Search found 194 matches

by mattheweston
Mon Jan 30, 2012 4:07 pm
Forum: Programming Discussion
Topic: Data Storage
Replies: 5
Views: 1100

Data Storage

I am currently designing the data storage for my game and some of my data may be best stored in a linked list; however, I am also looking into storing other data in text files to keep my data files as small as possible. Ideally, I would use a database to store this data, but due to overhead and file...
by mattheweston
Fri Jan 20, 2012 3:25 pm
Forum: Programming Discussion
Topic: Basic Programming Question
Replies: 11
Views: 3223

Re: Basic Programming Question

Do you have a website url handy where I might find a list of the "rules of thumb" or do I just search "rules of thumb" and C++?
by mattheweston
Thu Jan 19, 2012 7:57 pm
Forum: Programming Discussion
Topic: Basic Programming Question
Replies: 11
Views: 3223

Re: Basic Programming Question

ok, I know some people combine them now and I was curious as to if there was any performance increase by doing so or if it was mearly a matter of preference.
by mattheweston
Thu Jan 19, 2012 7:07 pm
Forum: Programming Discussion
Topic: Basic Programming Question
Replies: 11
Views: 3223

Basic Programming Question

Ok, I haven't programmed in C++ in awhile and am picking it up again having spent the last several years working in C#. When I originally took my undergrad classes, we would split a class into a header file and an implementation file. Is this still the norm or have things progressed to a new standard?
by mattheweston
Fri Jan 13, 2012 2:54 pm
Forum: Programming Discussion
Topic: Your view on software design
Replies: 7
Views: 1723

Re: Your view on software design

When I was working one of my previous jobs, I had a project we jokingly called "The project that would not end." It had all kinds of feature creep. We forced the users to sign off on requirements and stuck to that list of requirements. Any additional requests were pushed to Version 2.
by mattheweston
Fri Jan 13, 2012 10:11 am
Forum: Game Development
Topic: Is Adventures in Game Development gone for good?
Replies: 8
Views: 2541

Re: Is Adventures in Game Development gone for good?

They have had been through a great deal of trials and tribulations to arrive at chapter 18. It is currently in production and we await the final upload.(Whenever that happens) At the very minimum they have been through a major tornado outbreak that I believe did some damage to their dev studio. They...
by mattheweston
Thu Jan 12, 2012 12:47 am
Forum: Programming Discussion
Topic: 3D programming question
Replies: 3
Views: 745

Re: 3D programming question

thanks for the response. It at least gives me something a starting place. Ogre doesn't have physics built in but there are ways that you can connect it to Bullet physics. I would just need to figure out if I can do this in the Physics side or if I would have to pass something from the physics to the...
by mattheweston
Wed Jan 11, 2012 11:05 pm
Forum: Programming Discussion
Topic: 3D programming question
Replies: 3
Views: 745

3D programming question

I am in the process of learning about 3D graphics programming and digging into the Ogre Rendering Engine/API. I am wanting to take a model of a football player and have him move down a football field. Most football players run 40 yds in a certain amount of time 4.3 seconds for example. Many of you k...
by mattheweston
Tue Jan 10, 2012 10:02 pm
Forum: Programming Discussion
Topic: Ogre Question
Replies: 1
Views: 542

Ogre Question

What is the best SceneManager to use for an outdoor scene set in a stadium?
by mattheweston
Mon Dec 05, 2011 10:59 pm
Forum: General Gaming
Topic: Star Wars: The Old Republic
Replies: 6
Views: 3396

Re: Star Wars: The Old Republic

I beta tested this over the Thanksgiving Holiday and it seems pretty solid. I only had a few minor issues with it which I resolved before the weekend was up. I plan on going Jedi Knight at some point. I'm not sure when I'll purchase. I'd like to see more on their pricing structure first.
by mattheweston
Thu Nov 03, 2011 6:55 pm
Forum: General/Off-Topic
Topic: Avatar Planking
Replies: 1
Views: 870

Avatar Planking

Anyone who has XBOX Live should check this out. I don't think it's worth purchasing but, it's down right hilarious.
by mattheweston
Thu Oct 20, 2011 7:03 pm
Forum: Programming Discussion
Topic: data storage
Replies: 17
Views: 3178

Re: data storage

Upon further consideration I think I 'll go with binary files. I figure I can separate different things into different files and then use something similar to a pak file to combine them for easy storage/transport.
by mattheweston
Tue Oct 18, 2011 8:43 pm
Forum: Game Development
Topic: Chaos Rift XNA Developers
Replies: 12
Views: 3070

Re: Chaos Rift XNA Developers

I dev using xna, but haven't gotten far enough to get a dev account to deploy for the xbox
by mattheweston
Sun Oct 16, 2011 6:02 pm
Forum: Programming Discussion
Topic: data storage
Replies: 17
Views: 3178

Re: data storage

C#...I'm leaning more so toward using SQLite.