maybe some of you are to young, (shit im getting old)
but can you remember a tv show/cartoon called Widget : The World Watcher.
anyways. i loved this show as a child,
http://www.youtube.com/watch?v=LFwoG2P-s6U
Search found 1649 matches
- Wed Nov 12, 2008 7:17 pm
- Forum: General/Off-Topic
- Topic: haha, remember this?
- Replies: 3
- Views: 379
- Wed Nov 12, 2008 7:04 pm
- Forum: General/Off-Topic
- Topic: so my dad is pretty funny.
- Replies: 22
- Views: 1710
nother funny one
the reminds me of this one time in college. it was the first party i went to. so my dad was like what do you kids do at these parties. and i was like idk. i mean what was i suppose to say. so my dad said. "like sex, drugs, and alcohol?" and i was like "no dad are you nuts". so he...
- Wed Nov 12, 2008 4:45 pm
- Forum: Programming Discussion
- Topic: Lua Wrapper
- Replies: 5
- Views: 1000
Lua Wrapper
hey, i have never really used a scripting language as part of a game, and guess i'll go with lau, just wondering what the best wrapper for it was.
- Wed Nov 12, 2008 4:41 pm
- Forum: Programming Discussion
- Topic: Programming Terms
- Replies: 84
- Views: 21335
Re: Programming Terms
FUBAR - Fucked Up Beyond All Recognition(if your code gets like this you have a problem) Thats my favorite programming term :lol: actually i think that came from the millitary, meaning "Fucked Up Beyond All Repair" but i do like the computer term analogy. Etymology Electronics engineers s...
- Wed Nov 12, 2008 4:29 pm
- Forum: Programming Discussion
- Topic: How best to manage video game resources.
- Replies: 3
- Views: 507
Re: How best to manage video game resources.
i would keep it open, so people could edit it. but have you ever thought of writing it to a binary file. like if you make a class/structure that has the model data texture, animations whatever. you can make C/C++ write the entire class to a binary file. then when you load the model, you dont load e...
- Wed Nov 12, 2008 3:15 pm
- Forum: Current Events and Science/Technology
- Topic: DragonSkin Body Armor better than Interceptor, but REJECTED?
- Replies: 6
- Views: 1841
Re: DragonSkin Body Armor better than Interceptor, but REJECTED?
Good on you for serving your country but I strongly stand by the stance of not killing any other human. Except if they wish to die or abortion neither of which I care about. I am angry at the army for canceling that project as well. How can you put a value on a life? haha, omg thats a double standa...
- Wed Nov 12, 2008 2:55 pm
- Forum: Programming Discussion
- Topic: Can someple please tell me if this is a joke.
- Replies: 2
- Views: 532
Can someple please tell me if this is a joke.
so i finally summoned up the courage(i just had nothign better to do) to take a venture over to J Force games. i mean im not hating, i really think this must just be a practical joke. i mean they are comedians right. It will have the most diverse character line-up of all time. Picture this: a modern...
- Wed Nov 12, 2008 12:27 pm
- Forum: Programming Discussion
- Topic: How best to manage video game resources.
- Replies: 3
- Views: 507
Re: How best to manage video game resources.
i would keep it open, so people could edit it. but have you ever thought of writing it to a binary file. like if you make a class/structure that has the model data texture, animations whatever. you can make C/C++ write the entire class to a binary file. then when you load the model, you dont load ea...
- Wed Nov 12, 2008 10:53 am
- Forum: General/Off-Topic
- Topic: so my dad is pretty funny.
- Replies: 22
- Views: 1710
so my dad is pretty funny.
we were driving in my pickup, and i was kinda going slow.
so my dad was like do you treat your woman like you do your car!
and i was like wtf. so he said.
"drive it like you stole it, and bone it like you own it."
i nearly crashed. was the funniest thing ever.
so my dad was like do you treat your woman like you do your car!
and i was like wtf. so he said.
"drive it like you stole it, and bone it like you own it."
i nearly crashed. was the funniest thing ever.
- Wed Nov 12, 2008 9:54 am
- Forum: Programming Discussion
- Topic: Whats the difference Between...
- Replies: 15
- Views: 1256
Re: Whats the difference Between...
you are not gonna likely get into any iv league school unless you have someone on the inside. or a letter recomending you from someone big.
- Tue Nov 11, 2008 7:55 pm
- Forum: Programming Discussion
- Topic: Pointer Question..... C++
- Replies: 23
- Views: 3095
Re: Pointer Question..... C++
if you don't mind, and have the time, I'd actually enjoy looking at a clone of mine being properly written. And like I said, I know it was nowhere near efficient so thanks for the tips. here is a basic OO solution. i didnt complete the program, but you can see the OO concept. if you struggle with t...
- Tue Nov 11, 2008 7:13 pm
- Forum: Game Development
- Topic: What Language Do You Use For Game Development?
- Replies: 17
- Views: 2644
Re: What Language Do You Use For Game Development?
there is only C in the world of development. almost all OS, Unix, Linux, and Windows is written in straight C. games are no exeptions, maybe some C++ but mostly C. Hm.. That's new to me. I thought that games were majorly written in C++. Cause it's, like.. horsepower. it depends what you equate hors...
- Tue Nov 11, 2008 7:08 pm
- Forum: Programming Discussion
- Topic: Suggestion for falcos next how to program video.
- Replies: 15
- Views: 2204
Re: Suggestion for falcos next how to program video.
haha cute, but yeah i agree.LusikkaMage wrote:I'm not familiar with any standard library things like stacks at all. o_o!Levio91 wrote:Tell people to familiarize themselves with stl(standard template library) its a great place to start for c++.
Real men write their own stack classes.
- Tue Nov 11, 2008 5:04 pm
- Forum: Programming Discussion
- Topic: Pointer Question..... C++
- Replies: 23
- Views: 3095
Re: Pointer Question..... C++
villeballa89 wrote:if you don't mind, and have the time, I'd actually enjoy looking at a clone of mine being properly written. And like I said, I know it was nowhere near efficient so thanks for the tips.
okay, i'll post it later tonight. i just got home and have some stuff to do.
- Tue Nov 11, 2008 1:08 pm
- Forum: Programming Discussion
- Topic: Pointer Question..... C++
- Replies: 23
- Views: 3095
TTT critiquing.
all what i am about to say is meant to be constructive. and i also want to say good job. conception OO is easy, doing it right is not. 1. in a proparly OO designed program you will have few or preferably no global variables. you only use global variables. 2 these are not good classes, here are the r...