Search found 10 matches
- Fri Jun 21, 2013 2:20 pm
- Forum: Game Development
- Topic: Software Engineering Philosophical Crisis
- Replies: 11
- Views: 18416
Software Engineering Philosophical Crisis
After learning so much about object orient programming, and learning as much as I can about design patterns and what patterns are best for each situation, I feel like all the philosophy I've learned has collapsed upon itself. Instead of making things easier to program, 'elegant' solutions tend to ov...
- Wed Feb 18, 2009 9:01 pm
- Forum: Game Development
- Topic: Tiling in SDL
- Replies: 11
- Views: 1773
Tiling in SDL
Well, I'm making a cool little demo involving tiling.
What is the most efficient way to do it according to you guys?
Should I use 32x32 tile in a 640x480 screen?
I am currently using 40x40 tiles in an 800x600 screen and just drawing the map is chewing up about 20 percent of my processor.
What is the most efficient way to do it according to you guys?
Should I use 32x32 tile in a 640x480 screen?
I am currently using 40x40 tiles in an 800x600 screen and just drawing the map is chewing up about 20 percent of my processor.
- Thu Feb 05, 2009 5:30 pm
- Forum: Game Development
- Topic: Pirate Game
- Replies: 58
- Views: 13349
Re: Pirate Game
That looks awesome.
I would make the character two tiles tall.
It would look more real to me.
I would make the character two tiles tall.
It would look more real to me.
- Thu Feb 05, 2009 5:27 pm
- Forum: Game Development
- Topic: Hello everybody
- Replies: 9
- Views: 1656
- Wed Feb 04, 2009 5:48 pm
- Forum: Game Development
- Topic: Hello everybody
- Replies: 9
- Views: 1656
Re: Hello everybody
Oh, yeah
Its a simple platformer with no storyline.
Its pretty fun but the levels are too long.
Its really simple.
http://jazonxyz.4t.com/KiKisAdv3.jpg
http://jazonxyz.4t.com/KiKisAdv.jpg
http://jazonxyz.4t.com/KiKisAdv2.jpg
Its a simple platformer with no storyline.
Its pretty fun but the levels are too long.
Its really simple.
http://jazonxyz.4t.com/KiKisAdv3.jpg
http://jazonxyz.4t.com/KiKisAdv.jpg
http://jazonxyz.4t.com/KiKisAdv2.jpg
- Tue Feb 03, 2009 6:18 pm
- Forum: Game Development
- Topic: Hello everybody
- Replies: 9
- Views: 1656
Re: Hello everybody
Yeah,
I post there regularly.
I like this place too. It has a nice atmosphere.
I post there regularly.
I like this place too. It has a nice atmosphere.
- Mon Feb 02, 2009 9:40 pm
- Forum: Game Development
- Topic: Hello everybody
- Replies: 9
- Views: 1656
Re: Hello everybody
ok sorry I'll try to make it up to you guys by uploading a game I made a few months ago. It's call Kiki's Adventure. Enjoy :-) http://www.mediafire.com/?sharekey=49d9e3599cf9480a24a64199ac7f73e5e04e75f6e8ebb871 note: You may need to install the latest DX runtime. I feel pretty stupid for building it...
- Mon Feb 02, 2009 7:18 pm
- Forum: Game Development
- Topic: Scraps, the stray cat
- Replies: 4
- Views: 1050
Re: Scraps, the stray cat
Looks pretty good. (^-^)-b
- Mon Feb 02, 2009 7:15 pm
- Forum: Game Development
- Topic: SDL or Allegro?
- Replies: 33
- Views: 5599
Re: SDL or Allegro?
SDL, hands down.
Its more flexible.
Its more flexible.
- Mon Feb 02, 2009 6:59 pm
- Forum: Game Development
- Topic: Hello everybody
- Replies: 9
- Views: 1656
Hello everybody
Well, I'd just want to introduce myself.
I'm jazonxyz and I'm hoping to be active in this forum.
I've made a few small games and a simple map editor.
I'm currently working on an OpenGL 2D/3D engine.
Nice to meet you guys.
I'm jazonxyz and I'm hoping to be active in this forum.
I've made a few small games and a simple map editor.
I'm currently working on an OpenGL 2D/3D engine.
Nice to meet you guys.