Search found 42 matches
- Mon Oct 10, 2011 1:06 am
- Forum: Game Development
- Topic: My 3D rendering project
- Replies: 33
- Views: 15113
Re: My 3D rendering project
Ahh Blender. Yea they totally redid the interface for that. 2.4 and older is not the same as the new streamlined 2.5 + versions.
- Sun Oct 09, 2011 8:53 pm
- Forum: Game Development
- Topic: My 3D rendering project
- Replies: 33
- Views: 15113
Re: My 3D rendering project
Instantly subbed. :worship: can this engine do many polys without significant slowdown? The building is over 300k polys and is 90% of the total for the scene. I haven't done any culling/filtering for optimization yet. It's doing 60-90 fps consistently, sometimes dips a bit below 60 when the lights ...
- Mon Oct 03, 2011 3:12 pm
- Forum: Game Development
- Topic: My 3D rendering project
- Replies: 33
- Views: 15113
Re: My 3D rendering project
Are you suggesting that no one should? My point is that everything in OpenGL 3 is pretty much available to most gamers today. After rereading my comments and then your replies I now understand your last question. I guess I do come across that way and that is not my intention at all. My apologies fo...
- Sun Oct 02, 2011 12:41 pm
- Forum: Game Development
- Topic: My 3D rendering project
- Replies: 33
- Views: 15113
Re: My 3D rendering project
I don't use the complete code files from the book. I use the code SNIPPETS of OpenGL inside my own framework. Like I said, while the code files do suck, the explanations and knowledge are crucial. And what features in the book are not yet supported? OpenGL 4 drivers are already out. :nono: Right, t...
- Sat Oct 01, 2011 11:50 pm
- Forum: Art, Music, and Design
- Topic: 3D modeling
- Replies: 31
- Views: 9979
Re: 3D modeling
I thought I saw that a lot of the guys and Pixar are veteran animators, who are taught how to use their computer animation software, and it would surprise me if they used very much scripting. If you have not tried their own software, then I don't know why your saying that. I have tested their softw...
- Sat Oct 01, 2011 11:43 pm
- Forum: Game Development
- Topic: My 3D rendering project
- Replies: 33
- Views: 15113
Re: My 3D rendering project
The recent OSX Lion update introduced OpenGL 3.2 support. Your right, I checked it out and seen that they did come out with it this past summer. Apparently Apple is having to write their own drivers, which is why they are so far behind. So thanks for letting me know they finally moved on. AND OSX 1...
- Fri Sep 30, 2011 12:29 am
- Forum: Game Development
- Topic: My 3D rendering project
- Replies: 33
- Views: 15113
Re: My 3D rendering project
Even when using C++ with OpenGL, platform interoperability is not guaranteed. I for example am trying to make a program for windows and linux using compiler switches and the original APIs, which isn't that easy (because I'm so unfamiliar with how to program those kinds of things in linux). So I don...
- Thu Sep 29, 2011 8:33 pm
- Forum: Game Development
- Topic: Viv Online Development
- Replies: 15
- Views: 5748
Re: Viv Online Development
If you want another opinion opinion on OS usage, you can read the statistics on Steam. They are just on Steam gamers, but it's still a good representation for the audience of PC and Mac gamers. @ CC Ricers Interesting find and they say the same thing about Windows 7 Being Number one. The problem wi...
- Thu Sep 29, 2011 8:26 pm
- Forum: Game Development
- Topic: My 3D rendering project
- Replies: 33
- Views: 15113
Re: My 3D rendering project
Here is where you might be taking one too many steps. Observe : C#/XNA -> C#/OpenTK -> C++/OpenGL C#/XNA -> C++/DirectX -> C++/OpenGL (my original choice) XNA is JUST another easier version of DirectX. You do not need it by any means. Your end goal however is the same. So if I am reading you correct...
- Thu Sep 29, 2011 8:14 pm
- Forum: Game Development
- Topic: Hosting recommendations
- Replies: 11
- Views: 3005
Re: Hosting recommendations
if I were to host at home...what would be a recommended amount of bandwidth for upstream? Well although i'm not saying you should ever host at home to be Live for the public, you really should have a minimum of 2 Megabit Upload. And that will kill your net if you have to upload an insane amount of ...
- Thu Sep 29, 2011 11:40 am
- Forum: Game Development
- Topic: Viv Online Development
- Replies: 15
- Views: 5748
Re: Viv Online Development
Thanks guys I appreciate the interest/support... @DualEntity: Thank you. I post on a bunch of game development forums (updates will be the same as the ones here) but I may start doing progress videos each week until I'm done with the project. Subscribe to my YouTube channel if you haven't already :...
- Thu Sep 29, 2011 10:54 am
- Forum: Game Development
- Topic: My 3D rendering project
- Replies: 33
- Views: 15113
Re: My 3D rendering project
Thanks for the support, everyone! I do not have a game in mind to use this on, and still can't create a huge RPG like some guys here yet ;) janequorzar, is OpenTK pretty flexible? It says that it provides low level access so I'm guessing it's just as powerful and flexible as XNA. Man, this just mak...
- Thu Sep 29, 2011 10:43 am
- Forum: Game Development
- Topic: Viv Online Development
- Replies: 15
- Views: 5748
Re: Viv Online Development
Great work man. Loved your youtube videos.
On another note -- Windows 7 is the Leading Operating System as of August of this year :
http://www.w3schools.com/browsers/browsers_os.asp
I would consider it Mainstream. :D
On another note -- Windows 7 is the Leading Operating System as of August of this year :
http://www.w3schools.com/browsers/browsers_os.asp
I would consider it Mainstream. :D
- Thu Sep 29, 2011 9:19 am
- Forum: Current Events and Science/Technology
- Topic: Windows 8 Just (significantly annoyed apples business model)
- Replies: 35
- Views: 18629
Re: Windows 8 Just (significantly annoyed apples business mo
Sheesh.. this reminds me when I BETA tested Windows 98 or heck even as recent as Windows 7. In fact Windows 7 had soooooooooooooooo many glitches when it was in BETA that people were saying it would never get anywhere. Look at it now. Its in first place. XP is number 2. Windows 7 has been pushing ah...
- Thu Sep 29, 2011 8:59 am
- Forum: Game Development
- Topic: My 3D rendering project
- Replies: 33
- Views: 15113
Re: My 3D rendering project
Great job.