Search found 294 matches
- Sat Aug 31, 2013 4:48 am
- Forum: Current Events and Science/Technology
- Topic: AdBlock Starts Full-Fledged Ad Campaign
- Replies: 10
- Views: 10559
Re: AdBlock Starts Full-Fledged Ad Campaign
Man, I would literally kill to have a second monitor at work... I didn't have one and my boss did.. i mentioned to him and the next day when I came into work my boss's monitor was sitting on my desk. Haha. We are close to fifty devs and ops guys in a single room, so I think it would be a little dif...
- Thu Aug 29, 2013 7:22 pm
- Forum: Programming Discussion
- Topic: Programming Trivia Questions [HELP ME OUT!]
- Replies: 7
- Views: 7062
Re: Programming Trivia Questions [HELP ME OUT!]
How about this: give me the declaration of a pointer to a function that takes a pointer to a function which accepts an int, const pointer to char and a pointer to a const double and returns an array of pointers to functions that accept a const pointer to const char and returns an array of pointers t...
- Thu Aug 29, 2013 7:09 pm
- Forum: Current Events and Science/Technology
- Topic: AdBlock Starts Full-Fledged Ad Campaign
- Replies: 10
- Views: 10559
Re: AdBlock Starts Full-Fledged Ad Campaign
Man, I would literally kill to have a second monitor at work...
- Sat Aug 24, 2013 7:14 am
- Forum: Game Development
- Topic: [SOLVED] OpenGL Sprite sheet clipping problem
- Replies: 12
- Views: 5256
Re: [SOLVED] OpenGL Sprite sheet clipping problem
http://xkcd.com/979/dandymcgee wrote:Thanks for posting the code instead of just saying, "Nevermind, I fixed it."
- Thu Aug 22, 2013 5:40 pm
- Forum: General/Off-Topic
- Topic: Where did it all begin for you?
- Replies: 45
- Views: 23729
Re: Where did it all begin for you?
What!? This is the best forum on the internet! It recently got blocked at work (damn you, Trend Micro!) and made me learn how to route traffic through my personal server just to access it.Falco Girgis wrote:While these boards probably seem dead to you guys,
- Wed Aug 14, 2013 5:21 am
- Forum: Current Events and Science/Technology
- Topic: SDL 2.0.0 Released
- Replies: 4
- Views: 7870
Re: SDL 2.0.0 Released
That is a great example of how linux development can benefit other operating systems. Valve surely was a major driving force on this release, when they started porting steam.
- Sat Aug 03, 2013 6:45 am
- Forum: General Gaming
- Topic: Dear Bethesda Fans
- Replies: 2
- Views: 6900
Re: Dear Bethesda Fans
Noooooooooooooooooooooooooooooooooooooooooo...
- Mon Jul 22, 2013 3:05 pm
- Forum: Current Events and Science/Technology
- Topic: Ubuntu Edge
- Replies: 1
- Views: 9656
Re: Ubuntu Edge
They'd have my 600 dollars now if it wasn't for the 50% tax we pay here in Brazil when importing stuff
- Fri Jul 19, 2013 6:12 am
- Forum: General Gaming
- Topic: Post every time you beat a game.
- Replies: 629
- Views: 856146
Re: Post every time you beat a game.
My cousin showed this game to me this weekend and I thought the same thing: they went through all the trouble to implement multiple engines and they just throw it away on a 4-hour game? He said the game is worth every penny, though.
- Thu Jul 18, 2013 12:08 pm
- Forum: Programming Discussion
- Topic: References vs. Copy of an Object[SOLVED]
- Replies: 4
- Views: 5962
Re: References vs. Copy of an Object
1. It is if creating a copy of Weapon is costly (e.g. it has a 1000 element array you have to copy). Actually, if I were to answer your question as-is: yes, passing a reference to an object instead of copying it is always more "memory efficient". Most of the times, though, this memory effi...
- Sun Jul 14, 2013 2:24 pm
- Forum: Programming Discussion
- Topic: C++ default operator= implementation
- Replies: 12
- Views: 8893
Re: C++ default operator= implementation
I'm pretty sure Foo g = f; is still using the copy constructor. The rest of the post is right on, though. P.S.: yeah, just tested it: class C { public: C() {} C(const C & other); C & operator=(const C & other) {} }; int main() { C c; C d = c; } $ g++ --version; g++ -o test test.cpp g++ (...
- Wed Jul 10, 2013 12:10 pm
- Forum: Programming Discussion
- Topic: Very weird google chrome issue with game.
- Replies: 8
- Views: 4481
Re: Very weird google chrome issue with game.
Sorry to revive a semi-dying thread, but I just found this. Basically it says some applications on windows (like google chrome) lower the (global) timer interrupt interval when they are running, which may cause the behavior you're seeing.
- Tue Jul 02, 2013 6:26 am
- Forum: Programming Discussion
- Topic: Hoooooooly Shit (C++11)
- Replies: 9
- Views: 5318
Re: Hoooooooly Shit (C++11)
I also appreciated the long-needed delete, override and default keywords for method declarations. It always seemed so wrong not to have them... These are the kind of features that are trivial to implement (most of the functionality is already there in the compiler), but make a huge difference for pe...
- Mon Jul 01, 2013 3:51 pm
- Forum: Programming Discussion
- Topic: Hoooooooly Shit (C++11)
- Replies: 9
- Views: 5318
Re: Hoooooooly Shit (C++11)
It does, doesn't it? It's incredible how such a simple (if you don't consider closures, of course) feature can change the way you look at a language.
Care to share some context?
Care to share some context?
- Thu Jun 27, 2013 2:02 pm
- Forum: Programming Discussion
- Topic: Safe Division
- Replies: 12
- Views: 6441
Re: Safe Division
The best part is "p_fVal1 == 0". Gotta save those FPU cycles.