Search found 387 matches

by qpHalcy0n
Fri Jan 23, 2009 8:12 pm
Forum: Programming Discussion
Topic: Need a Little advise
Replies: 124
Views: 8649

Re: Need a Little advise

Different programs call them differently. However, you can be assured there are generally 3 distinctions, and that is between CS, CIS, and CSE which is Computer Science, Computer Infosys, and Computer Science/Engineering. CIS is more or less top level software design, networking, and systems/databas...
by qpHalcy0n
Fri Jan 23, 2009 5:07 pm
Forum: Programming Discussion
Topic: XNA Collision Gravity Problem
Replies: 10
Views: 1917

Re: XNA Collision Gravity Problem

Well then you need to be sure that they're behaving as they're expected to and you need to see what you get back. Either way, if then the collision has happened you may still need to go through the routine of obtaining a result velocity from the collision yourself.
by qpHalcy0n
Fri Jan 23, 2009 11:45 am
Forum: Programming Discussion
Topic: XNA Collision Gravity Problem
Replies: 10
Views: 1917

Re: XNA Collision Gravity Problem

For a very rudimentary collision case (sphere to plane) which is what you're doing I gather, the simplest case would be to calculate a resultant velocity from the collision. You can evaluate the collision based on a poll of a collision query at time0 (now), and time1 (interpolated for the next frame...
by qpHalcy0n
Thu Jan 22, 2009 11:17 am
Forum: Programming Discussion
Topic: Need a Little advise
Replies: 124
Views: 8649

Re: Need a Little advise

Heh, the difference between Computer Science and Computer Engineering....besides the 20x higher drop-out rate for engineers? :D I kid, well...I'm not kidding in that both programs DO tend to have very high drop-out rates. This is typically because people enter with little or no prior experience from...
by qpHalcy0n
Wed Jan 21, 2009 10:09 pm
Forum: Programming Discussion
Topic: Need a Little advise
Replies: 124
Views: 8649

Re: Need a Little advise

Oh wow, did not see your post there, looks like a simul-post :P
by qpHalcy0n
Wed Jan 21, 2009 10:03 pm
Forum: Programming Discussion
Topic: Need a Little advise
Replies: 124
Views: 8649

Re: Need a Little advise

Well, the advisers are there to do one thing. Collect 80,000 from someone (most of it will come from you). Now I realize this all sounds doom & gloom especially considering all the wonderful prizes they've promised await you at the end of your 3 years of commitment. Who am I to say, some of it m...
by qpHalcy0n
Wed Jan 21, 2009 8:37 pm
Forum: Programming Discussion
Topic: Need a Little advise
Replies: 124
Views: 8649

Re: Need a Little advise

No, you mischaracterized what I said. I didn't say that you would not receive a solid education in game design (although this could be debated as well). I am saying that it's a very common gripe on part of the hiring developer that the graduates just don't have all the engineering education required...
by qpHalcy0n
Wed Jan 21, 2009 5:48 pm
Forum: Programming Discussion
Topic: Need a Little advise
Replies: 124
Views: 8649

Re: Need a Little advise

If I may give you a little advice about school, coming from experience in the professional arena. The short of it is that your specialized technical schools with game programming programs (this includes full sail and digipen and what have you) are not particularly well rounded. The long of it is a f...
by qpHalcy0n
Sun Jan 18, 2009 9:56 am
Forum: Programming Discussion
Topic: Polymorphic fail
Replies: 25
Views: 2389

Re: Polymorphic fail

You could simply map out the things that the child objects have in common with eachother and store them as protected members of the base class.
by qpHalcy0n
Mon Dec 29, 2008 12:33 am
Forum: Game Development
Topic: What projects are you currently working on?
Replies: 500
Views: 152612

Re: What projects are you currently working on?

Hello, I'm Shawn Simonson. I lurk. I've got a project me and a small team have been working on for a little while now. Name: Quadrion Engine Platform: Windows Technologies: DirectX9/OpenGL, nVidia PhysX Using: Microsoft Visual Studio Team System 2008, Autodesk 3DS/Maya, GTKRadient/Valve Hammer Edito...
by qpHalcy0n
Thu Dec 25, 2008 7:46 pm
Forum: Programming Discussion
Topic: Difficulty accessing a member of a class from a list
Replies: 20
Views: 1666

Re: Difficulty accessing a member of a class from a list

std::list is a pretty literal interpretation of a textbook doubly linked list structure. An iterator is just a container that acts like a pointer which ensures identical operation across all standard complex types: vector, list, map..etc. So if we presume an iterator as a pointer which marches along...
by qpHalcy0n
Fri Dec 19, 2008 3:49 pm
Forum: Programming Discussion
Topic: weird compiling errors[fixed]
Replies: 8
Views: 718

Re: weird compiling errors

That's a 16bit version of an x86 assembly function call which checks for stack allocations over 4k. (Such as entry points to functions). This basically amounts to the fact that SDL or another lib was built against a different target than what you're attempting to link it under. This is probably due ...