Search found 3839 matches

by dandymcgee
Sun Oct 05, 2008 10:58 am
Forum: General/Off-Topic
Topic: Gaywad
Replies: 16
Views: 1483

Re: Gaywad

O.< No Comment
by dandymcgee
Sun Oct 05, 2008 10:56 am
Forum: General/Off-Topic
Topic: Assembly, lol
Replies: 7
Views: 528

Re: Assembly, lol

Willshire The Mad wrote:*blood shoots from eyes, ears, nose, and mouth*

I think I will stick with creating pretty pictures.
If I had that skill in the first place I probably would too :P.
by dandymcgee
Sun Oct 05, 2008 10:48 am
Forum: General/Off-Topic
Topic: Official Forum Profile
Replies: 163
Views: 125108

Re: Official Forum Profile

Name: Dan Age: 17 Birthday: Sept. 1 Gender: male Favorite Console: Sega Genesis Favorite Type of Game: RPG Favorite 3 Games: Diablo, Radiata Stories, Fable (played 1st time yesterday) Favorite Color: Blue Favorite Food: Anything fried and greasy Favorite Genre of Music: Classic Rock Favorite Artist/...
by dandymcgee
Sun Oct 05, 2008 10:27 am
Forum: Game Development
Topic: Terrain art tutorials?
Replies: 3
Views: 952

Re: Terrain art tutorials?

You could check out Gas13, http://gas13.ru/v3/tutorials/sywtbapa_a ... s_tile.php he uses grass as an example, but you could apply similar logic to other types of terrain.
by dandymcgee
Sun Oct 05, 2008 9:21 am
Forum: Programming Discussion
Topic: Adding weapons to my game?
Replies: 12
Views: 1760

Re: Adding weapons to my game?

Hey trufun, thanks for taking the time to reply. Aside from reading about them, I have absolutely no experience with classes, so I'm going to make a stab at coding what I think you're recommending: class character { int x; int y; public: int MountItem (std::string); int Update (); int Draw (); }; cl...
by dandymcgee
Thu Oct 02, 2008 2:57 pm
Forum: General/Off-Topic
Topic: Assembly, lol
Replies: 7
Views: 528

Re: Assembly, lol

Maybe I'll try and learn it again some time.

@Gyrovorbis - How do YOU program in assembly? What editor/compiler do you use? I know there's some sort of assembly debugger built into windows if you type debug in the run prompt, but I only get the basic concept of how assembly even works.
by dandymcgee
Thu Oct 02, 2008 2:54 pm
Forum: Programming Discussion
Topic: Adding weapons to my game?
Replies: 12
Views: 1760

Re: Adding weapons to my game?

Yeah, the arms of my sprite could almost hold a sword the way they are right now. Holding a gun would need a few adjustments, but there's no deadline for this project.
by dandymcgee
Thu Oct 02, 2008 2:52 pm
Forum: General/Off-Topic
Topic: Assembly, lol
Replies: 7
Views: 528

Re: Assembly, lol

I tried to learn Assembly once... once. :cry:
by dandymcgee
Thu Oct 02, 2008 2:39 pm
Forum: Programming Discussion
Topic: Adding weapons to my game?
Replies: 12
Views: 1760

Re: Adding weapons to my game?

Yeah I was thinking of drawing the character and then the weapon on top (didn't think of arms though, hehe). And as for the programmer/artist getting along, I'm both right now so that's the easy part :). I guess it comes down to personal preference, and the number of weapons I want to add. Just 5 - ...
by dandymcgee
Thu Oct 02, 2008 2:17 pm
Forum: Programming Discussion
Topic: Adding weapons to my game?
Replies: 12
Views: 1760

Adding weapons to my game?

I'm just curious as to how you added/would add weapons to your game (if you even use weapons)? Or will it just be casting spells of some sort? Whether or not you use weapons is somewhat irrelevant, I'm just not sure how I should do it. Would you keep the same character sprites and just display the w...
by dandymcgee
Thu Oct 02, 2008 2:04 pm
Forum: Programming Discussion
Topic: Clipping Sprites
Replies: 15
Views: 2392

Re: Clipping Sprites

GyroVorbis wrote:Dr. House is fueled purely by his own narcissism--he takes pride in being able to solve puzzles. I really doubt that asskissery will win the man over.
Haha, word of the day: narcissism.
by dandymcgee
Thu Oct 02, 2008 1:58 pm
Forum: General/Off-Topic
Topic: J-Force Games
Replies: 40
Views: 4684

Re: Spoof of Adventures in Game Development...

Supposedly there's 6 people on the team (according to their site), but you're right about there only being one programmer. Jonny Eden - Programmer, Designer Jordan Blakey - Artist, Designer Justin Overton - Technical Advisor Jeremy Eden - Business Manager, Designer Jesse Leverett - Designer Ty Daust...
by dandymcgee
Thu Oct 02, 2008 1:52 pm
Forum: Programming Discussion
Topic: Clipping Sprites
Replies: 15
Views: 2392

Re: Clipping Sprites

But wait.. isn't that for reporting BAD things? He wants to spam him with good reputation because he's thankful (that's my understanding).
by dandymcgee
Wed Oct 01, 2008 8:31 pm
Forum: Programming Discussion
Topic: Clipping Sprites
Replies: 15
Views: 2392

Re: Clipping Sprites

Will fix that and Install a rep meter so I can spam Dr.House with good rep.
Run-on sentence.. makes it seem as if YOU are installing the rep(utation) meter. Also, saying the whole word makes it slightly more understandable. Glad someone could help you fix your clip problem :)
by dandymcgee
Wed Oct 01, 2008 8:09 pm
Forum: General/Off-Topic
Topic: J-Force Games
Replies: 40
Views: 4684

Re: Spoof of Adventures in Game Development...

edit: I don't want people to say "I'd buy it... but I'm just going to download it." They'd have to say "Goddamn, I want all the extras!!"
That's an excellent idea lol.. you can't torrent signatures! (i think..?)