Search found 79 matches

by YourNerdyJoe
Sat Feb 07, 2015 11:55 am
Forum: Game Development
Topic: A game that will blow your mind
Replies: 5
Views: 6942

Re: A game that will blow your mind

dandymcgee wrote:Fez++. I like it. I want it.
+1
by YourNerdyJoe
Mon Feb 02, 2015 3:01 pm
Forum: Game Development
Topic: A game that will blow your mind
Replies: 5
Views: 6942

Re: A game that will blow your mind

Hmmm. Either something's wrong with my flash player or this isn't loading.
by YourNerdyJoe
Fri Jan 30, 2015 10:17 pm
Forum: General/Off-Topic
Topic: We 'bout to get hammered
Replies: 7
Views: 7349

Re: We 'bout to get hammered

Damn you guys really got hit hard.
We got a decent amount of snow here in NY but nowhere near that much.
by YourNerdyJoe
Fri Jan 30, 2015 9:59 pm
Forum: Programming Discussion
Topic: How it works? -- The interplay of programming & electronics
Replies: 6
Views: 4476

Re: How it works? -- The interplay of programming & electron

I agree with Light-Dark but if you want to do it yourself then reading through the KOS source and finding any information about the hardware you can will help. Found this http://mc.pp.se/dc/ . Seems to have some useful info on the GPU as well as other things but I'm not a Dreamcast guy so what do I ...
by YourNerdyJoe
Sun Jan 18, 2015 7:09 pm
Forum: Programming Discussion
Topic: Legendary worst code ever made
Replies: 8
Views: 6745

Re: Legendary worst code ever made

I found some beautifully terrible JS code used by the state of Washington for its medical marijuana tracking system. http://i.imgur.com/kngCnvw.jpg Apparently accessing the site via SSL doesn't work properly, so the login page just displays some fancy techwords to trick non-computer-savvy people in...
by YourNerdyJoe
Fri Jan 02, 2015 11:19 pm
Forum: General/Off-Topic
Topic: Developer's Resolution
Replies: 11
Views: 7344

Re: Developer's Resolution

Happy New Year Everyone! I was kind of lazy in the beginning of 2014 but ended up doing a lot of devving in the latter half of the year. My resolution for 2015 is make some epic homebrew for gba and 3ds and participate in One Game a Month at least semi-monthly. Looking forward to seeing what everyon...
by YourNerdyJoe
Wed Dec 17, 2014 9:36 pm
Forum: Game Development
Topic: What projects are you currently working on?
Replies: 500
Views: 152443

Re: What projects are you currently working on?

Since I'm not involved with Elysian Shadows development at the moment I've had a chance to start working on my trading card game project, which is currently codenamed "The Mothership". It's a fantasy strategy card game for 2 or more players set in space with an exploration element to it. ...
by YourNerdyJoe
Thu Dec 04, 2014 4:18 pm
Forum: Game Development
Topic: Transconsciousness - MiniLD 55
Replies: 1
Views: 5621

Transconsciousness - MiniLD 55

I participated in the MiniLD 55 game jam over the weekend and while stuffed with turkey I made a game called Transconsciousness. The theme was Preparation and you play as a robot that pre-computes its actions in order to stop the other bots from destroying the data. VLi7HU0GfNg Download and ReadMe h...
by YourNerdyJoe
Thu Oct 23, 2014 3:20 pm
Forum: Programming Discussion
Topic: Safe Division
Replies: 12
Views: 6348

Re: Safe Division

dandymcgee wrote:Found this same function copy/pasted in another project today. *dies a little bit more inside*
lol probably just thought "hey it has 'safe' in the name so it must be good"
by YourNerdyJoe
Sat Sep 13, 2014 8:28 pm
Forum: General/Off-Topic
Topic: I look you guys up after years, and this...?
Replies: 15
Views: 9247

Re: I look you guys up after years, and this...?

Arce wrote:
Click here to see the hidden message (It might contain spoilers)
Image
um... wut?
by YourNerdyJoe
Fri Jul 18, 2014 11:08 am
Forum: Game Development
Topic: 3DS Homebrew Game
Replies: 1
Views: 5674

3DS Homebrew Game

I made a little homebrew game for the 3ds based off Marcel's Opposing Pricks game. Shoot the other player and hide behind the barriers. S_W4TbFFXcQ You can find more info and download it here . You will need a Gateway 3DS cart to run it. It will most likely run in an emulator but I haven't tested th...
by YourNerdyJoe
Sun Apr 20, 2014 6:58 pm
Forum: Game Development
Topic: Neon GBA Lighting Engine
Replies: 16
Views: 8367

Re: Neon GBA Lighting Engine

bbguimaraes wrote:Surely that's not a bug. It's hardcore mode, where monsters have powerful illusions that make them invisible, twist your beams and displace the background. It also happens to be the only mode ;)
Yeah, it's not a bug, it's a feature. I spent a whole week debugging implementing it.
by YourNerdyJoe
Fri Apr 18, 2014 7:14 pm
Forum: Game Development
Topic: Neon GBA Lighting Engine
Replies: 16
Views: 8367

Re: Neon GBA Lighting Engine

Here it is you sadistic bastards! tzbzoXYw45w I understand how the graphical glitches occur but I am very surprised that the friction flag is set in the beam's PhysicsComponent. I have started working on the lua wrappers for this. Plan on releasing the rom when I'm done (which won't be for a while) ...