Search found 446 matches

by RyanPridgeon
Thu Jun 26, 2014 4:10 pm
Forum: Game Development
Topic: 2D RPG Engine
Replies: 153
Views: 117577

Re: Simple 2D RPG Engine

Nice work. Does the collision change with the depth warp? Like for example, to stop you from walking down through the ladder when you're underneath the platform, but still allowing you to walk up the ladder to get on top of the platform. I always wondered how that was handled in games like this.
by RyanPridgeon
Thu Jun 26, 2014 12:08 pm
Forum: Game Development
Topic: "Triangle" - Ludum Dare Project Flash Rewrite
Replies: 33
Views: 41545

Re: "Triangle" - Ludum Dare Project Flash Rewrite

Finally picked this up again now that exams and life are out of the way for a bit. Weapon collecting and switching! http://i.imgur.com/tNbq1DL.gif Added weapon switching, this is gonna be interesting for the game design since I'll have to find some way of keeping the gameplay balanced with the diffe...
by RyanPridgeon
Sat Apr 19, 2014 8:12 am
Forum: Programming Discussion
Topic: RegEx Golf
Replies: 1
Views: 2604

Re: RegEx Golf

dandymcgee wrote:http://regex.alf.nu/

Write a regular expression to match the given texts using the fewest character possible (hence "golf").

Quite entertaining, I ended with 3263 points. Can you beat it?
Today I learned that I need to learn more regex
by RyanPridgeon
Fri Apr 18, 2014 4:39 pm
Forum: Game Development
Topic: "Triangle" - Ludum Dare Project Flash Rewrite
Replies: 33
Views: 41545

Re: "Triangle" - Ludum Dare Project Flash Rewrite

ph0sph0ruz wrote:I think it looks pretty good as is. I like that you can only see on the map what you are uncovering. A very good mini-map IMO. It shouldn't reveal anything you don't see unless you are going for that but here it fits perfectly.
Thanks :) It'll be especially useful for adding secret rooms
by RyanPridgeon
Fri Apr 18, 2014 4:08 pm
Forum: Game Development
Topic: "Triangle" - Ludum Dare Project Flash Rewrite
Replies: 33
Views: 41545

Re: "Triangle" - Ludum Dare Project Flash Rewrite

Amazing how fast this is progressing, looking awesome Ryan. Very true, a lot of the time when showing this game I can't really display what I've been working on because a lot of it is in the engine / back end. Keep in mind, this is a programming forum. Just because we like pictures doesn't mean we ...
by RyanPridgeon
Wed Apr 16, 2014 4:05 pm
Forum: Game Development
Topic: "Triangle" - Ludum Dare Project Flash Rewrite
Replies: 33
Views: 41545

Re: "Triangle" - Ludum Dare Project Flash Rewrite

Yeah coding issues can sometimes be a black hole, just getting started sucks even more because it's not very sexy looking at just code. Everyone just wants to see the graphics and gameplay. It's not all fun and games but when it works out then the effort is rewarding. Very true, a lot of the time w...
by RyanPridgeon
Mon Apr 14, 2014 2:11 pm
Forum: Game Development
Topic: "Triangle" - Ludum Dare Project Flash Rewrite
Replies: 33
Views: 41545

Re: "Triangle" - Ludum Dare Project Flash Rewrite

That first video looks like you are playing far away, an optical illusion with the lighting. :D Haha, you're right. The shadows make the black squares look like really tall pillars. It's actually kind of awesome. Haha, I noticed that before, too. Some people I've sent the game to actually thought i...
by RyanPridgeon
Mon Apr 14, 2014 8:50 am
Forum: Game Development
Topic: "Triangle" - Ludum Dare Project Flash Rewrite
Replies: 33
Views: 41545

Re: "Triangle" - Ludum Dare Project Flash Rewrite

That first video looks like you are playing far away, an optical illusion with the lighting. :D How many levels have you built so far? I've only got the one test level in there at the moment, but the level editor is in so I've been slowly adding to it when I'm bored :) Got a lot more stuff I want t...
by RyanPridgeon
Sun Apr 13, 2014 6:18 pm
Forum: Game Development
Topic: "Triangle" - Ludum Dare Project Flash Rewrite
Replies: 33
Views: 41545

Re: "Triangle" - Ludum Dare Project Flash Rewrite

Decided to try plugging my controller in :)

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Been busy adding lots of stuff to the game, added some more prompts and made the game look better, and made a (maybe temporary) soundtrack.

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Might put a video up soon :)
by RyanPridgeon
Sat Mar 29, 2014 9:20 pm
Forum: Game Development
Topic: "Triangle" - Ludum Dare Project Flash Rewrite
Replies: 33
Views: 41545

Re: "Triangle" - Ludum Dare Project Flash Rewrite

I added some levers n doors n shit

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And a new enemy type :)

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As well as health bars!
by RyanPridgeon
Mon Mar 24, 2014 8:09 am
Forum: Game Development
Topic: 2D RPG Engine
Replies: 153
Views: 117577

Re: Simple 2D RPG Engine

You still working on this? It looks awesome. :mrgreen:
by RyanPridgeon
Mon Mar 24, 2014 8:06 am
Forum: Game Development
Topic: "Triangle" - Ludum Dare Project Flash Rewrite
Replies: 33
Views: 41545

Re: "Triangle" - Ludum Dare Project Flash Rewrite

The creator of the game Monaco: What's Yours is Mine , Andy Schatz, posted some Facebook notes back in 2010 on how his game did lighting. Personally, I found them to be an interesting read back then. I'm sure :worship: Falco has some edjukation resources that he could share on how he does lighting ...
by RyanPridgeon
Sun Mar 23, 2014 10:03 pm
Forum: Game Development
Topic: "Triangle" - Ludum Dare Project Flash Rewrite
Replies: 33
Views: 41545

Re: "Triangle" - Ludum Dare Project Flash Rewrite

Thanks guys :D And yeah, loading is instantaneous. We'll see how that goes when the levels get bigger, I'm sure it'll still be plenty fast though.

Click here to see the hidden message (It might contain spoilers)
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Click here to see the hidden message (It might contain spoilers)
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:)
by RyanPridgeon
Sat Mar 22, 2014 1:12 pm
Forum: General/Off-Topic
Topic: Found this awesome Chrono Trigger Jazz remix.
Replies: 1
Views: 3706

Re: Found this awesome Chrono Trigger Jazz remix.

This is fucking amazing!!
by RyanPridgeon
Thu Mar 20, 2014 8:48 pm
Forum: Game Development
Topic: "Triangle" - Ludum Dare Project Flash Rewrite
Replies: 33
Views: 41545

Re: "Triangle" - Ludum Dare Project Flash Rewrite

I made a Youtube video to show off the level editor a bit, since it's quite complete now. :mrgreen: