulations! You said that you intended on having simple controllers, and you did succeed well! Left and right side of the screen. That's great, and also great is that you remind the player every time, just in case. It must be a great feeling to have something out there. I might have m...
- Sun Jun 10, 2012 6:20 pm
- Forum: Game Development
- Topic: Twilight Hop - my iPhone Game - NOW LIVE!
- Replies: 8
- Views: 5373
Re: Twilight Hop - my iPhone Game Coming Soon
It's out! I decided to release it early due to the impatience that was eating away my mind. Please buy it and tell your friends. Word of mouth helps me out more than you would ever know. I hope you guys like it
***DOWNLOAD LINK: Twilight Hop on the App Store***
***DOWNLOAD LINK: Twilight Hop on the App Store***
- Tue Jun 05, 2012 5:23 pm
- Forum: Game Development
- Topic: Twilight Hop - my iPhone Game - NOW LIVE!
- Replies: 8
- Views: 5373
Re: Twilight Hop - my iPhone Game Coming Soon
I also now have an app and website walkthrough video:
- Mon Jun 04, 2012 5:13 pm
- Forum: Game Development
- Topic: Twilight Hop - my iPhone Game - NOW LIVE!
- Replies: 8
- Views: 5373
Re: Twilight Hop - my iPhone Game Coming Soon
Thanks! The release has been pushed up to late June/early July. I considered leaving more time for marketing and creating buzz, but my impatience is getting the best of medandymcgee wrote:That looks pretty awesome man. Grats on your first app. Keep us updated on release details / statistics.
- Mon Jun 04, 2012 3:46 pm
- Forum: Game Development
- Topic: Twilight Hop - my iPhone Game - NOW LIVE!
- Replies: 8
- Views: 5373
Re: Twilight Hop - my iPhone Game Coming Soon
Here are some new screenshots:
- Sun Jun 03, 2012 3:54 pm
- Forum: Game Development
- Topic: Twilight Hop - my iPhone Game - NOW LIVE!
- Replies: 8
- Views: 5373
Twilight Hop - my iPhone Game - NOW LIVE!
***DOWNLOAD LINK: Twilight Hop on the App Store *** Hey there Chaos Rift. A long time ago, I set out to make an iPhone game. And finally, after a long, long road, it's done! It's called Twilight Hop, and it is an arcade/endless runner game of sorts. The objective is to hop through a city at night w...
- Thu Sep 15, 2011 7:06 pm
- Forum: Game Development
- Topic: [Completed] Map Editor
- Replies: 5
- Views: 2544
Re: [Completed] Map Editor
I finally finished it. Check it out if you want to:
I know it doesn't have tons of features, but I consider it done now.
I know it doesn't have tons of features, but I consider it done now.
- Thu Sep 15, 2011 7:00 pm
- Forum: Programming Discussion
- Topic: Windows 7 Being Annoying
- Replies: 17
- Views: 4965
Re: Windows 7 Being Annoying
Amen. I switched over a while ago to Visual Studio, best decision of my lifeGyroVorbis wrote:I happen to be a fan of Windows 7, and Visual Studio is my favorite compiler.
- Fri Aug 26, 2011 9:59 pm
- Forum: Game Development
- Topic: [Completed] Map Editor
- Replies: 5
- Views: 2544
[Completed] Map Editor
EDIT: Scroll down for the completed version Hello, everybody! I am in the proccess of developing a map editor (almost done). It's made with C++ and SDL. It runs relatively well, but I could've made it a lot better. It's only my 3rd large scale GUI program, so I learned tons from this project. Tell m...
- Tue Aug 09, 2011 8:59 am
- Forum: Game Development
- Topic: Hey everyone... I made this game!
- Replies: 9
- Views: 2998
Re: Hey everyone... I made this game!
Looks pretty awesome man! I'll buy it when it comes out
- Tue Aug 09, 2011 8:51 am
- Forum: General/Off-Topic
- Topic: Buh-Bye, Windows Vista!
- Replies: 6
- Views: 2234
Re: Buh-Bye, Windows Vista!
Heck yeah, it runs absolutely fantasticGyroVorbis wrote:
7 is a dream.
- Tue Aug 09, 2011 1:33 am
- Forum: General/Off-Topic
- Topic: Buh-Bye, Windows Vista!
- Replies: 6
- Views: 2234
Buh-Bye, Windows Vista!
The main computer I use just got upgraded from Vista to Windows 7. This is arguably one of the best days of my life. :lol: When my computer had Vista, it would crash half the time after startup. I couldn't get any sort of crap done on any projects. Today I realized what sort of hell I was going thro...
- Mon Jun 20, 2011 8:48 pm
- Forum: Programming Discussion
- Topic: Help on the most ridiculous map editor bug ever?
- Replies: 8
- Views: 1480
Re: Help on the most ridiculous map editor bug ever?
Yep sorry, should have been camera.y. There is no problem starting the for loop at 0 when rendering, it's just inefficient and easily made more efficient. I changed it because I had to change the rendering loop anyway in the code I posted. In my sample TILE_SIZE is the width/height of a single tile...
- Thu Jun 16, 2011 7:02 pm
- Forum: Programming Discussion
- Topic: Help on the most ridiculous map editor bug ever?
- Replies: 8
- Views: 1480
Re: Help on the most ridiculous map editor bug ever?
int Sys::getCloseX() { int x = 0, y = 0; SDL_GetMouseState(&x,&y); x += camera.x; double temp = x / 32; temp = floor(temp); return (int)(temp * 32); } int Sys::getCloseY() { int x = 0, y = 0; SDL_GetMouseState(&x,&y); y += camera.y; double temp = y; temp = temp / 32; temp = floor(te...
- Thu Jun 16, 2011 5:44 pm
- Forum: Programming Discussion
- Topic: Help on the most ridiculous map editor bug ever?
- Replies: 8
- Views: 1480
Re: Help on the most ridiculous map editor bug ever?
Sure, I just added it into the above post.