Search found 267 matches
- Thu Apr 05, 2012 1:29 pm
- Forum: General Gaming
- Topic: 0x10^c - Notch's new game
- Replies: 9
- Views: 8737
Re: 0x10^c - Notch's new game
I can't wait for this to come out, I really want to mess around with the CPU. I love the idea of having to manage memory in such a small environment like that, and how your power is drawn out of your ship and all that. Really really really cool stuff, I've been messing around with different emulato...
- Wed Apr 04, 2012 1:50 pm
- Forum: General Gaming
- Topic: 0x10^c - Notch's new game
- Replies: 9
- Views: 8737
Re: 0x10^c - Notch's new game
It is not, unless he is REALLY stretching the format(i.e. he is still posting serious sounding stuff about it in his twitter feed). I do think there was an April fools joke where he said the name would be "Mars Effect" though. There is already this subreddit about the CPU: http://www.reddi...
- Wed Apr 04, 2012 9:38 am
- Forum: General Gaming
- Topic: 0x10^c - Notch's new game
- Replies: 9
- Views: 8737
0x10^c - Notch's new game
Notch has recently made this website, which announces his new game 0x10^c. http://0x10c.com/ It is a sci-fi mmo-ish game taking place in space, but what strikes me as really fascinating is the fact that spaceships will have real 16-bit computers that control the ship and can be programmed. http://0x...
- Tue Apr 03, 2012 4:33 pm
- Forum: Programming Discussion
- Topic: Some questions around game developement
- Replies: 15
- Views: 5535
Re: Some questions around game developement
Just out of interest, is this not the case for most languages, except for C/C++?Ginto8 wrote:To do this I had to have EVERY collision test return a heap-allocated reference. Why? Because Java doesn't allow passing primitives by reference, or creating non-reference data types.
- Tue Mar 06, 2012 9:10 am
- Forum: Programming Discussion
- Topic: Generating and using code during runtime
- Replies: 26
- Views: 8048
Re: Generating and using code during runtime
I get really confused when you talk about scripting, mainly because I have never used one and don't understand why it's needed. If you need something done, why not do it in the native code you are writing in? Why switch to something working on-top to do it? Because you don't have to deal with compi...
- Wed Jan 25, 2012 1:39 am
- Forum: Programming Discussion
- Topic: Your view on software design
- Replies: 7
- Views: 2393
Re: Your view on software design
I'd ask then, what strategy would you also recommend for writing games also within a team. Should we in first instance get togheter and define all classes and then implement them? I think that approach is called the waterfall model, and is generally not considered a good approach. Agile development...
- Tue Jan 24, 2012 12:31 pm
- Forum: Game Development
- Topic: What projects are you currently working on?
- Replies: 500
- Views: 186471
Re: What projects are you currently working on?
What? Scheme is coolzephiro309 wrote: It's a pong clone, and it's written in hum... Scheme...
- Thu Jan 19, 2012 6:45 am
- Forum: Art, Music, and Design
- Topic: Gay characters / Homophobia in games
- Replies: 15
- Views: 22384
Re: Gay characters / Homophobia in games
‘Fuck off you gay AWP whore’
What about the whores?... or the bastards for that matter.
What about the whores?... or the bastards for that matter.
- Tue Jan 17, 2012 7:39 am
- Forum: General/Off-Topic
- Topic: Riddles - Warm your brain up for today's awesome dev session
- Replies: 10
- Views: 3944
Re: Riddles - Warm your brain up for today's awesome dev ses
I already know the answer to the first one. Concerning the second one: Why don't we have a spoiler tag? I have tried to make the text the same color as the background, so highlight it if you want to read it :) From looking at the possible ways you can get 36 as the product of 3 divisors of 36, and b...
- Sat Jan 14, 2012 9:14 am
- Forum: Current Events and Science/Technology
- Topic: Wikipedia Blackout: Donate $1
- Replies: 11
- Views: 7784
- Mon Jan 02, 2012 10:45 am
- Forum: Game Development
- Topic: My New Game - Space Invaders
- Replies: 3
- Views: 2311
Re: My New Game - Space Invaders
Post a video (on youtube) of your gameRandomDever wrote:What?short wrote:Youtube demo! Youtube demo! .... Youtube demo!
- Mon Dec 26, 2011 7:50 am
- Forum: General/Off-Topic
- Topic: Found a good song :D
- Replies: 7
- Views: 2689
Re: Found a good song :D
Haha.
Reminds me of this one. I think it was posted in this forum some time ago, maybe you remember it.
Reminds me of this one. I think it was posted in this forum some time ago, maybe you remember it.
- Fri Dec 16, 2011 2:02 pm
- Forum: Programming Discussion
- Topic: Err... What is this error?
- Replies: 8
- Views: 2764
Re: Err... What is this error?
I'm not 100% sure on this, but it has something to do with the fact that pow is not defined for an interger base: double pow ( double base, double exponent ); long double pow ( long double base, long double exponent ); float pow ( float base, float exponent ); double pow ( double base, int exponent ...
- Fri Dec 16, 2011 10:06 am
- Forum: Programming Discussion
- Topic: Err... What is this error?
- Replies: 8
- Views: 2764
Re: Err... What is this error?
You should post the code which causes the problem. After spending two minutes on google it turns out that you should cast the first argument to a float, double or long double. http://www.dreamincode.net/forums/topic/170446-pow-ambiguous-call-to-overloaded-function/ But then again, without seeing the...
- Fri Nov 18, 2011 3:12 pm
- Forum: General/Off-Topic
- Topic: Help protect the web!
- Replies: 15
- Views: 7736
Re: Help protect the web!
So as I understand it, they want to control the domain name system. So they are going to force DNS servers to follow their specifications? But what prevents people from using DNS servers outside of America? Generally, i think that many of these anti-piracy laws we see are, seen from a technical stan...