Search found 384 matches
- Thu Jul 22, 2010 3:10 pm
- Forum: General Gaming
- Topic: "Alien Swarm"
- Replies: 16
- Views: 3324
Re: "Alien Swarm"
This game is really fun with 3 buddies all screaming over the mic. Especially for being free.
- Wed Jul 21, 2010 11:46 pm
- Forum: Game Development
- Topic: You Can't Stay Awake [Competition Game]
- Replies: 47
- Views: 7827
Re: You Can't Stay Awake [Competition Game]
Collision detection and response is powered by SAT. My editor has you draw out polygons for collision.
- Wed Jul 21, 2010 11:16 pm
- Forum: General/Off-Topic
- Topic: 21st Birthday Bash
- Replies: 39
- Views: 4995
Re: 21st Birthday Bash
Wait, what? You're younger than me? What the shit... </drunk>
- Wed Jul 21, 2010 11:15 pm
- Forum: Game Development
- Topic: You Can't Stay Awake [Competition Game]
- Replies: 47
- Views: 7827
Re: You Can't Stay Awake [Competition Game]
My artist commented on the video that he's already fixed that.
- Wed Jul 21, 2010 10:20 pm
- Forum: Game Development
- Topic: You Can't Stay Awake [Competition Game]
- Replies: 47
- Views: 7827
You Can't Stay Awake [Competition Game]
So I'm working on a game dev competition for another forum with a team. The theme is "You Can't _____". Fill in the blank as you see fit to make an interesting game. It has to be something the player overcomes as a main mechanic. We chose "You Can't Stay Awake." Essentially, your...
- Tue Jul 06, 2010 6:23 pm
- Forum: Programming Discussion
- Topic: vectors, pointers and wii<SOLVED>
- Replies: 9
- Views: 615
Re: vectors, pointers and wii
You really should be instead of addressing by index. When you erase and item, the size is decreased, so once you reach the higher end of the loop, you'll be trying to access out of range data.mv2112 wrote:Im not using iterators though, how would it become undefined?
- Tue Jun 22, 2010 2:12 pm
- Forum: Programming Discussion
- Topic: Particle System bugs
- Replies: 37
- Views: 2932
Re: Particle System bugs
Your particles seem to be making a square shape instead of circular. Try normalizing the direction vector.
- Sun Jun 20, 2010 9:31 am
- Forum: Game Development
- Topic: What Is Your Screen Resolution?
- Replies: 12
- Views: 1628
Re: What Is Your Screen Resolution?
1920x1080 on desktop
1280x800 on laptop
1280x800 on laptop
- Thu Jun 17, 2010 1:48 pm
- Forum: Programming Discussion
- Topic: SDL_BUTTON Help
- Replies: 13
- Views: 975
Re: SDL_BUTTON Help
Yes, but they're used like this:xiphirx wrote:I think they're enumerations right?
Code: Select all
if(event.button.type == SDL_MOUSEBUTTONDOWN)
if(event.button.button == SDL_BUTTON_LEFT)
SelectThing();
- Sat Jun 12, 2010 11:29 pm
- Forum: Programming Discussion
- Topic: Pythagoras theorem for colission detection between squares
- Replies: 7
- Views: 853
Re: Pythagoras theorem for colission detection between squares
Uhh, by Pythagorean Theorem collision, do you mean "iff distance < radius1 + radius 2 they are colliding"? Yeah, you'd be better off using AABB for squares/rectangles.
- Fri Jun 11, 2010 9:01 pm
- Forum: Programming Discussion
- Topic: Creating A Multidimentional Array Of Classes
- Replies: 9
- Views: 799
Re: Creating A Multidimentional Array Of Classes
**Points = *new Location[Height]; //This is the problem No shit, it's a problem. The syntax is entirely wrong. Location*** Points = new Location**[COLS]; for(int i = 0; i < COLS; i++) Points[i] = new Location*[ROWS]; for(int y = 0; y < COLS; y++) for(int x = 0; x < ROWS; x++) Points[x][y] = new Loc...
- Mon May 31, 2010 3:32 pm
- Forum: Programming Discussion
- Topic: linking files
- Replies: 19
- Views: 1364
Re: linking files
First, including isn't the same as linking. Read this depending on your OS and IDE: http://www.lazyfoo.net/SDL_tutorials/lesson01/index.php
Second, I've never seen a .cpp included. Just include headers because those contain your function prototypes.
Second, I've never seen a .cpp included. Just include headers because those contain your function prototypes.
- Sun May 30, 2010 10:37 pm
- Forum: General/Off-Topic
- Topic: Crazy particle effects demo
- Replies: 13
- Views: 1043
Re: Crazy particle effects demo
Eh, you make shit posts in realtimedavidthefat wrote:Eh, the PS3 can pull that off realtime
- Sun May 30, 2010 12:07 pm
- Forum: General/Off-Topic
- Topic: Effort in Last Year of High School (For College...)
- Replies: 18
- Views: 1420
Re: Effort in Last Year of High School (For College...)
Take the AP exam for all of those courses. College credit now can pay off in the long run.
- Sat May 29, 2010 10:36 pm
- Forum: General/Off-Topic
- Topic: Modded my wii
- Replies: 8
- Views: 839
Re: Modded my wii
Make sure you grab USB Loader GX and backup all your games onto a harddrive. Never have to swap discs again.