Well my friends and I dressed up as Pac Man and the Ghosts, and ran throughout all the classrooms hahaha :p
Search found 767 matches
- Sun Oct 31, 2010 12:29 am
- Forum: General/Off-Topic
- Topic: Post your Halloween costume
- Replies: 9
- Views: 2273
- Sat Oct 30, 2010 7:01 pm
- Forum: General/Off-Topic
- Topic: ETA on ch. 18
- Replies: 36
- Views: 5842
Re: ETA on ch. 18
XDArce wrote:It'll be sometime in the 7th trimester, I think.
We're timing it so late abortion is still an option.
- Wed Oct 27, 2010 11:55 pm
- Forum: General/Off-Topic
- Topic: Stuff White People Like
- Replies: 14
- Views: 1669
Re: Stuff White People Like
Yeah, somehow I stumbled upon this while looking up sources for a research report on Freud XDMadPumpkin wrote:Fucking hate white people. Hah funny link read through a lot of them, many of them seem pretty damn accurate too.
*EDIT: PS I don't hate white people I'm white.
- Wed Oct 27, 2010 11:20 pm
- Forum: General/Off-Topic
- Topic: Stuff White People Like
- Replies: 14
- Views: 1669
Stuff White People Like
http://stuffwhitepeoplelike.com/
Just wanted to share this link... I thought it was very amusing XD.
Just wanted to share this link... I thought it was very amusing XD.
- Wed Oct 27, 2010 9:16 pm
- Forum: Game Development
- Topic: Zombie Outrage 2 (ZO2 Updates)
- Replies: 136
- Views: 27655
Re: Zombie Outrage 2 (ZO2 Updates)
Hey what did you compile this with? I'd assume Visual C++? Yep, Visual C++ 2010 Express Edition. ;) Dang... I wanted to play this too :/. For some odd reason, anything that uses OpenGL and is compiled with MSVC++ crashes on my computer. When compiled with anything else, it works fine :o. XD... But ...
- Wed Oct 27, 2010 6:07 pm
- Forum: Game Development
- Topic: Zombie Outrage 2 (ZO2 Updates)
- Replies: 136
- Views: 27655
Re: Zombie Outrage 2 (ZO2 Updates)
Hey what did you compile this with? I'd assume Visual C++?
- Sun Oct 24, 2010 10:56 am
- Forum: Game Development
- Topic: Good Game Engines
- Replies: 23
- Views: 3611
Re: Good Game Engines
You may want to be careful when saying Python is as powerful as C/++... Somebody may get offended XD. But Lua was created to be an integrated scripting language, Python on the other hand was meant to be more multipurpose, which is why its both a scripting and programming language. But Python in term...
- Mon Oct 04, 2010 4:44 pm
- Forum: Game Development
- Topic: Messaging/Event System (Idea... Critique?)
- Replies: 18
- Views: 3058
Re: Messaging/Event System (Idea... Critique?)
Well, shouldn't you just have each Event, have an event data structure associated with it? You shouldn't have to back track that way... Like the event would consist of a type, and data (the data being specific to the event type), and then when the listener receives it, whatever object that wants to ...
- Sun Oct 03, 2010 11:07 pm
- Forum: Game Development
- Topic: Messaging/Event System (Idea... Critique?)
- Replies: 18
- Views: 3058
Re: Messaging/Event System (Idea... Critique?)
What do you mean by that ?ismetteren wrote:I have tried to do something simmilar. One problem is that you will have to backcast every Message If you want to be able to send different kind of data with different kinds of events.
- Thu Sep 30, 2010 9:58 pm
- Forum: Game Development
- Topic: Messaging/Event System (Idea... Critique?)
- Replies: 18
- Views: 3058
Re: Messaging/Event System (Idea... Critique?)
That's funny
- Thu Sep 30, 2010 6:08 pm
- Forum: Game Development
- Topic: Messaging/Event System (Idea... Critique?)
- Replies: 18
- Views: 3058
Re: Messaging/Event System (Idea... Critique?)
This post is slightly motivated in an effort to bump my post up... But I do have some more ideas to add... So I was thinking of having a single Listener for each event type (rather than each object having it's own...), and then each object could have a pointer to this and access it. I can think of t...
- Thu Sep 23, 2010 5:40 pm
- Forum: Programming Discussion
- Topic: Just a question
- Replies: 8
- Views: 683
Re: Just a question
Erm, I think he means programming an emulator, not using one... right?
- Tue Sep 21, 2010 6:59 pm
- Forum: Game Development
- Topic: Cell - An Action Game
- Replies: 25
- Views: 4267
Re: Cell - An Action Game
First off, the game looks great . Interesting concept, I must say :D. And as for your post about state machines, I just want to throw in that I'm curious about that as well... Every time I code something, that seems to be the weakest point . So any tips would be helpful for me as well :D
- Sat Sep 18, 2010 4:31 pm
- Forum: General/Off-Topic
- Topic: Your Dev playlist?
- Replies: 20
- Views: 2258
Re: Your Dev playlist?
that is funny :lol: i personally listen to the same music while developing or not :P Yeah... I used to do the same. But I have a lot of my friends music in my iTunes library. One day I was programming, and then after a few hours, I stopped and realized I had been listening to death metal for the pa...
- Sat Sep 18, 2010 3:14 pm
- Forum: General/Off-Topic
- Topic: Simple Animation Software?
- Replies: 2
- Views: 502
Simple Animation Software?
Anyone know of some simple animation software? I'm supposed to make an "Animated Film" for a school project (Simple project on Beowulf, has to be something 'artistic'. My original project proposal was a game, but he refused :/)... Anyways, I don't really need anything real sophisticated, b...