Search found 258 matches
- Mon Feb 20, 2012 9:22 pm
- Forum: Game Development
- Topic: My first game: A Zombie RPG
- Replies: 163
- Views: 45738
Undead Empire coming to PC!
Happy to announce that our kickstarter project has reached it's goal today! So expect to see it on PC this year! Hopefully working things out with steam to get it on Steam as well , which would be awesome. Thank you so much to anyone that donated, and am excited to add some new stuff to it. check it...
- Wed Feb 15, 2012 9:27 pm
- Forum: General/Off-Topic
- Topic: Interview with GE
- Replies: 16
- Views: 7629
Re: Interview with GE
so how'd the interview go
- Wed Feb 15, 2012 1:14 pm
- Forum: General/Off-Topic
- Topic: MIT Begins Offering Free Online Course
- Replies: 1
- Views: 889
MIT Begins Offering Free Online Course
I have seen people asking/talking about circuits classes on this forum, here's a free one:
http://www.bloomberg.com/news/2012-02-1 ... icate.html
http://www.bloomberg.com/news/2012-02-1 ... icate.html
- Wed Feb 15, 2012 10:50 am
- Forum: General/Off-Topic
- Topic: Interview with GE
- Replies: 16
- Views: 7629
Re: Interview with GE
I hated this question during my first interview. I was so unprepared. I now understand I couldn't answer it. I was looking for an internship for school credit, at a huge company that analyzes weather patterns and meteorology for the majority of the East Coast. The problem was I didn't want that pos...
- Wed Feb 15, 2012 6:12 am
- Forum: General/Off-Topic
- Topic: Interview with GE
- Replies: 16
- Views: 7629
Re: Interview with GE
Sorry about the delay, So the first thing to note is that GE is around 300,000 employees and spans across however many number of different businesses so a lot of them are almost like different companies in themselves. I'm not sure how much of this will even relate to your experience but it never hur...
- Tue Feb 14, 2012 7:51 am
- Forum: Art, Music, and Design
- Topic: Great looking on screen text, studying successful art styles
- Replies: 10
- Views: 10855
Re: Great looking on screen text, studying successful art st
It looks a lot better than it did, perfectly clear and bright to me. One thing is though that you might be better off using a bitmap font, that way you can add a drop shadow, anti-alias etc. Also - bitmap fonts give you the chance to add custom characters, like tick boxes and scroll arrows if you n...
- Mon Feb 13, 2012 12:06 pm
- Forum: General/Off-Topic
- Topic: Interview with GE
- Replies: 16
- Views: 7629
Re: Interview with GE
hahaha for real!? I work at GE as an electrical engineer in validation for residential watt hour meters in Atlanta. Been here for 2 years. Do you know where the position would be? Do you know if it's inside digital energy division? I'm at work now but i'll talk to you about the interview, company, e...
- Sun Feb 12, 2012 6:41 pm
- Forum: Reviews
- Topic: Ape Escape
- Replies: 6
- Views: 9980
Re: Ape Escape
I've looked everywhere, can't seem to find it. So disappointed.
- Sun Feb 12, 2012 9:16 am
- Forum: Art, Music, and Design
- Topic: Great looking on screen text, studying successful art styles
- Replies: 10
- Views: 10855
Re: Great looking on screen text, studying successful art st
In the cases of the examples you posted above, I think a lot of the illusion of being IN the screen has to do with the camera shake. I noticed that a lot of games like Battlefield, Split Second, Halo:Reach all make the text follow the head bobbing and really feel as if they are plastered onto a HUD...
- Sat Feb 11, 2012 8:43 pm
- Forum: Art, Music, and Design
- Topic: Great looking on screen text, studying successful art styles
- Replies: 10
- Views: 10855
Re: Great looking on screen text, studying successful art st
Yea I don't think the green is the best choice here, the surroundings have such an orange light to them maybe something that would go better with an orange color, like a blue. I also noticed in other games when they did have a background box it usually has transparency so I added that, it helps a li...
- Sat Feb 11, 2012 8:23 pm
- Forum: Art, Music, and Design
- Topic: Great looking on screen text, studying successful art styles
- Replies: 10
- Views: 10855
Re: Great looking on screen text, studying successful art st
The biggest difference I immediately notice that makes your text looks worse than theirs, your font isn't heavy enough. Bold it, see what happens. http://farm8.staticflickr.com/7041/6859951213_c2d3dd4b34_z.jpg That does add a bit of sharpness to the font Also to point out the large green box won't ...
- Sat Feb 11, 2012 8:00 pm
- Forum: Art, Music, and Design
- Topic: Great looking on screen text, studying successful art styles
- Replies: 10
- Views: 10855
Great looking on screen text, studying successful art styles
Recently I have been paying a lot of attention to in-game onscreen text in many AAA games to understand what is behind creating text on screen that looks great. When developing my own stuff, I have always felt the on screen text has been a weak point of my game's presentation. It just looks incredib...
- Thu Feb 09, 2012 3:45 pm
- Forum: General Gaming
- Topic: Double Fine Adventure
- Replies: 6
- Views: 3345
Re: Double Fine Adventure
Once I get off work I really want to take a look at this. Several of my friends started a kickstarter project as a band a year or so ago if I am correct. Either way, by the looks of it, this project deserves some attention! Kickstarter is a great tool but i don't really think it generates much inte...
- Thu Feb 09, 2012 2:38 pm
- Forum: General Gaming
- Topic: Double Fine Adventure
- Replies: 6
- Views: 3345
Re: Double Fine Adventure
This is absolutely crazy! I have been watching the progress from when they posted the kickstarter project yesterday and it goes up by the second. they had a goal of $400,000 in 35 days and in the last 30ish hours have raised $856,191. It will be interesting to see how much it keeps up. It is really ...
- Thu Feb 09, 2012 11:42 am
- Forum: General Gaming
- Topic: Post every time you beat a game.
- Replies: 629
- Views: 854549
Re: Post every time you beat a game.
Beat Resident Evil 4 again on xbox live. I swear I've played through it at least 10 times on various systems and each time i am thinking: man I forgot how awesome this is. I also heard the new RE for 3ds kicks ass but don't think i want to drop 250 for a single game.