On the sixth day of devmas my true love gave to me 6 circuit boards, 5 Sega Dreamcasts, 4 GPUs, 3 LCDs, 2 terabytes, and a brand new expensive IDE!
I think the 12 Days of Devmas is going to be a hit single, guys! XD
Search found 767 matches
- Thu Dec 23, 2010 10:58 pm
- Forum: General/Off-Topic
- Topic: The 12 Days of Devving
- Replies: 6
- Views: 902
- Thu Dec 23, 2010 10:06 pm
- Forum: General/Off-Topic
- Topic: So I'm pretty drunk...
- Replies: 19
- Views: 3556
Re: So I'm pretty drunk...
Damn. I'm excited XD
- Thu Dec 23, 2010 2:43 pm
- Forum: General/Off-Topic
- Topic: E-Newsletter?
- Replies: 125
- Views: 18645
Re: E-Newsletter?
Seriously, am I going to have to kill a bitch in here? lol Send me content! I will send you a newsletter! That goes for all you bitches. Note: I still have the articles from eatcomics and XianForce, if they'd still like them to go in (given that eatcomics's article was on the Moosader competition m...
- Wed Dec 22, 2010 2:28 am
- Forum: General/Off-Topic
- Topic: E-Newsletter?
- Replies: 125
- Views: 18645
Re: E-Newsletter?
Actually, if you're all still interested, my content is about to be complete... the content is also going on our new site, so I have to get my shit done either way. ;) Our new site will also be a great way to promote this should we go through with it... Is that hinting at a *near* release of the ne...
- Wed Dec 22, 2010 2:08 am
- Forum: Programming Discussion
- Topic: [SOLVED][SDL] Delta Timing Question
- Replies: 18
- Views: 1486
Re: [SDL] Delta Timing Question
Ooops... My bad XD
- Tue Dec 21, 2010 3:49 pm
- Forum: Programming Discussion
- Topic: [SOLVED][SDL] Delta Timing Question
- Replies: 18
- Views: 1486
Re: [SDL] Delta Timing Question
changeInPosition = changeInPosition * dt; //dt = delta ballPosition = ballPosition + changeInPosition; //both are vectors That's your problem there... So I'm guessing "changeInPosition" represents your velocity? So let's take a look at what happens each frame starting from 100: //changeIn...
- Mon Dec 20, 2010 10:22 pm
- Forum: Programming Discussion
- Topic: Problems Encountered While Developing a Game Engine
- Replies: 27
- Views: 2715
Re: Game Engine Troubles
Hmm, I never thought about using a template on that method... That's a great idea though :D. But just to do a bit of prodding; So your Behavior class is just a base for scripted components? Or for statically compiled code that's separate for the engine? Or perhaps both :o? Both. We support the abil...
- Mon Dec 20, 2010 3:55 pm
- Forum: Programming Discussion
- Topic: Problems Encountered While Developing a Game Engine
- Replies: 27
- Views: 2715
Re: Game Engine Troubles
Welcome to having no runtime type-identification and no metatdata in a statically compiled language. ;) Even the Unity Engine requires you cast its components down when using the generic "getComponent()" function. You have a few options: 1) deal with it 2) activate runtime-type identifica...
- Sat Dec 18, 2010 4:11 pm
- Forum: Programming Discussion
- Topic: [SOLVED] Singleton Patterns - Controversy
- Replies: 33
- Views: 5804
Re: [SOLVED] Singleton Patterns - Controversy
So since my question is so related to the topic at hand, I might as well just post it: So, we've talked about this in how it relates to systems that control things such as levels and such... But what about objects that control rendering, audio, etc? Like, in the past, I'd have an object that contain...
- Wed Dec 08, 2010 7:06 pm
- Forum: General/Off-Topic
- Topic: I'm Back!
- Replies: 17
- Views: 2377
Re: I'm Back!
Well I'd assume his IDE would still be open if that happened... So... Ctrl + Z, yes?N64vSNES wrote:Yip, we missed your sweet ass.
Just try not to get too drunk break the ES engine and pass out
- Tue Dec 07, 2010 7:02 pm
- Forum: General/Off-Topic
- Topic: I'm Back!
- Replies: 17
- Views: 2377
Re: I'm Back!
It'd be awesome to see an epic update on January 7th... Considering that's my birthday :D
- Fri Nov 19, 2010 8:57 am
- Forum: Programming Discussion
- Topic: Guides & resources
- Replies: 59
- Views: 65241
Re: Guides & resources
Yeah there's some from UC Berkeley on iTunes U as well (You can, well should, be able to download those for free on iTunes U)... I must say, I throughly enjoyed the Programming Methodology from Stanford... I thought the guy was kind of funny :) Lol me too, he's a laugh. It's KAREL! I swear, I think...
- Thu Nov 18, 2010 5:50 pm
- Forum: Programming Discussion
- Topic: Guides & resources
- Replies: 59
- Views: 65241
Re: Guides & resources
Yeah there's some from UC Berkeley on iTunes U as well (You can, well should, be able to download those for free on iTunes U)...
I must say, I throughly enjoyed the Programming Methodology from Stanford... I thought the guy was kind of funny
I must say, I throughly enjoyed the Programming Methodology from Stanford... I thought the guy was kind of funny
- Tue Nov 02, 2010 5:45 pm
- Forum: General/Off-Topic
- Topic: Post your Halloween costume
- Replies: 9
- Views: 2272
Re: Post your Halloween costume
XDeatcomics wrote:BlinkyXianForce wrote:Yeah, I wasn't ready when we took that picture so I looked retarded XD, I was the blue ghost (obviously XD)
Pinky
Retardy
and clyde
- Sun Oct 31, 2010 4:46 pm
- Forum: General/Off-Topic
- Topic: Post your Halloween costume
- Replies: 9
- Views: 2272
Re: Post your Halloween costume
Yeah, I wasn't ready when we took that picture so I looked retarded XD, I was the blue ghost (obviously XD)