Search found 767 matches

by XianForce
Sun Oct 31, 2010 12:29 am
Forum: General/Off-Topic
Topic: Post your Halloween costume
Replies: 9
Views: 2273

Re: Post your Halloween costume

Well my friends and I dressed up as Pac Man and the Ghosts, and ran throughout all the classrooms hahaha :p

Image
by XianForce
Sat Oct 30, 2010 7:01 pm
Forum: General/Off-Topic
Topic: ETA on ch. 18
Replies: 36
Views: 5842

Re: ETA on ch. 18

Arce wrote:It'll be sometime in the 7th trimester, I think.

We're timing it so late abortion is still an option.
XD
by XianForce
Wed Oct 27, 2010 11:55 pm
Forum: General/Off-Topic
Topic: Stuff White People Like
Replies: 14
Views: 1669

Re: Stuff White People Like

MadPumpkin wrote:Fucking hate white people. Hah funny link read through a lot of them, many of them seem pretty damn accurate too.

*EDIT: PS I don't hate white people I'm white.
Yeah, somehow I stumbled upon this while looking up sources for a research report on Freud XD
by XianForce
Wed Oct 27, 2010 11:20 pm
Forum: General/Off-Topic
Topic: Stuff White People Like
Replies: 14
Views: 1669

Stuff White People Like

http://stuffwhitepeoplelike.com/

Just wanted to share this link... I thought it was very amusing XD.
by XianForce
Wed Oct 27, 2010 9:16 pm
Forum: Game Development
Topic: Zombie Outrage 2 (ZO2 Updates)
Replies: 136
Views: 27655

Re: Zombie Outrage 2 (ZO2 Updates)

Hey what did you compile this with? I'd assume Visual C++? Yep, Visual C++ 2010 Express Edition. ;) Dang... I wanted to play this too :/. For some odd reason, anything that uses OpenGL and is compiled with MSVC++ crashes on my computer. When compiled with anything else, it works fine :o. XD... But ...
by XianForce
Wed Oct 27, 2010 6:07 pm
Forum: Game Development
Topic: Zombie Outrage 2 (ZO2 Updates)
Replies: 136
Views: 27655

Re: Zombie Outrage 2 (ZO2 Updates)

Hey what did you compile this with? I'd assume Visual C++?
by XianForce
Sun Oct 24, 2010 10:56 am
Forum: Game Development
Topic: Good Game Engines
Replies: 23
Views: 3611

Re: Good Game Engines

You may want to be careful when saying Python is as powerful as C/++... Somebody may get offended XD. But Lua was created to be an integrated scripting language, Python on the other hand was meant to be more multipurpose, which is why its both a scripting and programming language. But Python in term...
by XianForce
Mon Oct 04, 2010 4:44 pm
Forum: Game Development
Topic: Messaging/Event System (Idea... Critique?)
Replies: 18
Views: 3058

Re: Messaging/Event System (Idea... Critique?)

Well, shouldn't you just have each Event, have an event data structure associated with it? You shouldn't have to back track that way... Like the event would consist of a type, and data (the data being specific to the event type), and then when the listener receives it, whatever object that wants to ...
by XianForce
Sun Oct 03, 2010 11:07 pm
Forum: Game Development
Topic: Messaging/Event System (Idea... Critique?)
Replies: 18
Views: 3058

Re: Messaging/Event System (Idea... Critique?)

ismetteren wrote:I have tried to do something simmilar. One problem is that you will have to backcast every Message If you want to be able to send different kind of data with different kinds of events.
What do you mean by that :o?
by XianForce
Thu Sep 30, 2010 6:08 pm
Forum: Game Development
Topic: Messaging/Event System (Idea... Critique?)
Replies: 18
Views: 3058

Re: Messaging/Event System (Idea... Critique?)

This post is slightly motivated in an effort to bump my post up... But I do have some more ideas to add... So I was thinking of having a single Listener for each event type (rather than each object having it's own...), and then each object could have a pointer to this and access it. I can think of t...
by XianForce
Thu Sep 23, 2010 5:40 pm
Forum: Programming Discussion
Topic: Just a question
Replies: 8
Views: 683

Re: Just a question

Erm, I think he means programming an emulator, not using one... right?
by XianForce
Tue Sep 21, 2010 6:59 pm
Forum: Game Development
Topic: Cell - An Action Game
Replies: 25
Views: 4267

Re: Cell - An Action Game

First off, the game looks great :). Interesting concept, I must say :D. And as for your post about state machines, I just want to throw in that I'm curious about that as well... Every time I code something, that seems to be the weakest point :o. So any tips would be helpful for me as well :D
by XianForce
Sat Sep 18, 2010 4:31 pm
Forum: General/Off-Topic
Topic: Your Dev playlist?
Replies: 20
Views: 2258

Re: Your Dev playlist?

that is funny :lol: i personally listen to the same music while developing or not :P Yeah... I used to do the same. But I have a lot of my friends music in my iTunes library. One day I was programming, and then after a few hours, I stopped and realized I had been listening to death metal for the pa...
by XianForce
Sat Sep 18, 2010 3:14 pm
Forum: General/Off-Topic
Topic: Simple Animation Software?
Replies: 2
Views: 502

Simple Animation Software?

Anyone know of some simple animation software? I'm supposed to make an "Animated Film" for a school project (Simple project on Beowulf, has to be something 'artistic'. My original project proposal was a game, but he refused :/)... Anyways, I don't really need anything real sophisticated, b...