Search found 8 matches

by evilbunnie
Thu Sep 29, 2011 1:26 am
Forum: Programming Discussion
Topic: exe Images not showing.
Replies: 3
Views: 664

Re: exe Images not showing.

Because your project is using incorrect paths. You have to include the image in the release folder too.
by evilbunnie
Sat Sep 24, 2011 4:29 pm
Forum: Programming Discussion
Topic: CPU issues[OPENGL][SDL]
Replies: 12
Views: 2439

Re: CPU issues[OPENGL][SDL]

Well, after testing this on my other computer and getting 2-3 CPU avg all I can think is my CPU is dying. It's about 5 years old. Oh and I forgot about that gl smooth code was put there to test something should be moved. Also, I'm planning on using a different tile from tileset per tile, although I ...
by evilbunnie
Fri Sep 23, 2011 10:50 pm
Forum: Programming Discussion
Topic: CPU issues[OPENGL][SDL]
Replies: 12
Views: 2439

Re: CPU issues[OPENGL][SDL]

This is the rendering part, it's what is causing the CPU increase. void renderGraphics(){ // render everything for the current frame glClear(GL_COLOR_BUFFER_BIT); // setup the view glLoadIdentity(); // move off center so the quads is visible glTranslatef(0, 0, -500); // draw quad as white glColor3f(...
by evilbunnie
Fri Sep 23, 2011 2:35 am
Forum: Programming Discussion
Topic: CPU issues[OPENGL][SDL]
Replies: 12
Views: 2439

CPU issues[OPENGL][SDL]

Hey guys, I've been playing around in OpenGL+SDL, but something is ticking me off. I get around 30-40 CPU whilst rendering 25x19 tiles at 60FPS. Is this normal? Is there a way to have the framerate at 60FPS and get the CPU down at the same time? Does Elysian Shadows get this? My current FPS limiter ...
by evilbunnie
Wed Sep 21, 2011 2:27 pm
Forum: Programming Discussion
Topic: DirectX 9 Error.
Replies: 7
Views: 1216

Re: DirectX 9 Error.

No I never said D3D was hard, it's just cluttered. Look at it then look at OpenGL. I've pretty much got OOP down, and I've converted most of my work now after pretty much completing the book(Need to revise some of it). But I agree with Gyro, C is defiantly the place to start. Thanks for the input th...
by evilbunnie
Wed Sep 21, 2011 4:06 am
Forum: Programming Discussion
Topic: DirectX 9 Error.
Replies: 7
Views: 1216

Re: DirectX 9 Error.

So, yeah I got this working after reading the header file, by defining CINTERFACE before including the file. After using it for a while I decided that D3D is a programmers hell compared to OpenGL which is much simpler and so much more portable (which in my opinion is one of the main things any progr...
by evilbunnie
Tue Sep 20, 2011 2:09 am
Forum: General/Off-Topic
Topic: Antivirus recommendations
Replies: 23
Views: 4911

Re: Antivirus recommendations

Real men handle it themselves.

Just joking of course, I don't bother with anti-viruses because they're all just memory wastage IMO.
by evilbunnie
Tue Sep 20, 2011 2:05 am
Forum: Programming Discussion
Topic: DirectX 9 Error.
Replies: 7
Views: 1216

DirectX 9 Error.

Hello der, everybody. I'm new here and before I get into what I'm about to mention, I want to introduce myself. I'm a 14 year old aspiring programmer that started programming in VB6 when I was around 12, now moved to C and C++. I've made a few projects in my life and created my own DirectX8 engine w...