Some guy with enough time and home brew skills managed to port wolfenstein 3d to the 32x. If you ask me, this makes it one of the better games available for the doomed addon, maybe even top 5.
http://www.sega-16.com/forum/showthread.php?t=6690
http://www.youtube.com/watch?v=sEf9SuRuRZM
Search found 19 matches
- Sun Jun 07, 2009 4:41 pm
- Forum: General Gaming
- Topic: Wolfenstein 3D ported to sega 32x
- Replies: 1
- Views: 1082
- Sat May 23, 2009 3:22 pm
- Forum: General Gaming
- Topic: Dreamcast Mod
- Replies: 2
- Views: 856
Dreamcast Mod
I don't think this was posted on the forums so here goes. Here's a mod you wont see too often. Apple iMac G3 case converted to house a dreamcast and lcd. He even got the internal speakers to work with the console: http://www.cgcc.ca/forum/viewtopic.php?t=17935 http://www.youtube.com/watch?v=NrwMSQP-...
- Sat May 16, 2009 12:33 am
- Forum: Reviews
- Topic: Final Fantasy VII
- Replies: 20
- Views: 17907
Re: Final Fantasy VII
I hooked up the PS for my younger sibling some time back so they can relive the glory of VII also. How mistaken I was. It's a very painful game to play through. The random battles I'm afraid might make the game even unbearable for those short on patience. Yes the graphics still are good, the story w...
- Sat May 16, 2009 12:24 am
- Forum: Game Development
- Topic: darkGDK, a good C++ API?
- Replies: 11
- Views: 3036
Re: darkGDK, a good C++ API?
In case you made the jump into darkGDK, try and dig up some reviews for this book: Starting Out with Games and Graphics in C++ by Tony Gaddis. It's a fairly new book and there aren't any reviews for him yet on amazon. I'm learning c++ with his starting with C++ book and wish I found him years ago. I...
- Mon May 11, 2009 12:22 am
- Forum: General Gaming
- Topic: Taking DC screen shots
- Replies: 1
- Views: 652
Taking DC screen shots
I've been wanting to put up a web page for some time and thought I might add a section to Sega's consoles. So I'm thinking, what's the best way to take screen shots of the dreamcast so fans can check out the quality of the games. Many gaming sites have pictures of low quality so I would really like ...
- Mon Mar 09, 2009 12:00 am
- Forum: Programming Discussion
- Topic: How to make c++ programs smaller?
- Replies: 13
- Views: 1648
Re: How to make c++ programs smaller?
why is it much of an issue anyway?, we have plenty of memory these days I know, but if I ever do development on a target platform with limited memory, or on a console from the past 20 years (which I'd like to one day), I need to learn to keep the size down as much as possible. Stripping the executa...
- Sun Mar 08, 2009 7:00 pm
- Forum: Programming Discussion
- Topic: How to make c++ programs smaller?
- Replies: 13
- Views: 1648
Re: How to make c++ programs smaller?
That's the thing, I know it's not anything I've written. But is there a way to cut out any of the code of the iostream that I don't need to use? When I compile, is all the code of iostream being jumbled into my program, or only the parts that I need to use to get my program working?
- Sun Mar 08, 2009 6:35 pm
- Forum: Programming Discussion
- Topic: How to make c++ programs smaller?
- Replies: 13
- Views: 1648
How to make c++ programs smaller?
I'm using Dev-cpp and it seems to me that the compiled programs are a bit on the large side for such basic instructions. I'm only using iostream and the executables are coming out to half a mB. Storage of the program isn't an issue with the new behemoth hdd's, but this would have been an issue 15 or...
- Sat Feb 14, 2009 5:45 pm
- Forum: Programming Discussion
- Topic: cin.getline() problems
- Replies: 5
- Views: 978
Re: cin.getline() problems
Just add if(!cin) around cin.clear and cin.ignore. Looks to work the way I want to now. if(!cin) { cin.clear(); // reset stream state to 'good cin.ignore(20, '\n'); // remove remaining characters in stream for next input cout << endl << "FIXED! " << endl << endl; }
- Sat Feb 14, 2009 5:00 am
- Forum: Programming Discussion
- Topic: cin.getline() problems
- Replies: 5
- Views: 978
Re: cin.getline() problems
Thanks guys for your input. I think I sort of got it working. I wanted to purposefully avoid using C++ strings at the moment since I'm learning c-strings now. I took cin.clear() and added cin.ignore(20, '\n') right after that, and it seems to work the way I intended. cin.clear() seems to 'unclog' wh...
- Fri Feb 13, 2009 2:05 am
- Forum: Programming Discussion
- Topic: cin.getline() problems
- Replies: 5
- Views: 978
cin.getline() problems
I'm having a problem with cin.getline(). I'm creating a char array of 20, but only want to store 4 of the characters for the name input. If the name is 4 characters or less, it works fine. If I input a name that is 5 or more characters, it will skip the next input, in this case cin.getline(city, 20,...
- Thu Jan 22, 2009 9:53 pm
- Forum: Programming Discussion
- Topic: Help with cin.get and eof
- Replies: 9
- Views: 1854
Re: Help with cin.get and eof
Even though I stumbled across what I think was the reason for my problems, I took your code and played with it for a while. Thanks for your help and hopefully one day, sooner than later, I can help others with their own problems.
- Thu Jan 22, 2009 1:06 am
- Forum: Programming Discussion
- Topic: Help with cin.get and eof
- Replies: 9
- Views: 1854
Re: Help with cin.get and eof
Unbelievable...After playing around with this for two weeks and learning NOTHING, I've found some info that might help anyone else having problems with EOF on a windows machine. Bjarne Stroustrup: The program ends reading input when it sees "end of file". If you run the program from the ke...
- Fri Jan 16, 2009 2:00 pm
- Forum: Programming Discussion
- Topic: Help with cin.get and eof
- Replies: 9
- Views: 1854
Re: Help with cin.get and eof
Well, I was hoping to get to working with file input/output next, so this is to familiarize myself a little bit with that before I actually get to it.Ginto8 wrote:First, why are you doing "end of file"? wouldn't you be working with file i/o then?
- Fri Jan 16, 2009 2:01 am
- Forum: Programming Discussion
- Topic: Help with cin.get and eof
- Replies: 9
- Views: 1854
Re: Help with cin.get and eof
Well, I spent some time with it tonight but haven't made much progress. The only realization is that once the program gets to ctrl-z after going through lets say 'asdf(ctrl-z)', it doesn't accept ctrl-z, as input. If I do ctrl-z as the only input, it will bypass while(cin) altogether. So unless I'm ...