Search found 31 matches
- Fri Dec 12, 2008 9:58 am
- Forum: Game Development
- Topic: Strike a blow for the indie scene!
- Replies: 84
- Views: 9790
Re: Strike a blow for the indie scene!
Bob's Game is full of shit. Plain and simple. This game is just nothing but a bunch of stereotypical characters, in a boring engine. His bragging is undeserved and he should just fuck off. This is not a blow for the indie scene. If you want a blow for the indie scene you should check out Paper Moon...
- Thu Dec 11, 2008 4:56 pm
- Forum: Programming Discussion
- Topic: Vectors vs. Arrays
- Replies: 5
- Views: 680
Re: Vectors vs. Arrays
Wow... that was a fast response. Don't be like most ignorant software developers who have never touched game programming in their life. Unfortunately the software development environment allows people to get away with being sloppy. Vectors are overkill usually. They use vectors as if arrays don't ex...
- Thu Dec 11, 2008 4:17 pm
- Forum: Programming Discussion
- Topic: Vectors vs. Arrays
- Replies: 5
- Views: 680
Vectors vs. Arrays
Which is better and why? Why or when would I need to use vectors?
I've only used various arrays throughout my programming career, and haven't really touched on vectors so I don't know much about them.
I've only used various arrays throughout my programming career, and haven't really touched on vectors so I don't know much about them.
- Mon Dec 08, 2008 12:00 pm
- Forum: General/Off-Topic
- Topic: FUCKING ASSHOLES
- Replies: 9
- Views: 635
Re: FUCKING ASSHOLES
Oh man, this brings back horrible memories. I had just finished fixing my car (95 black mustang, love it to death) when I took a girl out to a movie, our first date. I remember walking out of the movie, and seeing a bunch of egg shells on the ground next to my car. And trust me, if you haven't seen ...
- Mon Dec 08, 2008 11:26 am
- Forum: Programming Discussion
- Topic: leave C++ strings. get on the char* boat.
- Replies: 17
- Views: 2421
Re: leave C++ strings. get on the char* boat.
Wow... I had the hardest time with C strings. I remember in my C class I glazed over (read: slept through) several of the MANY lectures on strings, and boy was that a mistake. I spent more time pounding my head against the keyboard with string related errors than I'd like to remember.
- Mon Dec 08, 2008 10:57 am
- Forum: Game Development
- Topic: Hobbyist or Professional?
- Replies: 32
- Views: 5272
Re: Hobbyist or Professional?
Since I'm only in QA, the best I'll be able to do for now is just tools, with only having community college training. I'm hoping though that with enough time, practice, and connections I can roll over into a dev house in the future. From what I've seen so far is that having the right connections wil...
- Mon Nov 24, 2008 9:54 pm
- Forum: General Gaming
- Topic: Auditorium
- Replies: 7
- Views: 907
Re: Auditorium
I hate you... you need a disclaimer:
The following link will kill X-hours of your time. Do you accept? Yes/No
The following link will kill X-hours of your time. Do you accept? Yes/No
- Mon Nov 24, 2008 11:57 am
- Forum: Game Development
- Topic: Adventures in Game Development
- Replies: 405
- Views: 56581
Re: Adventures in Game Development
Can't go back through the chapters right now, but I can tell you what I liked about them. I like it when you guys show off different parts of the code, or how things work and what not. All the serious background deving that happens. I also enjoy watching your guy's crazy antics, two in particular th...
- Sat Nov 22, 2008 6:32 pm
- Forum: Game Development
- Topic: Adventures in Game Development
- Replies: 405
- Views: 56581
Re: Adventures in Game Development
What the hell are you talking about!? anthrax noodles are awesome, a'ight!Arce wrote:And me...I'll like through the anthrax. It'll be aight.
- Sat Nov 22, 2008 6:22 pm
- Forum: Programming Discussion
- Topic: NES Programming
- Replies: 7
- Views: 995
Re: NES Programming
http://mdb.classicgaming.gamespy.com/m1/m1source.txt Metroid 1 disassembled and commented on what is going on in the game. So if you have a copy of the game you could put two and two together. Yeah, I found that and was flipping through it, it's pretty hardcore imo seeing how the game was laid out,...
- Sat Nov 22, 2008 6:14 pm
- Forum: Programming Discussion
- Topic: Game Programming Information
- Replies: 2
- Views: 519
Re: Game Programming Information
Holy crap! Nice find! /saved
- Sat Nov 22, 2008 12:18 pm
- Forum: General Gaming
- Topic: Are you a virgin?
- Replies: 29
- Views: 3233
Re: Are you a virgin?
Man... I got a lot of catching up to do... NES: [X] Super Mario Bros [X] Super Mario Bros 3 [X] Megaman (atleast 2 of the original 8) [X] Zelda [ ] Wario's Woods [X] Marble Maddness SNES: [X] Super Mario World [ ] Yoshi's Island [X] Chrono Trigger [X] Donkey Kong Country (atleast 1 of the 3) [ ] Kir...
- Sat Nov 22, 2008 12:07 pm
- Forum: General Gaming
- Topic: Game-a-thon?
- Replies: 13
- Views: 1646
Re: Game-a-thon?
Yeah, that sounds like fun, I'm down. Though I had to pick the HammSammich cause it sounds tasty!
- Thu Nov 20, 2008 9:55 pm
- Forum: General/Off-Topic
- Topic: Official "Hello, World! (I'm new!)" thread
- Replies: 821
- Views: 630052
Re: Official "Hello, World! (I'm new!)" thread
Oh, wow, I didn't even see this thread at all! I 'spose it's a good idea to introduce myself instead of spamming your forums, while everyone wonder's who that random guy is. My name's Jesse, or Slacker my friends have dubbed me. I live just north of Seattle, and been here my whole life. I live just ...
- Thu Nov 20, 2008 6:42 pm
- Forum: Game Development
- Topic: I cant figure out how to program. Does this mean I have a lo
- Replies: 29
- Views: 4883
Re: I cant figure out how to program. Does this mean I have a lo
Check out Visual Basic (or any of the *Basics really)