Search found 164 matches
- Wed Jun 12, 2013 3:48 pm
- Forum: Programming Discussion
- Topic: c++11 features
- Replies: 3
- Views: 1955
Re: c++11 features
The main reason why I haven't experimented with it yet is that I just haven't gotten a chance to update my compilers and toolchains. I'd be curious to see if the dreamcast could be compiled with gcc's newest release. I have never actually built GCC by myself, but I have heard we can use up to GCC 4...
- Sat Jun 08, 2013 4:12 pm
- Forum: Programming Discussion
- Topic: Calling All Mathematicians
- Replies: 5
- Views: 3306
Re: Calling All Mathematicians
If I'm understanding this correctly, the solution is to always spend $0 on pest control because as the number of pests increases, so does the number of tourists. This doesn't make sense :roll: In a way, you are correct. However, before dismissing dandymcgee's problem (or wording), I would first ass...
- Mon May 27, 2013 12:36 pm
- Forum: Programming Discussion
- Topic: Computer Engineering vs Computer Science
- Replies: 6
- Views: 5189
Re: Computer Engineering vs Computer Science
Computer engineering is a cross-over between electronics engineering and computer science. Computer engineers are typically involved with designing chips and writing firmware and operating systems. CEs mainly focus on integrating hardware and software. Computer science is more abstract and rarely de...
- Sun May 19, 2013 11:00 pm
- Forum: Programming Discussion
- Topic: Destructor sometimes called on static object
- Replies: 14
- Views: 5244
Re: Destructor sometimes called on static object
I'm not sure how sfml handles music internally and if it even really matters if I delete the sound without stopping it. I'm not getting any errors so I assume its ok. This was my next guess. ;) I know there is a good reason for not using singletons and globally available objects but I am just missi...
- Sun May 19, 2013 3:58 pm
- Forum: Programming Discussion
- Topic: Destructor sometimes called on static object
- Replies: 14
- Views: 5244
Re: Destructor sometimes called on static object
If you're going to implement the Singleton Pattern at least do it correctly. Or even better, don't do it at all [see: http://forums.elysianshadows.com/search.php?st=0&sk=t&sd=d&sr=posts&keywords=singleton for reasons] Yeah, I've heard that it isn't a good idea. I know nothing about ...
- Mon Apr 29, 2013 5:54 pm
- Forum: Current Events and Science/Technology
- Topic: SFML 2.0 Released
- Replies: 5
- Views: 8150
SFML 2.0 Released
At long last, SFML 2.0 has been released. Many people have been using the GitHub head for their projects, as the library itself has been stable for quite some time. Gomila has been kind enough to provide binaries for a whole bunch of platforms and compilers, with 32-bit and 64-bit builds of everythi...
- Thu Apr 25, 2013 10:25 am
- Forum: Game Development
- Topic: HOW MANY Programming Languages have YOU learned?
- Replies: 26
- Views: 12493
Re: HOW MANY Programming Languages have YOU learned?
Surely I can't be the only one who thinks this is pointless? As many of you have brought up, once you grasp core programming concepts (and to a lesser extent, certain programming paradigms), picking up a new language is just a matter of learning the syntax... I pull Python, Ruby, PHP, and various U...
- Tue Apr 23, 2013 12:55 pm
- Forum: Programming Discussion
- Topic: c++ "The evil you most avoid"
- Replies: 13
- Views: 3684
Re: c++ "The evil you most avoid"
They mostly repeated some of what is said in here http://article.gmane.org/gmane.comp.version-control.git/57918 Torvalds doesn't really expand upon his criticisms or go into detail as to why he believes the things he believes about C++. I respect him as a programmer, but I've learned to take his ra...
- Mon Apr 22, 2013 11:41 am
- Forum: Programming Discussion
- Topic: c++ "The evil you most avoid"
- Replies: 13
- Views: 3684
Re: c++ "The evil you most avoid"
I agree with everything you said except this sentence. In my opinion, chances are if the language is getting in your way you're using the wrong language . That doesn't necessarily mean C++ is the wrong language, it just means that C++ is the wrong language for you , be it inexperience or otherwise....
- Sun Apr 21, 2013 3:15 pm
- Forum: Programming Discussion
- Topic: c++ "The evil you most avoid"
- Replies: 13
- Views: 3684
Re: c++ "The evil you most avoid"
I think that these claims are typically made by people who aren't sufficiently experienced with C++ to make any such accusations. While C++ is not without its faults--no language is--I do not think that it should be avoided as a general rule. If there are other languages better suited to a purpose, ...
- Fri Apr 19, 2013 5:14 pm
- Forum: General/Off-Topic
- Topic: So what are you guys doing these days?
- Replies: 26
- Views: 10959
Re: So what are you guys doing these days?
Filling out my general ed to transfer to university (likely MIT or Stanford) This is going to sound bad, but I mean absolutely no offense. Do you honestly think you have a shot at getting into either of these? It is clear to me that you are highly intelligent, but I have learned that this doesn't m...
- Thu Apr 18, 2013 3:36 pm
- Forum: General/Off-Topic
- Topic: So what are you guys doing these days?
- Replies: 26
- Views: 10959
Re: So what are you guys doing these days?
Filling out my general ed to transfer to university (likely MIT or Stanford), going to grab a few associate's degrees for the hell of it on my way out. Working on my computer science/physics research project, which I'll be presenting to the board of trustees of my school next month. Hoping to coauth...
- Tue Mar 19, 2013 12:11 pm
- Forum: General/Off-Topic
- Topic: SourceTree for Windows
- Replies: 2
- Views: 2523
SourceTree for Windows
I got an email from Atlassian (the company behind Bitbucket) this morning about the release of the Windows port of their SourceTree frontend for Git/Hg. I've been waiting for this for a while, as I've used SourceTree extensively on the Mac since its initial release about a year and a half ago. I fou...
- Mon Mar 04, 2013 3:55 pm
- Forum: General/Off-Topic
- Topic: Naming Conventions
- Replies: 5
- Views: 2435
Re: Naming Conventions
The first row looks sort of okay, with GIFs being flags and PNGs being circles. Could be better if 'flag' or 'circle' was in the name, but not inconsistent at least.
... then he/she somehow managed to confuse 'purple' and 'orange' ... how the fuck?
... then he/she somehow managed to confuse 'purple' and 'orange' ... how the fuck?
- Fri Feb 22, 2013 7:16 pm
- Forum: General Gaming
- Topic: Playstation 4 Thoughts?
- Replies: 21
- Views: 19894
Re: Playstation 4 Thoughts?
I like that it's using PC components. It'll make porting games a lot easier. Hopefully this will allow some of the fine-tuned optimizations that come along with fixed hardware to be back-ported to PC versions, and hopefully we'll see more PC games taking advantage of multi-core processors. Basically...